Please help me like the combat (tips please)
#1
Posté 17 mars 2011 - 04:13
ok... after playing some hours, I really can pin down that my big frustration with Dragon Age 2 is... combat. I don't like it at all (ok, new moves are cool, but the pace, knockback effect and waves of enemies are extremely frustrating for me).
I want to play on Nightmare, because I want FF (or tuned Hard with FF allowed by a mod). I don't know what I do wrong, but Nightmare is impossible for me. I played 2 campains on Nightmare in Origins (plus one at Hard)... I alwasy play my games on Hard or worse... But for some reason, I am not successful at all in DA2 and it frustrates me.
So, could you guys please share some tips with me? I mean, how do you succeed in Nightmare? And please no exploit, I don't play with those.
My Hawke is a Rogue. I don't have any preference with my combat companions, I just want to have fun in combat.
Please help! combat is killing my experience.
Thanks!!
#2
Posté 17 mars 2011 - 07:59
#3
Posté 17 mars 2011 - 08:48
#4
Posté 17 mars 2011 - 09:01
#5
Posté 17 mars 2011 - 01:30
SuicidialBaby wrote...
Rogue is by far the steepest of the learning curves. You should adjust to the speed on normal if you are having trouble. Once you feel comfortable with it, go back up to nightmare. You have to compromise what you want to fit what you can do. Tearing yourself up in frustration is not going to help you enjoy the game. The are tons of threads involving tips for rogue and nightmare, start reading.
Yeah... I turned down difficulty to normal for some battles because I was getting frustrated. But that's really too easy.
I started a thread on this for me because I can't seem to find the Search option for the forums.
But I do have some questions:
- are you people using a lot of potions? The cooldown is really long on nightmare.
- how do you react or protect against the knockback effect? I mean, in a battle, a poisonous spider was throwing a poison spit to my Hawke. The timing between every spit and the knockback effect was exactly the same so after many spits, the spider killed my Hawke because I wasn't able to do anything in between (move, stealth, evade, etc.)
#6
Posté 17 mars 2011 - 02:02
Potions: I'm a spirit healer traveling with Anders, so the cooldown times don't bother me as much. Two ways to revive companions is pretty helpful, but we're both squishy, which isn't so nice. Knockback: Using your warrior's Taunt ability to get them off you, or your mage's Cone of Cold to see if you can freeze them, those would be the only tactics I know of. I haven't been able to get things off of my character without the help of companions.
I'm hardly an expert on this, but I hope something in the above helped you.
Modifié par Wynne, 17 mars 2011 - 02:07 .
#7
Posté 17 mars 2011 - 02:49
Wynne wrote...
Heh, there's already a mod for this. (Modders, gotta love 'em, before you can sneeze they'll fix you up right!) It revamps Nightmare difficulty. Take your pick between minor tweaks for Nightmare itself, Hard with less bonuses for enemies but better AI, or tweaked Normal + FF.
Potions: I'm a spirit healer traveling with Anders, so the cooldown times don't bother me as much. Two ways to revive companions is pretty helpful, but we're both squishy, which isn't so nice. Knockback: Using your warrior's Taunt ability to get them off you, or your mage's Cone of Cold to see if you can freeze them, those would be the only tactics I know of. I haven't been able to get things off of my character without the help of companions.
I'm hardly an expert on this, but I hope something in the above helped you.
Yeah thanks for the suggestion, I'm already using the mod
So far, I was travelling with Hawke (rogue), Varric, Aveline and Bethany. And I got into some battles that were just impossible... without the chance of changing my party:
- When delivering the Qunari mage (with chains) to other Qunari
- When getting out of a house where I was supposed to find things in a chest (the battle just before Fenris shows up for the first time, the ambush which has a mage in the second wave)
I now have all companions, so I think I'll change my party.
#8
Posté 17 mars 2011 - 04:47
#9
Posté 17 mars 2011 - 05:08
DownyTif wrote...
So far, I was travelling with Hawke (rogue), Varric, Aveline and Bethany
If you are already a rogue then I would swap out Varric for one of the other mages so you can take advantage of the Stagger - Chain Lightning cross class combo, that alone makes a lot of the early fights so much easier by instantly blowing up a bunch of enemies every 20 seconds. (Personally I prefer Merrill since she also has access to Horror and won't run out of mana.) The exception is fighting Qunari who are immune to lightning but on the other hand they have no assassins so all things considered they are one of the easier enemy types.
Also, fighting enemies in their original room tends to be harder than you need it to to be, always try to retreat at least a room or two away so the next waves don't spawn around you. If you go far enough away you can even drop combat between waves.
Modifié par ecelyft, 17 mars 2011 - 05:10 .
#10
Posté 17 mars 2011 - 05:29
That explains why the last time I played I was dying a lot more. I was playing the real nightmare instead of the tweaked nightmare.
@ecelyft
yeah, I probably don't use the cross-class combos enough or not planing very well.. I'll take time tonight to really get into this. Thanks for the tip.





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