I don't agree with the OP entirely.
He said he cant say anything bad about DA2. As if there is nothing wrong with it at all and its the most perfect amazing game he has ever played.
If he feels that way (and I dont know HOW he can feel that way) then good for him but there are plenty of things I could say negative about DA2.
I have said in a number of threads - I dont dislike or hate DA2. I actually do like it. I am just dissapointed with it because it is neither what we as long standing consumers/customers of Bioware were expecting or even promised.
Negatives:
No tactical camera in combat; we were promised that we would have it for PC version.
No varying body types depending on class; we were promised MageHawke would be slender in comparison to WarriorHawke who would be a hairy beefcake.
Bugs; This is the buggiest game that Bioware have released yet. Its almost as bad as a Bethesda release for bugs (repeating cutscenes, quests not "finishing" even though I completed them, outright CTDs).
Constant reuse of the same 10 levels/areas over and over and over and over again.
The games stock landscape/background textures SUCK, they are worse than DAO's stock textures; requiring a seperate download of HiRes Textures to make the game look half decent and not a blocky mess is a problem IMO.
Storyline, while good is very short. It seems to be about the Qunari before shooting off onto an aburpt tangent in the last act and ending equally abruptly. We got a 7 year storyline, not the 10 we were promised.
The cooldown for the dog summon is too long, and its extremely annoying that Dog doesnt transition from area to area with Hawke. Also Hawke cant heal Dog, nor can dog be upgraded.
Weapons, Armour, Accessories, and "junk" are all very generic, boring, and lifeless. Most of the stuff you can find or buy is useless and pointless. The junk is totally pointless and a waste of space.
No item descriptions unless something has an associated Codex entry. I can only say this was a mistake not to include tooltips n such for them.
While the faster paced combat is better than DAO's combat; by subscribing to the doctrine of Human Wave for nearly every single battle to make a battle difficult it almost ruins the step forward DA took with the new combat. It sucks out any strategy or tactics from combat and turns it into a hack n slash grind fest which while better than DAO's combat still, doesnt stay fun for long.
The music score is weak, the composer must feel a little bit ashamed of it because much of the game has Hawke running around in silence only to have a random out of place noise blare out of the speakers when Hawke picks a flower.
The music is too loud even when turned down in settings, and the dialogue is far too quiet even at maximum.
Kirkwall itself is too small for a supposed big city; we were promised bigger than Denerim. Its not bigger than Denerim; its feels smaller. Also the environs of the city are small and kind of drab and boring as well.
These are things I can say without a doubt DA2 did "wrong" because the game was clearly rushed out in time to make the release. If I hadnt preordered the Sig Edition for PC (which is only 25 quid in the UK) I would have said this game wasnt and isnt worth the £40-£50 price tag. I would have actually returned it had I had to pay that amount of money for it.
I sincerely wish they had delayed the game 3 months and finished it properly instead of trying to slap it together last minute, which is what it feels like the did.
I do not see how anyone can actually disagree with the above.
There are many things DA2 did right though, and because of these things I do like the game and I dont think its a bad game - its just the worst ever Bioware game.
Positives:
The storyline is intruiguing and fun; and I enjoy how the many threads weave together in unexpected ways in the last act. Abruptness of the ending notwithstanding.
Party banters are great, not everyone gets along and some of the banters are hilarious.
Romances are deep and enjoyable and really make you care about the character; however the depth of the romances leaves the friendship or rivalry paths a little shallow and lacking by comparison.
The textures for the characters (face, hair, eyes, body), weapons, armours etc are all really well done; in DAO I needed mods downloaded to successfully create a nice looking Warden and with DA2 I can create a SexyManHawke or a HawtGirlHawke with the stock chargen.
The faster animations make for more faced paced combat; and the style of combat is more lifelike and realistic (Staff/Stave users especially!).
I love the new skill/talent trees the streamlining of them means that each power is more unique and more useful; though I do miss the training skills like thievery, trap detection/making, herbalism, poison making, persuasion, stealth, lock picking etc.
The new visual effects for powers are really well done as well.
Vocal inflections, emotion, and dialogue is all spot on; in spite of the paraphrasing system still not being that great. I also miss the ME2 interrupt system. lol. I so wanted to punch a few annoying people in the face mid conversation.
Voice acting is the strongest in any Bioware game yet.
Kirkwall feels more like a living breathing city than Denerim or Orzammar did; you see people milling about doing about their daily lives. Its a very very nice touch. I also loved the Chantry bells going to toll the hour. :-)
I felt the unique character outfits were a vast improvement over the bollocks we got shovelled at us in ME2; I do feel however they could have gone for a little more diversity and variety with them. Overall however I quite liked that companions chose their own outfits, I just would have liked to have seen a bit MORE choice there.
The fact that all 4 romancable characters are "bi" depending on your sex is really really nice of Bioware to do; as a gay man I was very gratified by the fact that I got the same kind of choices that the straight audience usually get.
Overall I like the game. Dont think it is worth the (is it 60 to 70 dollars or something stupid like that?) price tag, but as I bought the PC version for 25 pounds (thats approximately 35 to 40 dollars) it doesnt bother me too much - so I do like the game very much, as I have said before its totally a bit of Awesomesauce in many ways.
That however is the problem for most people and for myself; we merely liked and enjoyed Dragon Age 2 whereas ordinarily we absolutely LOVE Bioware games, and squee like fangirls over the coming of the next Bioware game.
Thats how I felt about DA2; I literally squee'd over every single trailer and demo video. I squee'd over the Demo itself. I was that excited for DA2 coming that the day before it arrived I couldnt sleep, it was like Xmas, and the day it arrived i stayed up till midnight so I could play it the minute it was officially the release date.
Given the sheer level of excitement I felt, and I am sure many others were the same, to merely LIKE the game was something of a disapointment. The game totally fell short in many ways.
Bioware (like Blizzard) have a long standing tradition of releasing high quality products; and DA2 simply wasnt in keeping with that tradition. That is where most of the hate comes from; were this any other company such as Obsidian then the expectation wouldnt have been as high. Nor the dissapointment as blatant.
Modifié par FitScotGaymer, 17 mars 2011 - 03:23 .