It can be found here:
http://social.biowar...kinning_an_Item
Feel free to fix any mistakes or expand on the tutorial ;-)
Added a tutorial on reskinning items to the wiki.
Débuté par
avantoreon
, nov. 17 2009 12:42
#1
Posté 17 novembre 2009 - 12:42
#2
Posté 17 novembre 2009 - 01:46
thanks I was looking for one of those
#3
Posté 17 novembre 2009 - 01:57
That mage robe is pretty hot, is it available for download anywhere?
#4
Posté 17 novembre 2009 - 02:47
Is this tutorial linked from another main page, so people without the direct link can find it while browsing the wiki?
#5
Posté 17 novembre 2009 - 04:05
The tutorial is linked to from the Tutorials page, http://social.biowar...x.php/Tutorials
It's not linked to from the main page though (which is apparently locked, so I can't add it to the list).
I'll upload the robes for download in a little bit.
It's not linked to from the main page though (which is apparently locked, so I can't add it to the list).
I'll upload the robes for download in a little bit.
#6
Posté 17 novembre 2009 - 04:37
Okay, here's a link with the finished robes, and with a PDF version of the tutorial.
http://social.bioware.com/project/699/
http://social.bioware.com/project/699/
#7
Posté 17 novembre 2009 - 09:19
Found no files in that project to download.
#8
Posté 17 novembre 2009 - 02:48
Whats with the login required on the wiki? wtf?
#9
Posté 17 novembre 2009 - 02:56
If you are having troubles getting to the wiki, try clearing out the cookies of your browser.
#10
Posté 17 novembre 2009 - 03:00
@Gen-An - You need an account on the Bioware site that may or may not require an account on the EA site.
I think a lot of the posts here need to be moved to the Wiki for the benefit of future players. Fallout 3 has an Excellent Wiki. DA:O deserves no less
I think a lot of the posts here need to be moved to the Wiki for the benefit of future players. Fallout 3 has an Excellent Wiki. DA:O deserves no less
#11
Posté 17 novembre 2009 - 04:14
@Machinima: Forgot to set the visibility of the files. Should be visible now.
#12
Posté 17 novembre 2009 - 05:35
Does anyone know what settings to use in CS4 when saving with the NVIDIA dds plugin?
#13
Posté 17 novembre 2009 - 06:33
Bsett100 wrote...
Does anyone know what settings to use in CS4 when saving with the NVIDIA dds plugin?
I want to know this too.
#14
Posté 17 novembre 2009 - 07:45
So we can simply open the files in CS4 and proceed to recolor/reskin the items... and then following the completion of the reskinning, we can override the current in-game textures?
#15
Posté 17 novembre 2009 - 09:42
@Bsett100: I don't have CS4, but in GIMP, if you export with BC3/DXT5 compression and have it generate mipmaps, it seems to work.
#16
Posté 18 novembre 2009 - 05:18
I use gimp but how do I actually edit the clothes/weapons because I open them and they pop up but how do I recolour them without physically changing the texture of the clothes/weapons





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