Act 3 Templar Hall, Hard difficulty.
#1
Posté 16 mars 2011 - 06:28
#2
Posté 16 mars 2011 - 06:38
#3
Posté 16 mars 2011 - 06:38
AsaTJ wrote...
Tell me about your party. I was able to clear this area on Hard, and I think I only died once.
Well my Hawke is a AoE mage primarily. Hawke has all of the elemental spells. Some of the spirit healing spells(revival), some arcane magic(arcane shield, mind blast crushing prison) some Primal(tempest, chain lighting) and a couple force magic spells(telekinesis, max Fortitude, fist of the maker) Fenris has most of the two hand talents as well as a few of his special talents. Isabella has a couple of her special talents and all of the 2 handed weapon talents. And Varric has most of the Bianca talents, most of the critical hit, power, speed buffs, and all of the special talents. I hope that's enough info lol.
#4
Posté 16 mars 2011 - 06:50
1) As soon as engagements start, select all, free movement on, run THE HELL A WAY to the corner of the map AS FAR AS POSSIBLE, until only 2-4 mobs are visible on the right up corner map
2) team hold position, tank scout forward and lure 2-3 mobs to ur party at a time.
3) Repeat
actually not sure if you need to do this on hard mode. but in hardcore, if u dont run away intermediately , those ranged mobs will f ur mage/rogue up before ur tank move into the taunt range.
Modifié par ailulu, 16 mars 2011 - 06:51 .
#5
Posté 16 mars 2011 - 07:42
ailulu wrote...
strategy vs hard/core difficulties hordes mobs:
1) As soon as engagements start, select all, free movement on, run THE HELL A WAY to the corner of the map AS FAR AS POSSIBLE, until only 2-4 mobs are visible on the right up corner map
2) team hold position, tank scout forward and lure 2-3 mobs to ur party at a time.
3) Repeat
actually not sure if you need to do this on hard mode. but in hardcore, if u dont run away intermediately , those ranged mobs will f ur mage/rogue up before ur tank move into the taunt range.
Thank you very much. I'm gonna try that.:happy:, And the range mobs F up my rogue and mage all the time if I don't get away from their range. So it's not only for nightmare difficulty.
Modifié par HadesWrath, 16 mars 2011 - 07:44 .





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