[Release] Vaddi (*v*isual *add* *i*tem)
#1
Geschrieben 16 März 2011 - 03:00
vaddi.zip
Extract to Documents\\Bioware\\Dragon Age 2 (retain directory structure), alternatively, drop additem.erf into Documents\\Bioware\\Dragon Age 2\\packages\\core\\patch.
Open console:
runscript vaddi [filter]
runscript vaddin [filter]
You'll note that there are two scripts:
- vaddi - filters on file name (ie, runscript vaddi level will match gen_im_cns_pot_level_01.uti (Maker's Breath))
- vaddin - filters on item name (ie, runscript vaddi apostate will match things like Apostate Staff, Apostate's Courage, Apostate's Robes, etc).
vaddin is much slower since it has to create every object to match against it.
There is an upper limit of 100 items to be created (I'd rather not let the game create 1000+ objects and slap them all in one container for you to peruse, heh).
This was created at SapphireFire's suggestion.
- Crowe_Reaver gefällt das
#2
Geschrieben 16 März 2011 - 03:19
I'm going to try it out right now, and I'll let you know how it runs. =)
#3
Geschrieben 16 März 2011 - 03:22
#4
Geschrieben 16 März 2011 - 03:24
#5
Geschrieben 16 März 2011 - 03:26
Darke1 wrote...
Sorry...what does this mod actually do?
It's an extension of the "additem" mod. If you type in the commands, the items will appear in a list (similar to your storage chest) and you can select the one you want in-game.
I tried it out in-game. It works great and runs smoothly. The command "runscript vaddin" shows the real name of the items (instead of their code names) so things are much easier to find. Excellent work, Thought Process.
#6
Geschrieben 16 März 2011 - 03:27
#7
Geschrieben 16 März 2011 - 03:28
#8
Geschrieben 16 März 2011 - 03:31
#9
Geschrieben 16 März 2011 - 03:36
#10
Geschrieben 16 März 2011 - 03:44
I am correct that you need to know the name of an item, or at least part of the name in order to search for it?
#11
Geschrieben 16 März 2011 - 03:44
What would i need to type in the search for things light armour for rogues and daggers?
Bearbeitet von Darke1, 16 März 2011 - 03:45 .
#12
Geschrieben 16 März 2011 - 03:48
Darke1 wrote...
So using "runscript vaddin dagger" would give me a list of daggers to choose from?
What would i need to type in the search for things light armour for rogues and daggers?
It would give you a list of items that has "dagger" in its name, which most daggers do.
For armor, it depends, since not all armors have the same name. Unless you know the specific name of what you want you'll have to do it by trail and error. I noticed that "runscript vaddin robe" adds most of the mage's robes. You might want to try "runscript vaddin armor" and see what shows up.
Bearbeitet von SapphireFire, 16 März 2011 - 03:50 .
#13
Geschrieben 16 März 2011 - 03:53
#14
Geschrieben 16 März 2011 - 04:30
#15
Geschrieben 16 März 2011 - 04:44
#16
Geschrieben 16 März 2011 - 04:48
silverhammer08 wrote...
damn... with this I found that the second gift for Merrill obviously does NOT exist, as the script can't find anything even remotely close to "Memento of the Dalish" when using "Memento" or "Dalish" as the filters... Bioware needs to patch this, and fast.
I think the items name is Sylvanwood Ring.
#17
Geschrieben 16 März 2011 - 05:27
#18
Geschrieben 16 März 2011 - 05:42
Dragoniter wrote...
silverhammer08 wrote...
damn... with this I found that the second gift for Merrill obviously does NOT exist, as the script can't find anything even remotely close to "Memento of the Dalish" when using "Memento" or "Dalish" as the filters... Bioware needs to patch this, and fast.
I think the items name is Sylvanwood Ring.
It is indeed my good sir. Got done with that quest not too long ago.
Anyway, nicely done with this mod, it's an awesome tool.
#19
Geschrieben 16 März 2011 - 05:44
#20
Geschrieben 16 März 2011 - 06:16
thank you so much.
#21
Geschrieben 16 März 2011 - 06:53
#22
Geschrieben 16 März 2011 - 07:14
#23
Geschrieben 16 März 2011 - 07:20
#24
Geschrieben 16 März 2011 - 07:25
Thanks you two, I did not yet check exactly which Item I would have gotten from that quest, since I couldn't find the giver of it.MrMalikBlishtar wrote...
Dragoniter wrote...
silverhammer08 wrote...
damn... with this I found that the second gift for Merrill obviously does NOT exist, as the script can't find anything even remotely close to "Memento of the Dalish" when using "Memento" or "Dalish" as the filters... Bioware needs to patch this, and fast.
I think the items name is Sylvanwood Ring.
It is indeed my good sir. Got done with that quest not too long ago.
Anyway, nicely done with this mod, it's an awesome tool.
If I can now sort out the bugs with Merrill's quest, then maybe I can put it to good use...
#25
Geschrieben 16 März 2011 - 08:14





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