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Should Bioware fix Dragon Age II?


164 réponses à ce sujet

#51
Drogo45

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Why fix what does not need fixing? And please, please don't add an auto-play-for-me-button!

#52
Soilborn88

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It's impossible to fix something that's this broke.

Got to start from scratch. Maybe Dragon Age 3 will be an RPG and not another Dynasty Warriors game with constant exploding bodies stuck in 1 city with the same 5 maps over and over. 

#53
Persephone

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I'd like to see a patch or two and maybe Graphic Downloads containing different enviroments. (Modders might be able to do that though) Otherwise it got rid of what I hated in DAO, so I'm happy as it is.

#54
CG50

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I think people didn't want to like DA2 before it came out. They tried something new story-wise and combat wise, people either loved it or hated it. I like DA2 and DAO, they are different but i thought it felt the same. Doing errands for people was in both games, same recycled environments where in both games, i admit there where a lack of different places in DA2 as it was either City, Sundermont or wounded coast, but it had more colour than DAO.

Only main thing i would fix about DA2 for DA3 would be the ability to talk to companions.

#55
BlackIce541

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You say they made ''mistakes'' with your own valid opinion, but what about the people who accept and enjoy these changes?

Sounds like you are saying Bioware should adhere to what you think Dragon Age should be, but just because a handfull of people on these forums say it isn't right doesn't mean it's what most people think.

I know of at least 10 of my friends that love the DA series (Including DA2 thusfar) that don't have an internet connaction to voice an opinion, good or bad, saying that bioware made a mistake on  DA2 based only on the majority of people who actually bother to post on this forum is pre-mature.

And to the point of ''Fixing it'', there is nothing broken. The only thing that seems to be ''broken'' is the dreams of the hardcore RPG fans that somehow think Bioware owes them something, based on the first DA.

The fact is, Bioware or any other company you purchase a game from owes you nothing. You purchased the game.
Of you're own free will. Forking over money for a game won't effect how the sequal turns out. Again, Only the hardcore fans post here, there are people who can't afford internet (alot the way the economy is). But that does NOT mean they are not a fan of the series.

OMG the pizza guy still isn't here, brb.

#56
Everwarden

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Soilborn88 wrote...

It's impossible to fix something that's this broke.

 


Not true. Honestly, fixing the game (for me, at least) would just require an overhaul of the third act. You know, so the choices you made earlier in the game actually lead to various branching paths and not to the same fail railroad ride every time. 

Won't happen. Bioware was proud of the game at release, and are going to continue to be proud and ignore all legitimate criticism until it's been long enough to say "What, you haters are still on about that? It's been a year, get over it!"

#57
Silveryne

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Yeah it is horrible that my game crashed twice in my well over 20 hour first play through. FIX THIS BIOWARE. Minor inconveniences that can't be replicated after the first crash, here!

Look, I can respect and sympathize where the hate for the game is coming from, but people are going to hate change no matter what. If major things change you are predisposed to dislike the game. Frankly, I am willing to admit that I am predisposed to like the Mass Effect games because there was very little character development compared to some Bioware titles in the first one and my mako was prone to jumping randomly into the air and exploding. A lot of it was dull and repetitive, so I didn't get ME2. My choice, and it doesn't make me any less of a person for disagreeing with a *lot* of people! If you didn't like DA2, it's probably safe to assume that further games in the DA franchise will be closer to it than to Origins to appeal to a certain scope of players so cast the real vote you have as a gamer and don't buy the next game.

Fact of the matter is, there are people who bought this game and liked it. There are people who have given genuine, thoughtful reviews of the game and aired their critiques and praises, instead of simply declaring the game "broken". The game is completely playable from beginning to end; were it not, it would be "broken". To rate a game "0" just because you didn't like it (or a "10", because you're unwilling to acknowledge problems) or declare it "broken" because there are features you miss or just didn't like is mildly disrespectful to people who did like the game and have given constructive input about what they thought worked or didn't work.

Just my opinion, though. :) Feel free to carry on.

#58
Radwar

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Tactical camera, unlocking the camera, being able to place armor on your comrades so that 80% of armors aren't completely useless in the game, different looking dungeons, new environments, etc. Yeah, I don't see that happening, too much of an overhaul. Hoping that Bioware doesn't repeat the same mistakes with DA3. Giving us the toolset would go a long way into improving the game, though.

One thing they could easily do though is give us the option to activate or deactivate AOE damaging spells no matter what level you're playing, since it's probably just a simple positive/negative command in the game code.

Modifié par Radwar, 16 mars 2011 - 10:48 .


#59
Dubya75

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OP, I could not agree more. Although I love playing DA2, having now started with Act 3, the recycled environments are really starting to bug me!
And the junk loot...if only it sold for a proper amount of coin, fair enough but it doesn't even do that.
I would be (pleasantly) surprised if they retool the game, but I anticipate instead a new environment to be introduced via DLC...if any.

#60
misterdde

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Silverine => Well, your not totally wrong with that, but i still have hope that the dragon age 3 will be more " origin " oriented, rather than " ME " oriented. What would be the point of having a replica in a different univers ? having 2 games with common roots BUT different gameplay/ development would be the utmost of the gaming experience. If only they could focus on one kind of customer per game, i would praise them night and day. And i'm sure alot of people would still bought the two games. IMO that could even give them more customer rather than " throw away " a part of their fan community by mixing the two game together.

Modifié par misterdde, 16 mars 2011 - 10:51 .


#61
Radwar

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Another thing they could easily change in the game is the incredibly high amount of cash some items cost. I mean 120-150 gold coins for an item is going way overboard considering how much cash you make in the game. Especially when you consider how much the store keepers rob you blind when you sell them item's, lol.

Modifié par Radwar, 16 mars 2011 - 10:52 .


#62
BlackIce541

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Dubya75 wrote...

OP, I could not agree more. Although I love playing DA2, having now started with Act 3, the recycled environments are really starting to bug me!
And the junk loot...if only it sold for a proper amount of coin, fair enough but it doesn't even do that.
I would be (pleasantly) surprised if they retool the game, but I anticipate instead a new environment to be introduced via DLC...if any.


Ugh.... They stated well before release that the story was based in Kirkwall, a single city not an entire country like DA:O. If you bought the game, you did so knowing this. So ranting about recycled environments is pretty much...

Yea...

Modifié par Scatcat101, 16 mars 2011 - 10:57 .


#63
Radwar

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Drogo45 wrote...

Why fix what does not need fixing? And please, please don't add an auto-play-for-me-button!


I'm not playing on console, but from what I've read from the devs, auto-attack would be an "OPTION", which means you could still play the game by smashing your gamepad button, so I really don't see what your problem is.

#64
Solo80

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Silveryne wrote...

Look, I can respect and sympathize where the hate for the game is coming from, but people are going to hate change no matter what. If major things change you are predisposed to dislike the game.


Nobody on these forums "hate change". I dare you to find a single person here who hates change in principle - if we'd hated change we would have hated Origins, and thus wouldn't be on these boards 2 years after its release.

What we hate is change for the worse. Taking something that works flawlessly (not saying that all aspects of DA:O did, mind) and changing it just to change it is not progress. I don't think anyone minds that the graphics have been updated, that we're not in Ferelden anymore or that we can't use the original companions for another game. These are all good changes.

What we "hate" about DA 2 (and I dislike using that term, as it lessens and tries to invalidate completely valid points of constructive criticism) are the glaring shortcuts made by Bioware during the production of this game, the reused levels, the laughable speed and feel of combat, the blatant disregard for the lore established in the first game, the lack of focussed storytelling, the insanely overdone amount of blood, gore and number of enemies, and the loss of complexity in character and party customisation.

What we take issue with is not all the new things Dragon Age 2 brings to the table, only those new things that represent a significant step back compared to what we already had in Origins - AND we lament the loss of those things that were in Origins, but are inexplicably missing from DA 2.

#65
SteveGarbage

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I don't think they need to "fix" Dragon Age 2. Dragon Age 2 has its own merits. It was made clear from the beginning that this was not going to be Dragon Age: Origins 2. The company took some risks, tried some new things and its there. An author doesn't re-release an amended book just because readers gave the current books average or poor reviews. You stand by your work, whether it's critically acclaimed or not.

Will a DA3 in the future be the same as DA2? Doubtful. I'm sure they'll gather some criticism and take notes and release a Dragon Age 3 that will now try to win back some of the disillusioned.

But personally I don't think they have anything to apologize for. Dragon Age 2 is a different game. Comparing it to the Origins experience and the entire body of past work, yes, it doesn't match up quite right. But it's not really an apples-to-apples comparison to try.

#66
Sterob01

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I very much enjoyed DA2 dont see what they need to "fix" but then again my opinion, you are intitled to yours.

#67
PhrosniteAgainROFL

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Pandaman102 wrote...

PhrosniteAgainROFL wrote...

No, Origins is not better in almost every way. DA2 has many things that are way better than DA:O. Even the reviewers said it.


Appeal to authority. Explain how a reviewer's opinion bears any more weight than others who have played the game, especially given that professional reviews tend to be overly favorable when large publishers are involved.

It's fine that you don't like DA:O
, but don't be a hypocrite and insist your opinion that the game is better is a fact. I think we've seen more than enough of that sort of attitude on both sides of the argument in the past week.


Because of comments like this one(underlined). Users are... well I don't want to insult anyone. Why did you assume that I didn't like DA:O? How can you make such assumptions? DA:O is my all-time favourite game. Finished it 3 times(204h). My Xfire Profile if you don't believe me -> www.xfire.com/profile/phrosnite/

From the things I've read on this forum during the past 3 weeks I'm very disappointed by the community. The worst! I will write a short review and will post in the "reviews thread" and I will never read the Bioware forums ever again. You people complain so much and most of the time your complaints don't make any sense. Let Bioware do what they do best! I hope they don't read this forum... much.

P.S. - I loved DA2. Played it 5 days straight, 12 hours each day.  DA:O 11 days straight - 10 hours each day.

Modifié par PhrosniteAgainROFL, 16 mars 2011 - 12:46 .


#68
Guest_elektrego_*

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A more colorful inventory would be nice, different icons for different kind of junk items, more diversity in jewlery. More unique rewards for quests. More set-items. Also more conversation opportunities, with party and npcs alike. Also Act III and the endgame need to be fleshed out a little more. It was almost as much emotionally involving as going to the super market.
Give me that and fix the few bugged quests and DA2 is not just a good game, but a great game, in my own humble opinion of course.
The rest of the game is fine, I enjoyed every minute of my 59 hours long first playthrough.

#69
Maverick827

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Pandaman102 wrote...

Appeal to authority.

As opposed to the rampant Appeal to Popularity from the hater's camp?

#70
Balerion84

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 They should, but they won't. They are too big for that. (By big, I mean they belong to a BIG company of course)
Also there's a difference between The Witcher and DA2. The problems with Witcher were mostly technical issues (bugs, loading times, etc.), but with DA2 they'd have to basically rework large parts of the game itself, like quests, or the way how the game cutscenes ignore what you do outside out of cutscenes (e.g. talking to companions), create more maps, etc. and that's not gonna happen. The most people can hope for is that EA and BioWare won't rush the next installments. But that's also unlikely. BioWare can't anymore take the "When it's done" approach. They aren't Blizzard or Valve. 

That basically means I'll have to take the catious approach towards BioWare from now on. No more pre-orders it is, then. Well, Mass Effect didn't disappoint so far, so that one will be an exception. ^_^
Let's hope the DA team can pull their **** together. Fast. There's still hope.

#71
Legbiter

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The game needs a patch (Merrill's scripting bug, etc) and could do with more varied dungeons but other than that it's good.

#72
Kendaric Varkellen

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Define fixing... should they fix bugs? Of course. Everything else? As unhappy as I am with most of their design choices, no they shouldn't. It would take too much time, time that is better spent on thinking how to improve DA3 or an expansion.

A toolset update would be much more helpful now.

#73
ReinaHW

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Thing with a toolset is that it's fine for PC owners, but what of console owners? A console won't support a toolset like a PC can, so what do console owners get if the game gets either a Divinity 2 like rebuild and re-release or a major update to fix any problems or whatever?

The game isn't perfect, aye, but it's still enjoyable. But the reality is that DA2 isn't the only game to be rushed out before it was ready, many games suffer from that and many don't get a fix - Star Trek Legacy for the 360 comes to mind there since it hasn't received any fixes, any support and any updates since release while PC owners have fixed the PC version with toolsets and mods.

Console owners lose out when compared to what a PC can do to fix a game, so before you beg for a toolset for the PC version, how about considering ideas to help fix the console versions as well.

Modifié par ReinaHW, 16 mars 2011 - 01:15 .


#74
Rockpopple

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Protip: Just because you don't like something doesn't mean it's empirically bad.

Bioware's not going to take steps backwards and regress to everything Origins just because some Origins fans were dead-set against any changes. The way is to move forward, to improve what was done well, to fix what didn't work, and to, as Duncan said, "always move forward"

So sorry. BioWare should patch the game, cuz there are some pretty nasty bugs in it. But if "fix" means what I think you mean, then hells no.

#75
Eldragon

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The fact that the developers are proud of DA:2 is worrisome.

Problem is, if a developer badmouths their own game on a forum, they will probably be fired. Can anyone here expect anything else from EA?


I'll certainly not be buying DA3 until real people get to play it. Professional reviewers are not real people. They are animals who have the carrot of "previews and early review copies" dangled in front of them so they dance to the publisher's tune.