This is a restructure of the EXP curve for quest and ability experience
points, resulting in an approximate average of 25% increase in exp
across the board. Leveling up should occur about 20-25% faster.
Unzip and drop the contents in the games override folder.
This mod will conflict with any other mod that modifies rewards, such as
recent mods that add Champion armor to the prologue.
Download from here!
[Release] EXP curve revamp
Débuté par
Sunnie
, mars 16 2011 08:23
#1
Posté 16 mars 2011 - 08:23
#2
Posté 16 mars 2011 - 08:42
Another great mod from you Sunnie.
I was just wondering.. and i know its not the meaning of this mod, but would there be a way to merge the mod from Dragon Age Nexus (Real Champion Armor at the start of chapter 2) and your increased xp mod together.
I was just wondering.. and i know its not the meaning of this mod, but would there be a way to merge the mod from Dragon Age Nexus (Real Champion Armor at the start of chapter 2) and your increased xp mod together.
#3
Posté 16 mars 2011 - 08:49
It could be done, adding that armor to my mod would be rather trivial, but not the other way around since I have manually edited every single line of data.DVACDK wrote...
Another great mod from you Sunnie.
I was just wondering.. and i know its not the meaning of this mod, but would there be a way to merge the mod from Dragon Age Nexus (Real Champion Armor at the start of chapter 2) and your increased xp mod together.
#4
Posté 16 mars 2011 - 08:53
Sounds good. I'm afraid i'm clueless when it comes to modding the gda files. So i hope you dont mind me asking nicely if you would consider doing it sometime, or alteast point me to a guide, if you would be so kind :3
#5
Posté 16 mars 2011 - 09:00
I'll see what I can do... But it in the mean time it might be easier if you just summoned them from the console with Thought Process's Vaddi mod.
Modifié par Sunnie22, 16 mars 2011 - 09:01 .
#6
Posté 16 mars 2011 - 09:08
I thank you for looking into it, and ill consider using Vaddi mod if you deside not to do my request.
I simply just like everything "done ingame without my direct interfering" wich makes it look like you actually were suppose to get the items at that current time, instead of having me "breaking immersion" with me having to do it myself.
Yeah i know makes me sound like a slacker
Anyway Thanks alot again for considering it, and for your most exelent work so far with DA2 modding
I simply just like everything "done ingame without my direct interfering" wich makes it look like you actually were suppose to get the items at that current time, instead of having me "breaking immersion" with me having to do it myself.
Yeah i know makes me sound like a slacker
Anyway Thanks alot again for considering it, and for your most exelent work so far with DA2 modding
#7
Posté 19 mars 2011 - 05:56
This is fantastic. Thank you! Do equipment drops scale appropriately at the high end?
#8
Posté 19 mars 2011 - 07:00
This is an EXP revamp, it does not change any item rewards of any kind.Twofold Black wrote...
This is fantastic. Thank you! Do equipment drops scale appropriately at the high end?





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