Rock Armor?
#1
Posté 17 mars 2011 - 11:21
#2
Posté 17 mars 2011 - 03:24
This is only on the Hard difficulty, not Nightmare, but she can absorb an absurd amount of punishment when she draws aggro on most things with her Tempest or Chain Lightning, and if there are TOO many mobs surrounding her she just drops a Gravictic Ring at her own feet, take a few steps to the side to avoid most of the attacks, and starts blasting again. Regenerating a bit of health and mana from every mob that falls due to Spirit Syphon, she is a very durable mage-tank even with only 37 constitution. (10 points invested, 10 from Spirit Healer, 7 from Valiance).
It probably requires more work on Nightmare difficulty, but the principle appears sound.
#3
Posté 17 mars 2011 - 07:14
#4
Posté 17 mars 2011 - 07:29
nicethugbert wrote...
I keep hearing about mage tanking with rock armor. How is it possible? It's just +25% armor.
+25% Armor isn't a 25% increase in a Mage's paltry armor stat. It's literally +25% damage reduction against physical damage. My Merrill goes from 31% Physical DR to 62% with Rock Armor on (Galvanism increases it to 31.25%).
#5
Posté 17 mars 2011 - 07:46
that and she natrually will have like 45% magic resistance by end game
#6
Posté 17 mars 2011 - 07:49
#7
Posté 17 mars 2011 - 09:25
Modifié par blueyedsoul, 17 mars 2011 - 09:26 .
#8
Posté 17 mars 2011 - 10:38
Modifié par nicethugbert, 17 mars 2011 - 10:39 .
#9
Posté 17 mars 2011 - 11:09
If you take less damage, you get interrupted less. However, most non-blood mage would still get interrupted.. if they didn't take the fortitude talent in the force tree.
Any Hawk mage should take that talent.
#10
Posté 17 mars 2011 - 11:20
nicethugbert wrote...
OK, let's say a mage has 75% damage reduction with maxed rock armor, which is a lot of damage reduction from what I have seen. Isn't a mob or boss going to chew him up anyway? Won't he constantly get interrupted nonetheless?
Not with the force mage's Unshakeable talent. And you'd be surprised how many bosses are weak against mages too. Arishok 1v1.. ugh, not even a challenge.
#11
Posté 17 mars 2011 - 11:28
#12
Posté 18 mars 2011 - 12:36
blueyedsoul wrote...
Actually I think she gets healed by Wrath of the Elvahn (sp?) with the upgrade, even through Blood of the First. Granted, it's not burst healing, and may not be enough to counteract incoming damage, but it is there.
It's enough when there are adds around, but when it comes down to just you and the big boss, she needs outside healing- even if it's just a potion.
#13
Posté 18 mars 2011 - 12:50
Unless you're a spirit healer, who uses only the creation, & entropy trees.MColes wrote...
Not with the force mage's Unshakeable talent. And you'd be surprised how many bosses are weak against mages too. Arishok 1v1.. ugh, not even a challenge.
Then the Arishok will destroy you.
#14
Posté 18 mars 2011 - 07:28
SlamminHams wrote...
nicethugbert wrote...
I keep hearing about mage tanking with rock armor. How is it possible? It's just +25% armor.
+25% Armor isn't a 25% increase in a Mage's paltry armor stat. It's literally +25% damage reduction against physical damage. My Merrill goes from 31% Physical DR to 62% with Rock Armor on (Galvanism increases it to 31.25%).
Err, what?
I just tried this... my Merill has Rock Armor + Galvanism
Before casting spell, she is: Armor 21%, Damage Resistance (in the Resistances menu) 0%
After casting spell, she is: Armor 52%, Damage Resistance 0%
So doesn't seem to have any impact on DR for me.





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