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[Release] Vaddi (*v*isual *add* *i*tem)


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256 réponses à ce sujet

#76
AndreaDraco

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Thanks for the mod! It's great!

#77
cephasjames

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Could this work for or could you get this to work for Origins too?

#78
Atmosfear3

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This mod is pretty amazing, thanks.

#79
Vukodlak

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I found some interesting items using this mod, Fadeshear and the Lion shield for one. Which is funny as I never had the code to unlock them. Also found Vigilance, which makes me wonder where the weapon is located normally as it has a codex entry.

#80
Rabb02

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Thanks, Was able to add a missing companion armor

#81
Fl4m3w0lf

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how can i get it to work???

#82
Thychiz

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Sorry for the noob question, What command (if any) can I use to peruse through the two handed swords this game has to offer! (runscript vaddin ----- ??? Cant work out what to search lol)

#83
kotli

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Right you dont need the whole name to get them showing up you could use "vaddin a" and it will pull up every item with an "a" in its name.

Try sword it will then pull out all swords 1 & 2 handed that got sword in it name then scroll through them and pick out the 2 handers you want (if you know the name or part of the name use that, if after 1 particular sword).

Or if you know the games item code for 2handers you can use that in the vaddi mode.

#84
Tyreska

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Thychiz wrote...

Sorry for the noob question, What command (if any) can I use to peruse through the two handed swords this game has to offer! (runscript vaddin ----- ??? Cant work out what to search lol)


Try: 
runscript vaddi wep_two
runscript vaddi gen_two
runscript vaddi wep_war_two


The first two filters will probably get you a few NPC weapons. The third filter will definitely give you the obtainable two-handers.

#85
baddogkelevra

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Thank you so much. I'm not sure if I can be trusted with the greatness of this mod.

#86
Kilsot

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Tyreska wrote...

Thychiz wrote...

Sorry for the noob question, What command (if any) can I use to peruse through the two handed swords this game has to offer! (runscript vaddin ----- ??? Cant work out what to search lol)


Try: 
runscript vaddi wep_two
runscript vaddi gen_two
runscript vaddi wep_war_two


The first two filters will probably get you a few NPC weapons. The third filter will definitely give you the obtainable two-handers.


runscript vaddi two

It will return all the two handed weapons (way more than you can fit in a default sized inventory). I say this because there are still some like:

gen_im_trs_dal_two_2hs_r0.uti
gen_im_trs_dwv_two_2ha_r0.uti (this one is an axe)

#87
Nine-Nein

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This was working for me a few hours ago but now it seems the behavior has changed on me. So perhaps someone can answer these questions for me:

How do I use vaddi to get the elixirs? I tried "runscript vaddi elixir" before and it worked for me, however, now it returns "There were no items with filter elixir"

How do I use vaddi to get the skill point tomes? I tried "runscript vaddi tome" before and it worked, however, now I only get "The Far Cliffs of Kirkwall", "Of things Not Lost", and Lothering's Lament".

Just for kicks and giggles I also tried "runscript vaddi dagger" and the only results I get back are "The Makers Kiss", "Shard of the Fallen", "Dagger", and "Duel Weapon Default", "Song of Sorrows". "TEMP Cinematic Design", and "City Guard Dagger".

Any ideas?

#88
Thought Process

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Learn the difference between vaddi and vaddin?

#89
Nine-Nein

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Ahh thanks, fingers forgot the last n. All is good now. One suggestion perhaps implement a vaddi/vaddin help option that lists the difference... kinda like man in linux.

Great mod and thanks for sharing.

#90
Vukodlak

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Nine-Nein wrote...

Ahh thanks, fingers forgot the last n.
All is good now. One suggestion perhaps implement a vaddi/vaddin help
option that lists the difference... kinda like man in linux.

Great mod and thanks for sharing.


Or write down the instructions on the first page.

Modifié par Vukodlak, 21 mars 2011 - 01:30 .


#91
cephasjames

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Umm. This let me get Sir Isaac's armor even though I didn't unlock it. I'm all for free stuff and all, but only when its supposed to be free.

#92
Kazren

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Thought Process wrote...

Visual Add Item

vaddi.zip

Extract to DocumentsBiowareDragon Age 2 (retain directory structure), alternatively, drop additem.erf into DocumentsBiowareDragon Age 2packagescorepatch.

Open console:

runscript vaddi [filter]
runscript vaddin [filter]

You'll note that there are two scripts:
- vaddi - filters on file name (ie, runscript vaddi level will match gen_im_cns_pot_level_01.uti (Maker's Breath))
- vaddin - filters on item name (ie, runscript vaddi apostate will match things like Apostate Staff, Apostate's Courage, Apostate's Robes, etc).

vaddin is much slower since it has to create every object to match against it.

There is an upper limit of 100 items to be created (I'd rather not let the game create 1000+ objects and slap them all in one container for you to peruse, heh).


This was created at SapphireFire's suggestion.


I've got the -developersconsole command, but whenever I try to open the console, it doesn't work.  Is there some secret to it with DA2? I even changed the key to F6, since the tilde wasn't working, so the key bindings don't seem to be the problem.  Got any suggestions?  I'm on Windows 7 64 bit.

Thank you.

#93
cloudblade70

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Awesome, awesome post. Allowed me to get that final companion armor upgrade for Varric, since I wasn't able to do Finding Nathaniel. Thanks a million :)

#94
Vukodlak

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Kazren wrote...

Thought Process wrote...

Visual Add Item

vaddi.zip

Extract to DocumentsBiowareDragon Age 2 (retain directory structure), alternatively, drop additem.erf into DocumentsBiowareDragon Age 2packagescorepatch.

Open console:

runscript vaddi [filter]
runscript vaddin [filter]

You'll note that there are two scripts:
- vaddi - filters on file name (ie, runscript vaddi level will match gen_im_cns_pot_level_01.uti (Maker's Breath))
- vaddin - filters on item name (ie, runscript vaddi apostate will match things like Apostate Staff, Apostate's Courage, Apostate's Robes, etc).

vaddin is much slower since it has to create every object to match against it.

There is an upper limit of 100 items to be created (I'd rather not let the game create 1000+ objects and slap them all in one container for you to peruse, heh).


This was created at SapphireFire's suggestion.


I've got the -developersconsole command, but whenever I try to open the console, it doesn't work.  Is there some secret to it with DA2? I even changed the key to F6, since the tilde wasn't working, so the key bindings don't seem to be the problem.  Got any suggestions?  I'm on Windows 7 64 bit.

Thank you.

The console IS invisible you can't actually see what your typing incase you didn't know.

#95
Inzhuna

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Edit: never mind, wiki helped.

Thanks a lot for this.

Modifié par Inzhuna, 22 mars 2011 - 11:58 .


#96
translucentwolf

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Make sure you have the dev console available, and you've bound a key to it. It does work, you just can't see anything.

A good test, to see if you've got it working is to hit your console key, and then click 'W' to move forward. If you don't move forward, you're typing in the console.

http://dragonage.wik...(Dragon_Age_II)

Modifié par translucentwolf, 22 mars 2011 - 11:17 .


#97
HyperLimited

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I love how this mod allows PC users to obtain items already in the game that they didn't unlock through a pre-release promotion. I wonder how Bioware will react to this...
:lol:

#98
Mipharos

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Just wanted to say thank you, by far one of the best add-on I've seen yet!

#99
didymos1120

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HyperLimited wrote...

I love how this mod allows PC users to obtain items already in the game that they didn't unlock through a pre-release promotion. I wonder how Bioware will react to this...
:lol:


It's kinda their own fault by making it a simple "If such-and-such code is entered then spawn these items that we included in the base game files" thing.  If they wanted it otherwise, they should have made them actual, encrypted DLC like they did with a lot of the DA:O promo gear.  Of course, that was ultimately pointless too, between people cracking the encryption and making completely free carbon-copies with the toolset.

#100
Straw Hat Pirate

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This worked great for helping me get the companion armor upgrades I missed. Thank you!