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For DA3, the Warden must die.


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#1
Clonedzero

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posting this in the spoilers area since well, spoilers will be discussed. anyways.

at the end of DA2 its hinted at both Hawke and the warden (i assume if the DA:O warden is dead then they're talking about the orliasian warden from awakening) are missing and its somehow connected. this is a massive hint at the next game in the series suggesting they will both be involved in the story of the next game.

now hawke is an easily continued character and story. certainly theres plenty of variables but he's still "hawke", so like shepard from Mass Effect he can easily be used as a protagonist again.

however the Warden is such a  vague and varied figure it'd be impossible to account for every variation of him/her to continue with them being a major player in the next game. i mean just the different variations of the base character is alot, 2 genders, 3 races, 6 origins? not even counting their personality and choices. thats alot to account for. even in DA2 they had to tip-toe around saying too much about the warden because it can be so wildly varied.

because of the inconsistancy of the warden you can't really make the story be deeply about them because theres no real way to write a story about something that can be so different between each version of the warden. the story in DA2 was deeply personal and revolved specifically around Hawke because he was a specific person. taking the step back to a vague generic story simply to include the warden again would be a mistake.

why should the warden die instead of simply being uninvolved in the story? because of loose ends. theres so many loose ends with the warden its crazy. having the warden (arguably one of the most important people in all of thedas) doing something else while DA3 is happening would cheapen the plot. however having them die at the beginning because of the plot would add instant importance to whats happening at hand. it would also help avoid the awkward tip-toeing around the warden so much. it would give the writers more freedom if the whole "warden factor" isnt out there anymore.

i know alot of people who want "happy endings" for their warden would be upset by this, but they're a grey warden, they're not supposed to have happy endings, they're supposed to fight darkspawn their entire life and die in the deeproads.

#2
Herr Uhl

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Clonedzero wrote...

at the end of DA2 its hinted at both Hawke and the warden (i assume if the DA:O warden is dead then they're talking about the orliasian warden from awakening) are missing and its somehow connected. this is a massive hint at the next game in the series suggesting they will both be involved in the story of the next game.


It could be lampshading Bioware changing protagonist every game too.

#3
Vilegrim

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Herr Uhl wrote...

Clonedzero wrote...

at the end of DA2 its hinted at both Hawke and the warden (i assume if the DA:O warden is dead then they're talking about the orliasian warden from awakening) are missing and its somehow connected. this is a massive hint at the next game in the series suggesting they will both be involved in the story of the next game.


It could be lampshading Bioware changing protagonist every game too.



I hope not. Hawke is a far stronger character than shep (weaker game stronger character) so that would be a waste.

#4
Clonedzero

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Herr Uhl wrote...

Clonedzero wrote...

at the end of DA2 its hinted at both Hawke and the warden (i assume if the DA:O warden is dead then they're talking about the orliasian warden from awakening) are missing and its somehow connected. this is a massive hint at the next game in the series suggesting they will both be involved in the story of the next game.


It could be lampshading Bioware changing protagonist every game too.

thats possible, but then again creates the situation where theres another important player out there causing more loose ends, but at least hawke is a more stable element to reference in a game. even if you were to play as a new character, it'd be best story-wise if the warden was finally killed off.

#5
Dante Angelo

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If my Warden dies I hope it's Flemeth that kills him or Sandal that kills him just so he can say enchantment

#6
Icy Magebane

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First off, what my Warden is "supposed to do" and what he did are not the same. When Flemeth asked him if he was going to gather allies and attempt to fight the Archdemon, his answer was, "As long as there's some profit in it." He would never accept responsibility over survival, and hell yes he is trying to have a happy life, oaths be damned.

With that said, you make a strong case. This is a common theme in stories, and I wouldn't expect Bioware not to at least consider it. I would really prefer it if the Warden is only mentioned like in DA2 and doesn't need to be killed off. Hell, just go ahead and leave him/her out of the rest of the story entirely. But if the plan is to just kill of my character, then it simply isn't going to happen. I won't buy DA3 if that's how it's going to work, and there is more than enough spoiler info on the internet to know well in advance if that is the decision I need to make.

Heh... I'm not so in love with DA that I'm willing to let them kill of my Warden just to see the story of Thedas play out. Not even close.

Modifié par Icy Magebane, 16 mars 2011 - 08:03 .


#7
_Aine_

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Personally? I would far rather my warden "story" die than be re-written by circumstance. Would be completely acceptable to me for them to die early or never appear again. Let it stand in history and in mythos, whatever. To me, their story stands as it should *for me*. If the writing team and Bioware in general want a story that gives them complete freedom to create the best game yet... and my warden(s) death (or omission) is the best way to do that? Be my guest, please. Leave DA:O back where it sits, story intact. Some things are best left untouched and unsaid than resurrected with inconsistent magic.

Just my humble opinion. :)

#8
Prophet Soup

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It is true the Warden would be hard to handle in DA3. For all the reasons you say.

But because it is easier to just kill the Warden off, does not mean the writers would benefit from their death. I think some of them may like the challenge

#9
RedWulfi

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I thought when she said "Gone. Just like the warden" she was reffering to Anders XD

#10
WidowMaker9394

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Dante Angelo wrote...

If my Warden dies I hope it's Flemeth that kills him or Sandal that kills him just so he can say enchantment


Sandal will turn your Warden into a giant enchantment. Kinda like a walking bomb.

#11
Dante Angelo

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WidowMaker9394 wrote...

Dante Angelo wrote...

If my Warden dies I hope it's Flemeth that kills him or Sandal that kills him just so he can say enchantment


Sandal will turn your Warden into a giant enchantment. Kinda like a walking bomb.

Now I really want it to happen

#12
Boradam

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... Not enchantment!

#13
Clonedzero

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shantisands wrote...

Personally? I would far rather my warden "story" die than be re-written by circumstance. Would be completely acceptable to me for them to die early or never appear again. Let it stand in history and in mythos, whatever. To me, their story stands as it should *for me*. If the writing team and Bioware in general want a story that gives them complete freedom to create the best game yet... and my warden(s) death (or omission) is the best way to do that? Be my guest, please. Leave DA:O back where it sits, story intact. Some things are best left untouched and unsaid than resurrected with inconsistent magic.

Just my humble opinion. :)

well i agree. leave the warden to do wardeny stuff. but the problem remains that they already made the connection of the warden and hawke. plus the fact that the warden can be such an important figure in the world it'd be hard NOT to mention him/her (such as being king/queen of fereldan).

they just sort of dug their own pit there with the warden, making such a vague character be able to be such an important figure in the world creating such problems.

i'd rather have my warden die in a plot-forwarding manner rather than him sitting around in some imaginary happy ending.

#14
Helena Tylena

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Icy Magebane wrote...

First off, what my Warden is "supposed to do" and what he did are not the same. When Flemeth asked him if he was going to gather allies and attempt to fight the Archdemon, his answer was, "As long as there's some profit in it." He would never accept responsibility over survival, and hell yes he is trying to have a happy life, oaths be damned.


Which is another reason why another game with the Warden being more than a figure mentioned every now and again is extremely difficult. Your warden was self-serving more than idealistic. I have three Wardens I consider my 'mains', and none of them are identical in personality.

I, too, would much rather have the Warden die early on in the game, preferably without them appearing on screen at all, than have them return as a full character, considering all the permutations and how easy it would be to screw up.

Not to mention the emotional impact the death of an important, established character can have on a story.

#15
Ravenmyste

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i dont think its what you saying is right in words,,

if you look at it the awakenings and the dragonage:o was the same player if you imported your character and now we have this hawk character that's not a direct port of your character just a story of what happened for historical and lore references of ferelands orlians..

there has to be another story if, if flemeth is in fact taking the heros of each story line to help her when the final fight what ever that would be as she stated then the thing is that coming the next dragon age game or expac will be about another character from lands around this is going to lead to a damn answer of whats coming.. in dragon age2 it was the corruptions of the Templar's and the circles which was coming we both knew this was going to happen, in dragon age 1 they showed the tensions between the circles and the templars in fereland,

draon age 2  game just showed it as a fever pitch that just hit the point of no return and we see whats happens when to much pressure from both sides where infact guilty and hiding things i did both sides as suporter of mage  my first play thru as a warrior second as a rogue that supoorted the templars but was  understanding of the mages the game even  understanded this my companions merril,fenris, isabell, sebastion all agreed that circle was being used as compromise to problem that was going to keep adding to the  pot thats already at the over flow point...


anders did what he should have done in the first place blowing up the chantry removes the compromise  to problem there should be  one answer to it or  peace to both sides,  not a compromise that will just start the problem over again they need to learn that not all mages are evil and  mages need to learn that they need to have  understanding that the templars are there to enforce that you shouldnt be learning evil spells unless you willing to die..

but i did like knight commands in some places she was  understanding that not all mages was evil  but we all knew why  orinanso  wouldnt let her  search the gallows the research  of the one that killed hawke's mother was in there and in  the first enchanters room he knew about it and did not report it..

Modifié par Ravenmyste, 16 mars 2011 - 08:35 .


#16
Sturm.B

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I hope my warden/hawk survives. Or I demand that I have the choise of playing as Sandal lol

#17
cteve

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All Wardens in DAO have fixed surnames just as Hawke, and it could be used for voiceovers. Then, warden's features (moral and visual) could be taken from imported save game.

So I don't see any real reason to kill him/her in DA3.

Modifié par cteve, 16 mars 2011 - 08:19 .


#18
Dante Angelo

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Helena Tylena wrote...

I, too, would much rather have the Warden die early on in the game, preferably without them appearing on screen at all,

If warden does die It would have to happen offscreen. Due to the changes that happened to the models. Imagine if your Warden was an Elf and they appeared in DA:III you probably wouldn't know it was them due to the fact that the elves got a new look

#19
JoKeRpHaN

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How about instead of killing him off you're able to import your DA:O character into DA3 and fight with both Hawke and the Warden?

#20
Icy Magebane

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I still fail to see why the Warden needs to be brought back at all, dead or alive. Why not just let that story be finished, and carry on with Hawke?

#21
Guest_I.AM.DUNCAN_*

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It would be interesting if Hawke is the main character and part of the story is to search for the Warden. Then you find him/her in the deep roads killing Darkspawn or something like that. 

#22
lpphoenix2020

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I was hoping the Warden and Champion meet up and have a fourway with Leliana and Isabela but as mine were cousins I doubt that would happen.

#23
Chadthesad

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It appeared to me, they were able to nicely tie in events and choices from Origins/Awakenings/DLC. I wouldn't mind seeing Hawke as the main protagonist in III, but I think the writing team and Bioware are going to give everyone a brand new protagonist. II is setting up for III and beyond (if they go past a trilogy) Every game owners Warden varies greatly, so I can easily see the complications that would arise in the writing. process. However, back to my original point, they can do a nice job, given a proper amount of time. I don't foresee a problem. Questions still remain, if The Warden is a main character and not simply written off. Will he/she be voice acted? Will what happens after Witch Hunt be explained? Seeing how, your character could possibly enter the mirror with Morrigan. If they didn't what happened? Many questions abound, surely in the coming years if III is announced, they'll be answered.

#24
Helena Tylena

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cteve wrote...

All Wardens in DAO have fixed surnames just as Hawke, and it could be used for voiceovers. Then, warden's features (moral and visual) could be taken from imported save game.

So I don't see any real reason to kill him/her in DA3.


There's two genders and ten origins (counting elf and human mage as different plus each possible Orlesian Warden), that's twenty possible starting conditions. And those are just the start. How is the game going to keep track of the Warden's personality? If I destroyed the Sacred Ashes, did I do that because I want power? Because I'm anti-religious? Because I thought it would be funny? That's one choice that can have three different reasons, but the game has NO WAY OF KNOWING which reason. The number of variables are too large to create a character that's not on the player's control, but is still the same character.
If the Warden becomes the player character, then wha of Hawke?

#25
Phex

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One thing I'm sure of; I would love to continue playing as Hawke in DA3. It would be interesting to have the Warden as a major NPC who offers you a series of quests, perhaps you could even work together. Not too much dialogue, but have a voice actor for each race and gender. Perhaps a talented voice actor who can sound believable as all 3 races? Probably impossible for a male dwarf and elf... I don't know, I really doubt BioWare would give the Warden a voice as many people have grown very attached to their Warden and are quite particular about them. (If my City Elf rogue had a voice, it'd be Kasumi from ME2!)

Uh, silly daydreaming aside, the Warden will most likely only appear in a cut-scene, mute and dies soon after or disappears forever. Or perhaps the Warden's disappearance refers to Morrigan and the Eluvian? Meh, I have no idea. I guess we'll see in a couple of years?