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Subtitles.


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#1
DarkSpiral

DarkSpiral
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Subtitles in DA2 were handled the same way as they were in DA:O.  While they weren't bad, exactly, I have wondered why you can't set them up to show for ambient dialogue (NPC passersby, party banter, etc) while being absent during conversations.  During the conversations, I often found myself reading the subtitles, and not paying attention to Hawke and the person s/he was talking to.  As it is, you have them for everything, or just for major conversations, or not at all.

Anyone know if there is a technical reason for that?  Game design limitations, or somemthing?