hawat333 wrote...
The thing is, they don't "bash it on principle".
They bash it because it's an exteremly rushed product, and we can see it in nearly every aspect (except for the dialogue system maybe, that seems to be fully developed).
Bugs, entirely cut content which are still visible, re-used areas, respawning enemies to push the length, nonsense sidequest for the same reason, broken promises, false statements that were made during the marketing (which was cut because of time restraints).
Out of curiosity, what nonsense side-quests are these?
The secondary quests or the side-quests? Quite a few of the side-quests could be seen as pointless I suppose, but many of the secondary quests are involved and tie into the overall plot, I believe.
In any case, you don't give a 0/10 to any game unless it doesn't run at all and while I can't speak for the PC version or Xbox (PC demo ran fine), the PS3 version runs fine for me.
Of course, there are still bugs and over the past day or so, I've noticed the tooltips don't always show the upgraded stats of abilities when accessed from the radial menu. So, I don't know whether the upgrades for abilities are working, but the bugs are hardly game-breaking.