Freedom to Choose
#1
Posté 17 mars 2011 - 04:31
#2
Posté 17 mars 2011 - 04:35
#3
Posté 17 mars 2011 - 04:36
#4
Posté 17 mars 2011 - 04:37
#5
Posté 17 mars 2011 - 04:44
#6
Posté 17 mars 2011 - 04:46
Valentia X wrote...
I feel that we had a lot of choice in the game. We entered a city on the brink and something bad was going to happen, but the repercussions of our actions has already had more of an effect than, say, whether we or one of our cohorts knocked up Morrigan.
Thats not really a fair comment to make seeing how that whole story is held hostage. Since it hasn't exactly been told all we can really say is that morrigan's story has a hell of a lot more potential than DA2's mediocre plot. If this game was them making choice meaningful then why even give it to us?
Modifié par Merced652, 17 mars 2011 - 04:47 .
#7
Posté 17 mars 2011 - 04:52
Merced652 wrote...
Valentia X wrote...
I feel that we had a lot of choice in the game. We entered a city on the brink and something bad was going to happen, but the repercussions of our actions has already had more of an effect than, say, whether we or one of our cohorts knocked up Morrigan.
Thats not really a fair comment to make seeing how that whole story is held hostage. Since it hasn't exactly been told all we can really say is that morrigan's story has a hell of a lot more potential than DA2's mediocre plot. If this game was them making choice meaningful then why even give it to us?
How is it not fair? There had to be a set up because DA3 is looking to be Dragon Age: Total Warfare and the powder keg had to be lit. So no, we can't choose whether the Chantry goes boom in the night- it had to happen regardless. What we decide is how the forces involved are going to be shaped afterwards.
The mages will be free- but how will they rally? Under the banner of mage freeing Hawke, or under the banner of the dead martyr Anders, slain by the templar lover Hawke?
What choices will the Qunari face when their idol remains lost- will they see us differently if we turn in one of our own to right a wrong?
Have the templars rebelled under our banner, or under their own?
Did we take out most of the blood mages, or have we sent them to cause more chaos?
Did we aid the Grey Wardens on their quest?
And so on and so forth. The repercussions aren't quite as immediate as a slideshow ending, but they've left so many doors open for us.
#8
Posté 17 mars 2011 - 05:00
#9
Posté 17 mars 2011 - 05:05
i made choices in act one that would come back and bite me in the ass or reward me in act 2 or 3.
like i know for a fact since i killed the blood mage prostitute in act 1 she never sent me the letter talking about some evil books or something, so i never got the side quest to find and destroy the evil books. (i think you can still do it with her being dead, but no one tells you about it, but since no one told me about it i didnt know about it lol)
just tons of things i noticed how my choices from one act would impact and return in the next. i actually felt like my choices mattered MORE in DA2 than in DA:O because in DA:O all they really effect is the epilogue, in DA2 they effect actual gameplay and quests.
#10
Posté 17 mars 2011 - 05:05
In-game, yes, it's mostly dialogue, but I believe some things change depending on what you chose previously- some quests may open, some dialogue with side line characters will change (getting to talk to the little elf girl I saved was actually very appealing), and as I said, the scope beyond is insanely open.
#11
Posté 17 mars 2011 - 05:06
Valentia X wrote...
Merced652 wrote...
Valentia X wrote...
I feel that we had a lot of choice in the game. We entered a city on the brink and something bad was going to happen, but the repercussions of our actions has already had more of an effect than, say, whether we or one of our cohorts knocked up Morrigan.
Thats not really a fair comment to make seeing how that whole story is held hostage. Since it hasn't exactly been told all we can really say is that morrigan's story has a hell of a lot more potential than DA2's mediocre plot. If this game was them making choice meaningful then why even give it to us?
How is it not fair? There had to be a set up because DA3 is looking to be Dragon Age: Total Warfare and the powder keg had to be lit. So no, we can't choose whether the Chantry goes boom in the night- it had to happen regardless. What we decide is how the forces involved are going to be shaped afterwards.
The mages will be free- but how will they rally? Under the banner of mage freeing Hawke, or under the banner of the dead martyr Anders, slain by the templar lover Hawke?
What choices will the Qunari face when their idol remains lost- will they see us differently if we turn in one of our own to right a wrong?
Have the templars rebelled under our banner, or under their own?
Did we take out most of the blood mages, or have we sent them to cause more chaos?
Did we aid the Grey Wardens on their quest?
And so on and so forth. The repercussions aren't quite as immediate as a slideshow ending, but they've left so many doors open for us.
So you are making the assumption that it will be similar to our choice about whether or not to spare the rachni queen or save the Council in Mass Effect 1 carried over to Mass Effect 2...I guess that is plausible but it still doesn't lead to impact within dragon age 2 itself and I was under the impression that the entire point of having the game span 10 years in one location was that we could see how our decisions played out over time and I am looking for specific examples of that actually happening not hopes, however well founded, for impact in future games or dlc
Modifié par BarroomHero555, 17 mars 2011 - 05:10 .
#12
Posté 17 mars 2011 - 05:08
Clonedzero wrote...
the choices happen all the time i dont really understand the complaint there isnt any choices that effect anything.
i made choices in act one that would come back and bite me in the ass or reward me in act 2 or 3.
like i know for a fact since i killed the blood mage prostitute in act 1 she never sent me the letter talking about some evil books or something, so i never got the side quest to find and destroy the evil books. (i think you can still do it with her being dead, but no one tells you about it, but since no one told me about it i didnt know about it lol)
just tons of things i noticed how my choices from one act would impact and return in the next. i actually felt like my choices mattered MORE in DA2 than in DA:O because in DA:O all they really effect is the epilogue, in DA2 they effect actual gameplay and quests.
How does it have an impact on the main narrative? I get that you get to do some different side quests depending on what choices you make but im asking for impact on the main story that happens within this game and not some future game or dlc
#13
Posté 17 mars 2011 - 05:22





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