BUGS
1. Combat mode bug
First there is a combat mode bug that triggers sometimes and makes the one or more group member leave combat but not entirely, most often they can still attack but the AI stops running and health and mana regenerate as if they where out of combat but there are occations where just the AI stops working and they just run to who ever is the character under your control and then enter combat again for a few seconds before resetting again.
2. Regroup bug (Resurrection)
The bug is linked to the one above, when resurrecting one or more party members they often drop out of combat, esspecially during the second act of the first part (The deep roads) where this bug seems to occur almost every time.
3. Talent / Skillpoints bug
Respeccing your talents/skills is seriously broken, specially when you have added extra talent/skillpoints via books and other stuff, if you check my character you can see that I have all 3 speciallizations and when respeccing some skills (passive once mostly) doesn't work and some skills gets "auto selected" when jumping to a new area (in my case many of the spirit skills always came back after a respecc even if I didn't pick anything in that tree.
4. Some quests / rumors doesn't dissappear
I've hade the rumor about missing mages from early in act one and even after I finished that quest line and moved on to other acts the rumor won't go away.
SUGGESTION
If possible please add IF and OR statements too the AI building, or if they exist what are they? It's more then a little annoying having to turn off some AI because of if not being able to realize that even if there is a group of enemies there is also a friendly in the group, on Nightmare that is a biggi.
A few major bugs I've found and a suggestion.
Débuté par
Holokauston
, mars 16 2011 11:24
#1
Posté 16 mars 2011 - 11:24
#2
Posté 16 mars 2011 - 10:28
Found another bug
Gravitic ring
It's bugged, friends or foes that are in the center just stop moving until they are hit with another skill, normal attacks wont "wake them" and this way you can bug any foe you want by just targeting them and then doing gravitic ring and after that just notmal attacks.
Gravitic ring
It's bugged, friends or foes that are in the center just stop moving until they are hit with another skill, normal attacks wont "wake them" and this way you can bug any foe you want by just targeting them and then doing gravitic ring and after that just notmal attacks.





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