Vukodlak wrote...
Your ranting non-sense, plenty of games have multiple ending and the sequal
comes along and decides which was canon. Dragon Age and Mass Effect are
really the first time you have any say whats so ever. And didn't David
say Zeveran, Leliena and Alistair appearing though they should be dead
is a bug. Hell one of the predefiend imports lists him as dead.
If you are going to insult me about ranting and non-sense then I can at least tell you to read the entire thread before responding. They brought leliena back even for characters that killed her. Allistar and Zeveran are the only ones of the three they left as dead if they were killed.
This isn't other games. Bioware has been hyping and marketting how choices matter. Everything out of the company in the past few years always talks about choices they allow in their games. Multiple endings not being carried through is an acceptable change, though really shouldn't be an issue anymore. Why can't bioware write and account for all story endings? Why offer multiple endings if they aren't going to account for them? It is just stupid to do so. If they are going to force the next telling of the story to pick one ending, then force that ending.
Change the minor details, not the Major ones. They can eassily account for ways the ending happens if they still force one specific ending. Just like they shouldn't have brought a dead character back in a sequel when you kill her in the previous one.
The excuse being given by bioware is "Things don't happen the way you think they do". So apparently killing someone doesn't mean you actually kill them if bioware says so. Do you not get how dangerous that is to the story? It means anything can happen and anything can change "because it didn't happen they way you think it did".
It means bioware could make DA3 have the archdemon from the first blight return as some super powerful archdemon because we didn't really kill him. It just looked like we did. If you want to give people choices, then honor those choices. Otherwise don't allow them. It is that simple
http://social.biowar...6589945#6590228http://social.biowar...89945/2#6592174" It will, in fact, pretty much always work out the way we think it should-- and that includes bringing characters we like back."
Seems stupid to offer choices if they are just going to ignore them, doesn't it?
Modifié par hakwea, 17 mars 2011 - 07:19 .