In defence of Bioware, One of its best games to date.
#101
Posté 17 mars 2011 - 05:31
#102
Posté 17 mars 2011 - 05:36
Modifié par johook213, 17 mars 2011 - 05:36 .
#103
Posté 17 mars 2011 - 05:40
#104
Posté 17 mars 2011 - 05:46
UkiiUkii wrote...
Agreeing so hard with OP. This game just completely blew my mind.
For me, Mass Effect 2 kind of set the quality standard that I expect from videogames.
Dragon Age 2...didn't so much raise that standard as completely BROKE it. It will be so hard to play other videogames now without being like "well, it's alright but it's not DA2"
Kudos to you Bioware, this game is brilliant. It was everything I could've hoped for and more.
Just a little question. If the game would have beenmade with more area, more interaction with your companion, awsome deathblow like the first ogre, more interaction with surrounding NPC, wouldn't have it been even better ?
#105
Posté 17 mars 2011 - 05:50
#106
Posté 17 mars 2011 - 05:51
If Mass Effect 2 had more characters, more quests, more music tracks, more weapons, etc, wouldn't it have been even better?
Of coooooooooooooourse.
So?
#107
Posté 17 mars 2011 - 05:52
misterdde wrote...
UkiiUkii wrote...
Agreeing so hard with OP. This game just completely blew my mind.
For me, Mass Effect 2 kind of set the quality standard that I expect from videogames.
Dragon Age 2...didn't so much raise that standard as completely BROKE it. It will be so hard to play other videogames now without being like "well, it's alright but it's not DA2"
Kudos to you Bioware, this game is brilliant. It was everything I could've hoped for and more.
Just a little question. If the game would have beenmade with more area, more interaction with your companion, awsome deathblow like the first ogre, more interaction with surrounding NPC, wouldn't have it been even better ?
Well, I would've loved to see more companion interaction, but I would feel that way even if the entire game was just you interacting with your companions hahaha.I can't ever get enough of that. I like the new system a lot though, I love that they interact amongst themselves without Hawke etc etc.
Yeah, more NPC interaction would be nice but I honestly didn't even notice it as a negative point until I came to the forums haha.
There's definitely some minor things that could've been a tad better, but they're so minor that I finished the game being completely satisfied
#108
Posté 17 mars 2011 - 05:54
UkiiUkii wrote...
Well, I would've loved to see more
companion interaction, but I would feel that way even if the entire game
was just you interacting with your companions hahaha.I can't ever get
enough of that. I like the new system a lot though, I love that they
interact amongst themselves without Hawke etc etc.
Yeah, more
NPC interaction would be nice but I honestly didn't even notice it as a
negative point until I came to the forums haha.
There's
definitely some minor things that could've been a tad better, but
they're so minor that I finished the game being completely satisfied
Well, it seems minor to you, but at my eyes, it's more major. I'm certain that b ioware can come with a great dragon age 3 that cas put aside all critics and gather the 2 community that just been formed.
Modifié par misterdde, 17 mars 2011 - 05:56 .
#109
Posté 17 mars 2011 - 05:56
#110
Posté 17 mars 2011 - 06:00
CaptainVanguard wrote...
There is no way I can critise this game and I will not spoil it but I will say this even if I am flamed for it.
Bioware did the best of a job that EA pushed a timelimit towards, neither party is guilty but given the time Bioware had to make this id say this was an absoleute miracle made flesh.
The systems that were addressed and complained about in Origins were addressed and what I am amused by is how people who complained about them now complain about number two. I would go as far to say there are some people who will never be satisfied untill a game is either exactly the same as BG or the same as WoW or the same as Diablo.
This is none of the above, remember that.
Maybe you should remember that. DA:O had a system not like Diablo, WoW or any other game.
What did they do? They damaged the "uniqueness" to make people that cannot change chars during combat more content. So the game is now more closely related to wow, Diablo or any console action game (heck, sometimes I feel like playing God of War when I'm playing rogue or warrior on normal dificulty).
DA:O had ONE major flaw (on PC - on consoles it was a disaster, why? THE SAME REASON, the focused too much on action game playability).
The reason was - the game was not responsive. The chars would stop and then resume order, the whole thing was not organic.
Was it addressed? Yes. And they they added, for no reson at all, 2 other, more serious issues to the combat system, and at least one more grave issue to the game (locations repeaded ad nauseam).
DA2 is a good game, but DA:O is better, and that's not what we expect when we buy a sequel.
#111
Posté 17 mars 2011 - 06:08
#112
Posté 17 mars 2011 - 06:09
Modifié par RedShft, 17 mars 2011 - 06:11 .
#113
Posté 17 mars 2011 - 06:10
Rocambole4 wrote...
Maybe you should remember that. DA:O had a system not like Diablo, WoW or any other game.
What did they do? They damaged the "uniqueness" to make people that cannot change chars during combat more content. So the game is now more closely related to wow, Diablo or any console action game (heck, sometimes I feel like playing God of War when I'm playing rogue or warrior on normal dificulty).
DA:O had ONE major flaw (on PC - on consoles it was a disaster, why? THE SAME REASON, the focused too much on action game playability).
The reason was - the game was not responsive. The chars would stop and then resume order, the whole thing was not organic.
Was it addressed? Yes. And they they added, for no reson at all, 2 other, more serious issues to the combat system, and at least one more grave issue to the game (locations repeaded ad nauseam).
DA2 is a good game, but DA:O is better, and that's not what we expect when we buy a sequel.
I'm not sure the terme even exist in english but, you totaly put words out of my mouth. Coulnd't said it better.
Legbiter wrote...
The amount of forum whining from the neckbeards now is about the same as it was for DA:O.
I wasn't their for origin so can't really tell that. But the game just feel too different in order to be a proper sequel to dragon age. It should have diserve more positive review but it shouldn't had been call " a proper sequel to origin " as they have strip out the "uniqueness" of origin as rocambole said
Modifié par misterdde, 17 mars 2011 - 06:12 .
#114
Posté 17 mars 2011 - 06:14
For example, in Origins, because the Grey Warden is pretty much a blank slate, I never really got attached to the character, and by extent was less emotionally involved in the game overall.
Whereas in DAII you've got Hawke. And while you can manipulate how Hawke will handle a situation, he/she is to a certain extent a defined character, someone I can get attached to.
For some reason, the more freedom I am given to do whatever I want, the less immserive I find the game.
I definitely see why people who were fans of Origins wouldn't be happy with DA2, since it's a very different kind of game. But for me, precisely because it was completely different from Origins, less overall "here is this world we created go have fun" and more "here's the story of some dude/chick who lived in this world" I found it much more emotionally engaging.
(Also better combat system.
#115
Posté 17 mars 2011 - 06:18
#116
Posté 17 mars 2011 - 06:22
Legbiter wrote...
The combat system in DA II is vastly superior to that of the first, so much so I don't see myself going back to it.
Haha, I tried going back to finish my Origins file after playing DA2. Going back and fighting with my Rogue Grey Warden it was just. It was painful. I actually had to stop playing after an hour because it was so boring.
#117
Posté 17 mars 2011 - 06:31
Legbiter wrote...
The amount of forum whining from the neckbeards now is about the same as it was for DA:O.
Yeah, I remember DA:O getting flamed to high heck
. The game was too short, I hate Morrigan, I hate all the companions, This is another 'go to 5 areas, gather the army/collect the artifacts then beat the game' plot, The Archdemon was boring, the Archdemon had no character, Loghain was more of a villain than the Archdemon, XXX Origin sucked, Origins had no impact on gameplay, Alistair dumped me, Boring Quests, FedEx quests, All Weapons/Armor look exactly the same except with color differences, the companions aren't believable, I can max approval with everyone in the first 5 minutes, I can complete a romance on my first visit to camp, We all go to Morrigan's tent to have sex,
ETC ETC AD NAUSEAM
#118
Posté 17 mars 2011 - 06:36
The worst thing about forums is that people can say whatever they want.
#119
Posté 17 mars 2011 - 06:42
Some of my favorites? Dragon Age Origins and Dragon Age 2, Ultima 6, 7 (part 1 and 2), Baldur's Gate 1 and 2, Final Fantasy 4, 6, 7, 9, 10, 12, and 13, Final Fantasy Tactics, Wing Commander 1 thru 4.... and I'm sure some of you guys would totally disagree with me on these games, but I think they are some of the most enjoyable and memorable titles i've played. I once played Ultima Online back in the late 90s, and I also play the MMORPGS FFXI and FFXIV today. Heck, Final Fantasy totally changes the settings, world, lore, characters, engine, and mechanics with each of it's titles. lol
I understand some people being disappointed. Dragon Age offered a little taste of the glory days of RPGs (baldur's gate), and then it went in a completely different direction. That sucks, but games evolve people.
#120
Posté 17 mars 2011 - 06:45
NKKKK wrote...
I bet this thread isn't going to get locked.
Yes, I'm sure it won't - just like most of the threads where there's whinging and negativity don't get shut down.
#121
Posté 17 mars 2011 - 06:53
That isn't a good thing when discuss a sequel to a game that happens in the same generation.DA:O isn't necessarily better than DA2. It's like comparing apples to oranges, folks.
I understand some people being disappointed. Dragon Age offered a little taste of the glory days of RPGs (baldur's gate), and then it went in a completely different direction. That sucks, but games evolve people.
EA Bioware copying action adventure games and removing RPG elements is not evolution, it is parroting(badly).
#122
Posté 17 mars 2011 - 06:54
Vicious wrote...
Legbiter wrote...
The amount of forum whining from the neckbeards now is about the same as it was for DA:O.
Yeah, I remember DA:O getting flamed to high heck
. The game was too short, I hate Morrigan, I hate all the companions, This is another 'go to 5 areas, gather the army/collect the artifacts then beat the game' plot, The Archdemon was boring, the Archdemon had no character, Loghain was more of a villain than the Archdemon, XXX Origin sucked, Origins had no impact on gameplay, Alistair dumped me, Boring Quests, FedEx quests, All Weapons/Armor look exactly the same except with color differences, the companions aren't believable, I can max approval with everyone in the first 5 minutes, I can complete a romance on my first visit to camp, We all go to Morrigan's tent to have sex,
ETC ETC AD NAUSEAM
now i'm getting a better view of the situation. And their is one thing that totally changed the games after a litlle time. the toolset. I'm certain most people wouldn't whine that much if a toolset comes out. With some mod adds to the game, i'm certain it could fit to our wants much better.
#123
Posté 17 mars 2011 - 06:59
DA2 however gets a lot of the same complaints, and deeper ones than just "I hate the combat" or "It's not an RPG".
I think the metacritic score shows the difference between ME2 and DA2. ME2 is still about 8.8 on the user score despite all the complaints you can find, but DA2 is 4.2 (both PC scores) You can blame it some hater group or whatever but I think it actually shows that this game has deeper problems that the usual complaints.
#124
Posté 17 mars 2011 - 07:07
Lee337 wrote...
DA:O might have got complaints as did Mass Effect 2, and still does, but the complaints of these games are usually personal taste and vary a lot from person to person.
DA2 however gets a lot of the same complaints, and deeper ones than just "I hate the combat" or "It's not an RPG".
I think the metacritic score shows the difference between ME2 and DA2. ME2 is still about 8.8 on the user score despite all the complaints you can find, but DA2 is 4.2 (both PC scores) You can blame it some hater group or whatever but I think it actually shows that this game has deeper problems that the usual complaints.
What sort of a '****** goes looking at random user reviews online before deciding to buy a game?
#125
Posté 17 mars 2011 - 07:13
Legbiter wrote...
Lee337 wrote...
DA:O might have got complaints as did Mass Effect 2, and still does, but the complaints of these games are usually personal taste and vary a lot from person to person.
DA2 however gets a lot of the same complaints, and deeper ones than just "I hate the combat" or "It's not an RPG".
I think the metacritic score shows the difference between ME2 and DA2. ME2 is still about 8.8 on the user score despite all the complaints you can find, but DA2 is 4.2 (both PC scores) You can blame it some hater group or whatever but I think it actually shows that this game has deeper problems that the usual complaints.
What sort of a '****** goes looking at random user reviews online before deciding to buy a game?
I pre-ordered in December and didn't read any reviews or anything about it, because I didn't want any spoilers or other points of view before i played it myself and made my own opinion.
What I'm saying about metacritic isn't that it should be used when making a desicion to buy the game, I'm saying that it shows that it wasn't very well received.





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