pinning shot? does it work at all? disorient
#1
Posté 16 mars 2011 - 12:45
#2
Posté 16 mars 2011 - 01:37
#3
Posté 16 mars 2011 - 01:46
#4
Posté 16 mars 2011 - 01:52
#5
Posté 16 mars 2011 - 02:09
#6
Posté 16 mars 2011 - 02:34
#7
Posté 16 mars 2011 - 02:38
#8
Posté 16 mars 2011 - 02:39
#9
Posté 16 mars 2011 - 03:10
bluedevil99 wrote...
Pinning shot DOES work, but the duration is very, very short. If you pause at just the right moment, you can see the disorient effect, but it fades in less than a second. Pretty sure this is bugged.
The rogus's assasin ability "marked for death" seems to do the same thing, it vanishes right after I use it.
#10
Posté 16 mars 2011 - 03:34
#11
Posté 16 mars 2011 - 06:11
StingingVelvet wrote...
bluedevil99 wrote...
Pinning shot DOES work, but the duration is very, very short. If you pause at just the right moment, you can see the disorient effect, but it fades in less than a second. Pretty sure this is bugged.
The rogus's assasin ability "marked for death" seems to do the same thing, it vanishes right after I use it.
Yup, just started playing a DW rogue Hawke and noticed the same thing.
#12
Posté 18 mars 2011 - 10:44
StingingVelvet wrote...
Pinning shot often works for Sebastian but I haven't seen it work once for Varric. I assume it is a bug.
yes i see it work for sebastion almost all the time but never for varric.
#13
Posté 18 mars 2011 - 11:08
This blows because you have to put a lot of points into Sabotage to get the Fatiguing Fog DISORIENT upgrade.
Modifié par naughty99, 18 mars 2011 - 11:10 .
#14
Posté 24 mars 2011 - 02:40
Unfortunate since it's the only Disorient ability I have in my party typically.
Been using Varric for a while, don't recall it ever working, not even once.
Bioware please get this fixed. Annoying to play with abilities that don't work.
Modifié par Namw, 24 mars 2011 - 02:41 .
#15
Posté 24 mars 2011 - 02:41
#16
Posté 24 mars 2011 - 03:02
#17
Posté 24 mars 2011 - 10:05
but varric does really high dmg with it I'd get it anyway.
#18
Posté 24 mars 2011 - 11:06
1. The enemy has to be successfully pinned for the Disorient to work.
2. Any damage the enemy takes will free the mob, thus removing the disorient.
3. Anything that adds +damage (e.g. Elemental Weapons buff, Runes, Innate bow stats) to your bow will immediately break your disorient because it will always deal damage a split second after the disorient applies.
Modifié par Stardrinker, 24 mars 2011 - 11:06 .
#19
Posté 25 mars 2011 - 12:19
Stardrinker wrote...
Pinning Shot disorient does work but it's so badly implemented that it's not even worth it.
1. The enemy has to be successfully pinned for the Disorient to work.
2. Any damage the enemy takes will free the mob, thus removing the disorient.
3. Anything that adds +damage (e.g. Elemental Weapons buff, Runes, Innate bow stats) to your bow will immediately break your disorient because it will always deal damage a split second after the disorient applies.
That explains it. Thanks for describing what was going on.
#20
Posté 25 mars 2011 - 01:23
These item and skill bugs are really hampering my enjoyment of the game. I shouldn't have to worry about whether feature X is actually working or not.
#21
Posté 01 mai 2011 - 04:21
BioWare, please fix this, as it's a real shame to not be able to use it - and particularly annoying as the ability is a prerequisite for pretty much the rest of archery, so it ends up being a required but wasted skill point.





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