DariusKalera wrote...
Psearo wrote...
TileToad wrote...
..Say what you will about Baldur's Gate, at least the combat worked much better than DA:O.
As much as I love BG..... the combat was simplistic. Really simplistic.
Fighter:
click on target, fight, move on to next target.
Cleric:
Buff party members, cast heal/cure spells when required.
Thief: Detect & disarm traps, pick locks, stealth & backstabbing.
Minsc:
Focus buffing on him, berzerk, sit back and watch him munch through Gnolls, Goblins, Kobolds, with a two-handed sword, whilst you have a couple of party members supporting from range.
And that differs from DA2 how? Or for that matter, DA:O?
It's the same basic combat for all three. Differences being in the style and what was able to be produced on the hardware at the time.
I'm guessing you've never actually played Baldur's Gate, then played the sequel with Throne of Bhaal expansion installed.
If you had, you'd realise the changes between the two games (signifigant change with ToB), and that BG has a primitive combat system compared to DA:O and DA2.
Literally, that's about all there was to BG's combat, up until the final battle. In that, you couldn't just send Minsc off to chew up everything by putting him into berzerk (losing all control of him whenever he's berzerk), or the enemies would turn him into a gibbed and chunky, messy stain on the floor of the temple, whilst you have to have your party survive all the Arrows of Detonation being fired at them before you can even drop Tazok or get to Angelo.
lisakover wrote...
that welsh bint who voices merrill needs to get that huge gap in her teeth fixed
Uhm.... what, if anything, does Eve Myles' gappy teeth have to do with liking DA2????
Modifié par Psearo, 21 mars 2011 - 02:08 .