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[Release] additem


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#51
Stacycmc

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Rheia wrote...

Some real gems in there.
Examples:

chest gen_im_npc_arm_hum_cht_gwdb.uti
gloves gen_im_npc_arm_hum_glv_gwdb.uti
boots gen_im_npc_arm_hum_boo_gwdb.uti
Posted Image


queen anora's robe model is gen_im_arm_cht_nobe_t5.uti if anyone interested too.



I am going into my save file and renaming my current armor to have a new appearance...but I cannot get it to work for Bethany's armor above....my Hawke always ends up in her skivies.  I am replacing the current armor with:
chest gen_im_npc_arm_hum_cht_gwdb
But it's not working...anyone know what I might be doing wrong?

Every other armor under the sun basically worked, but not this one it seems, not sure the problem.

Rheia,  how did you equip this armor?  Did you add it to your inventory or change the appearance of a current armor you had?

Any help would be appreciated as I'm compiling a list with pics and just can't seem to get this one to work.

Thanks in advance...

#52
Stacycmc

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IGNORE ME!!! I finally got it...apparently I can't copy/paste...hehee...

Anyway here is a list of all the female armors/clothes that I was able to find along with their .uti name.... Hopefully this will help!

http://dragonagenexu...ile.php?id=2362

Modifié par Stacycmc, 21 mars 2011 - 08:04 .


#53
naelfein

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question a la con:comment on ouvre la console?

#54
Inzhuna

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How do you open the console? Same as in origins, the ~ (or for me ¬) key?

#55
translucentwolf

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http://dragonage.wik...(Dragon_Age_II)

#56
Terence Skill

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Great Mod

maybe somebody know the code for a heavy dwarf armor

#57
JuiceBox

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When i go to Documents\\Bioware\\Dragon Age 2\\packages\\core there's no patch it ends at core? I dont know if im doing it wrong if someone can help me out?

#58
stello2215

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For anyone interested:
gen_im_wep_mag_sta_lore_01 = staff of violation ( orsino staff )

02= coldblooded
03 = valdasine


gen_im_wep_mag_sta_act3_06 = eye of the storm
05= torch of falodin, 04= tiger tail, 03 = voracity, 02= slyvan heart , 01 = bassrath

#59
LegendaryBlade

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Anybody know if I can use this to get Ander's Spirit Essence? I missed it during Dissent. Also, anybody know what the code is for the pieces of the overseer armor is? Thankyou

#60
JuiceBox

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Does anyone know if theres a code to get the weapon the champion has in the trailer like a polearm or something or Knight-commander meridith's armor?

#61
Chromie

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There's a mod just like this already called Vaddin you can enter either the ingame name or the file name makes it easier to get certain items.

#62
Loculi

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Overseer Armor: lgt_set_high
Spiral Eye Armor: lgt_set_med
Enasalin Armor: med_set_high
Last Descent Armor: med_set_med

Modifié par Loculi, 02 avril 2011 - 05:50 .


#63
Teknor

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Are the crafting materials obtainable with this code ? (Lyrium, elfroot etc)

Modifié par Teknor, 02 avril 2011 - 06:19 .


#64
Taura-Tierno

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Anyone know the item code for Robes of Hidden Pockets?

#65
snfonseka

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Thumbs up!

#66
JuiceBox

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is there a code to get the might of the sten?

#67
bd555

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Hi, I installed this mod (and checked that the file extracted to the right place). I opened the console, and it looks like it is working (can't open Inventory, etc. after I open it). I am trying to get the Enasalin chest piece for a rogue and I type runscript additem gen_im_arm_cht_med_set_high.uti but nothing gets added to my inventory. I don't know if I am doing anything wrong. Any suggestions would be much appreciated. Thanks.

#68
Sunnie

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Probably a typo.
This is actually obsolete anyway. The Vaddi mod is the next generation of this and is much easier to use.

#69
mesmerizedish

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Sunnie22 wrote...

Probably a typo.
This is actually obsolete anyway. The Vaddi mod is the next generation of this and is much easier to use.


The Next Generation, you say?

Does it have Patrick Stewart?

#70
bd555

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Sunnie22 wrote...

Probably a typo.
This is actually obsolete anyway. The Vaddi mod is the next generation of this and is much easier to use.


Thanks for the info, I'll check it out.

#71
shadow5973

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Thought Process wrote...

additem.zip

Extract to DocumentsBiowareDragon Age 2 (retain directory structure), alternatively, drop additem.erf into DocumentsBiowareDragon Age 2packagescorepatch.

Open console:

runscript additem <item name> [count]

.uti extension is not necessary, but it will work if you do include it.

ie:

runscript additem fake_im_arm_hlm_hvy_champ
runscript additem fake_im_arm_hlm_hvy_champ.uti
runscript additem fake_im_arm_hlm_hvy_champ 1
runscript additem fake_im_arm_hlm_hvy_champ.uti 20

Full list of items you can add with this script.


Could you add the names of the items to the list that you made so that we can tell what they are a little easier? :wizard:

#72
ShinjiSenpai06

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 thanks, I really appreciate this :D

#73
phyltybo

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When i add the templar items they are base item, no star, no magical properties... how di get them to be adequate for my character's level?

#74
ArtisanKShen

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Okay, I am trying to do the ave000im_wesley_shield.uti and it won't do anything. I have tried others and they work... what did I do wrong?
** used the vaddin file and found it ** thanks for the mod!

Modifié par ArtisanKShen, 04 mai 2011 - 07:14 .


#75
Razored1313

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does anyone know zev's armor code?