ScorpSt wrote...
viverravid wrote...
Warheadz wrote...
JediHealerCosmin wrote...
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Those floor traps made no sense to me. It didn't matter if they were there or not, I was always knocked back and hurt when I tried to walk over them.
There is a timing bug. They are safe to walk on just after the blades animation starts playing (or maybe just before, can't remember). It's exactly the opposite of what it looks like.
From what I've heard, if you have a rouge with high enough cunning you can disable them before they activate.
Yes. A high cunning rogue will spot a lever on the near side of the traps that turns them off.




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