[Release] Staff of Parthalan - Evolving, High Quality
#26
Posté 16 mars 2011 - 11:03
#27
Posté 16 mars 2011 - 11:07
It was explained above on page 1 how to add it with the dev console.darkrose wrote...
How do you add it with the console? I'm still carrying it even though I've found better because it's one of the few staves that doesn't look completely ridiculous.
#28
Posté 16 mars 2011 - 11:09
#29
Posté 16 mars 2011 - 11:52
#30
Guest_iOnlySignIn_*
Posté 17 mars 2011 - 12:08
Guest_iOnlySignIn_*
#31
Posté 17 mars 2011 - 12:08
#32
Posté 17 mars 2011 - 12:15
iOnlySignIn wrote...
That is AWESOME! Could you please, please release a version with Cold or Spirit damage? Fire is useless against Dragons. :-(
I could, I'll put hat on my list.
#33
Posté 17 mars 2011 - 12:17
No issues, this is just an override for the Parthalan. If something happens in a future patch, it's really easy to remove the mod, by removing the mod from the override.Blood-Lord Thanatos wrote...
are there any issues or glitches that we should be concerned about? I want to be sure that if bioware releases a patch that this won't be invalidated.
#34
Guest_iOnlySignIn_*
Posté 17 mars 2011 - 12:17
Guest_iOnlySignIn_*
Sunnie22 wrote...
iOnlySignIn wrote...
That is AWESOME! Could you please, please release a version with Cold or Spirit damage? Fire is useless against Dragons. :-(
I could, I'll put hat on my list.
Thank you so much! You're our hero. :-)
#35
Posté 17 mars 2011 - 12:18
What do you mean "it will not open"? You can use the dev console and just additem another.Beguiler59 wrote...
Thanks Sunni, I lost my staff of Parthalon when Bethany died in the deep roads, but I did the download and it will not open. Can you help me? Also I might add, why would developers allow you to lose it when Hawks sister dies, DAO anything from a dead party member would go back in inventory.
#36
Posté 17 mars 2011 - 12:22
iOnlySignIn wrote...
That is AWESOME! Could you please, please release a version with Cold or Spirit damage? Fire is useless against Dragons. :-(
I like this idea, spirit damage would probably be the most useful overall.
Nice work on this mod!
#37
Posté 17 mars 2011 - 12:35
#38
Posté 17 mars 2011 - 12:41
#39
Guest_iOnlySignIn_*
Posté 17 mars 2011 - 12:46
Guest_iOnlySignIn_*
Sunnie22 wrote...
I just added a Spirit based version to my project. Identical other then damage type.
You just gave me my dream staff! Andraste's grace be upon you!
Modifié par iOnlySignIn, 17 mars 2011 - 12:48 .
#40
Posté 17 mars 2011 - 12:57
#41
Posté 17 mars 2011 - 01:32
No matter what the damage amount setting is on the item, the "evolving" part of damage overrides what the weapon is set to do. So at lev 4, the damage is always 9, at level 22 its always 42 damage, at lev 26 it's always 50 damage. The other stats are a little more controllable within the evolution. I'll put up a new spirit version in a couple minutes...
#42
Posté 17 mars 2011 - 01:38
#43
Guest_iOnlySignIn_*
Posté 17 mars 2011 - 01:39
Guest_iOnlySignIn_*
Sunnie22 wrote...
Ok, heres the scoop on "Evolving weapons"...
No matter what the damage amount setting is on the item, the "evolving" part of damage overrides what the weapon is set to do. So at lev 4, the damage is always 9, at level 22 its always 42 damage, at lev 26 it's always 50 damage. The other stats are a little more controllable within the evolution. I'll put up a new spirit version in a couple minutes...
Yes, I guess that's why the Fadeshear is always weak no matter what level you're on.
Well, you can always simply give the staff a flat +12 Spirit damage - that will raise the base level. Or even more Rune slots, which basically lead to the same effect. Or a bigger than +10 Magic bonus, which also translates into DPS.
#44
Guest_iOnlySignIn_*
Posté 17 mars 2011 - 01:41
Guest_iOnlySignIn_*
Sunnie22 wrote...
Spirit version is back up... the 9 people that downloaded the previous copy will really want to download the new one!
You work so fast! You should turn professional. :-)
#45
Posté 17 mars 2011 - 01:42
The file doesn't seem to be there. I get an error message.Sunnie22 wrote...
Spirit version is back up... the 9 people that downloaded the previous copy will really want to download the new one!
#46
Posté 17 mars 2011 - 01:48
#47
Posté 17 mars 2011 - 01:52
Just verified, it's there and people are downloading it.Morroian wrote...
The file doesn't seem to be there. I get an error message.Sunnie22 wrote...
Spirit version is back up... the 9 people that downloaded the previous copy will really want to download the new one!
#48
Posté 17 mars 2011 - 02:16
Can you upgrade the Shield of Orlais and Fadeshear to do this now?
#49
Posté 17 mars 2011 - 02:25
SnakeSNMF wrote...
Thank you-- thank you so much!
Can you upgrade the Shield of Orlais and Fadeshear to do this now?
Fadeshear does it anyway and I've modded my xbox Lion of Orlais to do it, so I'm guessing on PC it's a yes.
#50
Posté 17 mars 2011 - 02:28
Mark B wrote...
SnakeSNMF wrote...
Thank you-- thank you so much!
Can you upgrade the Shield of Orlais and Fadeshear to do this now?
Fadeshear does it anyway and I've modded my xbox Lion of Orlais to do it, so I'm guessing on PC it's a yes.
I know-- I meant buff it. It's rather weak for a preorder item.





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