Disappointed by the reaction of RPG and Bioware "fans"
#276
Posté 24 mars 2011 - 10:46
As soon as their team, which they supposedly love, starts losing however, they no longer support their team as they probably should. A normal fan would get sad, maybe depressed, more casual fans would perhaps lose interest. These hooligans however, they begin tearing things up. They fight on the match, attack players of both "their" team and opposing teams, throw torches on the pitch during matches and overall are very nasty people. There have even been deaths.
I am not saying that there are people actually killing eachother here, but the similarities are striking. With wind in sail the fans are like no other, but as soon as it takes a dive the pitchforks and torches rise and the forums become a battlefield.
#277
Posté 24 mars 2011 - 11:23
#278
Guest_jojimbo_*
Posté 26 mars 2011 - 11:25
Guest_jojimbo_*
Witch Hunt was for me the definitive evidence of a dev team who have not only lost the plot, but also have lost the heart and soul DA:O was.
Thankfully, DA:O (without Awakenings btw, more bull****) will always stand alone as a work of art which stands up with the likes of Oblivion, Fallout thank god for Shogun2, at least I got something to do while Bioware falls , all the way down.
#279
Posté 26 mars 2011 - 12:44
jojimbo wrote...
I have held off buying DA:2 because of the scepticism the development has recieved, the obnoxious attitude by David Gaider towards his fan base, and the dreariness of the demo.
Witch Hunt was for me the definitive evidence of a dev team who have not only lost the plot, but also have lost the heart and soul DA:O was.
Thankfully, DA:O (without Awakenings btw, more bull****) will always stand alone as a work of art which stands up with the likes of Oblivion, Fallout thank god for Shogun2, at least I got something to do while Bioware falls , all the way down.
I agree Witch Hunt was not so good, though I did like the two companions. But the obnoxious attitude by David Gaider, where on earth do you get that from? I've been on this forum since november and I've read several of his posts. I don't see it. The demo dreary? No.
Rather than say Bioware is falling down, I'd say they're learning and falling down and picking yourself up again is a part of the process.
#280
Posté 26 mars 2011 - 01:04
tulx wrote...
So many of you here call yourselves hardcore RPG and Bioware fans, you all loved DA:O so much, yet most posts about DA II I see are negative. You should really be THANKFULL for what Bioware is daring to do with such a lucrative franchise as Dragon Age.
The developers are right to push you out of your comfort zone and bring the franchise in another direction, bring it FURTHER. Do you really want this to tur into another CoD where they cough up a more expensive version of the same game each year? Call of Duty Modern Warfare is a great game, it really is, but if you played MW 1, you have absolutely no reason to play MW2 or Balck Ops - it's exactly the same. I played MW1 and MW2, now I can't event tell which episode was from which game - they are so alike.
Do you want the same to happen with Dragon Age? Where there's a bunch of games which all copy the first and milk the same old formula? For how long can you listen to the same song before you start to get sick of it?
As things are now, you have reason to go back and play Origins after you've played Dragon Age II. Because it's DIFFERENT, not just the same game with outdated graphcs and smaller explosions. Enjoy the variaty.
In short - stop whining and start appreciating. There are too few developers who risk to evolve their biggest franchises - don't force Bioware to make cookie-cutter games like Activision does now.
I don't need to be thankful for them turning a franchise in a direction I don't like, and convincing me through a deceptive marketing campaign to pay for it based on the merits of its predecessor.
I also don't need Bioware, or you, to lecture me on my gaming preferences. I don't need to 'evolve' what I'm looking for in a game to fti their business plans. If they stop making the games I like, I'll just spend more time on Starcraft 2 and Skyrim.
Modifié par aphelion002, 26 mars 2011 - 01:08 .
#281
Posté 26 mars 2011 - 01:04
Just because it's different (not pure old school RPG) doesn't mean it's bad.
PS. I also loved DA:O. Played through Hard mode and enjoyed all of it's RPG elements.
Modifié par jesE_, 26 mars 2011 - 01:06 .
#282
Posté 26 mars 2011 - 01:07
jesE_ wrote...
I believe Bioware did a great job, fantastic storytelling and unique combat gameplay.
Just because it's different (not pure old school RPG) doesn't mean it's bad.
PS. I also loved DA:O. Played through Hard mode and enjoyed all of it's RPG elements.
I didn't like the game, but I won't dispute that they are people who enjoy it, and people who do have every right to.
However, I do feel that Bioware has shifted away from my preferences in terms of the types of games they make, and that will impact my future purchasing decisions. I also think that no one has any right to tell me that my preferences are 'wrong' or 'outdated', and that is what I feel the OP and Mike Laidlaw have implied.
Modifié par aphelion002, 26 mars 2011 - 01:08 .
#283
Posté 26 mars 2011 - 01:27
jesE_ wrote...
Just because it's different (not pure old school RPG) doesn't mean it's bad.
.
Except and this is the part that blows my mind, and I'm sure the devs as well, is that it isn't that "not pure old school". this thing is loads more old school than a lot of other games.
The combat is still point n' click pausable real time very much the same as BG2, KoTOR or DAO. This isn't the applied shooter mechanics of FO:NV or ME. Heck it isn't even Oblivion's combat where you needed to time shield use and striking foes or manually aim bows to hit stuff which is a lot more "actiony".
The non-combat stuff is still stats driven. There's none of the Oblvion-esque lock picking by the player or the hacking in ME2 or Simon in ME1. Just the way I like it, click on a chest and it opens or not.
You've got a mess of stats and skills. I mean the gripe about ME2 was that there are too few stats but here you have as many as DAO, more than BG or FO or KoTOR and they're goofy skills. This isn't all Slam or Throw you've got grognard style stats boosting, aggro movement and a lot of stuff that most folks will never really use to be honest.
Dead people still sparkle and you get to loot their bodies for pocket change and trash just like in any old school game - well what people here consider old school. You still get to equip the stuff on all your companions (other than their armor calm down) and play the "customization" mini-game.
You've got all the choices and LI and such things as well.
ME2 was a much more aggressive push away from the old time RPG table but DA2 sits right down at that table with no issues but somehow people have turned some minor changes from the first game into high treason. They've lost all form of reason frankly. The game isn't perfect and there is a lot that could be better - re-use, spawning waves, urban design - but it certainly doesn't deserve the heat that it gets and the sense of betrayal people feel.
#284
Posté 26 mars 2011 - 01:37
Neverwinter Nights - Neverwinter Nights2 = Envolving
Icewind Dale - Icewind Dale 2 = Envolving
Dragon Age Origins - Dragonage 2 = Devolving
And now i should be happy about that OP? Yeah sure
#285
Posté 26 mars 2011 - 01:41
carlosjuero wrote...
How about we appreciate that everyone has differing opinions? You are no more right than the people who do not like DA 2 - both are opinions. Pure and simple.
People with "good" opinions do not waste their time spamming the board though.
#286
Posté 26 mars 2011 - 01:45
#287
Posté 26 mars 2011 - 01:46
#288
Posté 30 mars 2011 - 11:48
Because im tired of writing my opinion of DA2 on every site i encounter im copy pasting what i wrote at PCGAMER wich thinks DA2 is worthy of a score of 94%... My opinion and many others can be found here.
I wrote...
Sorry but giving 94% to this game is a complete offense to every RPG gammers! Specially saying its the best RPG combat EVER!
Who reviews this game?
The combat in my opinion is suitable for players under 12 years, if they took all the gore away including the excessive blood this game would be fit to bear the Disney approval logo. And whats with the oversized swords? And players swinging them around like madmans at nearly the speed of light with everyone flying arround them? Is this Fin*l Fant*sy? And then the bodys explode and only their feet stays on the ground like when Obelix punched a roman soldier… That alone i enough to make me think this game is a disaster, a catastrophe! And to think they tried to achieve better graphics to give the game some more realism.
And the dialogues! When im speaking to someone i really like to know what im going to say you know… Not just “Say a funny thing” “a bad thing” “good one” “be ironic” and whatever… another punch in the score… that alone is enough to make ANY RPG score NOWHERE NEAR 90%!
And the inventory… The interface… Even the graphics! The graphics arent that bad but i certainly expected to see more out of DX11, i even bought a GTX570 to see it at its best or at least near it, for what?… to run a adapted game from XBOX360 barely running at 30fps with a i7920 Oc’ed to 3.4Ghz with 6GB of ram at 1600Mhz and a GTX570 plus a GTX275 as a physics card, not there arent any Physics engine in the game, or at least one worth noticing or noticable at all… this reminds me of GTAIV when it came out… really optimized fro those who go arround spending fortunes on their pc’s… really rewarding. And the graphics, overall speaking, dont surpass Dragon Age Origins at all in my humble opinion but feel free to disagree.
Is PCGAMMER trying to please bioware? Or is it just me? Because to me it would seem that the Blight have reached bioware studios or the veil is very thin there and most programmers and designers got possesed by some unseen force, maybe some desire demon or an abdomination.
Dragon Age Origins to me was what any RPG game should aspire to be and that is even a greater reason to go even harsher on this game since it was supposed to be an improvisation of something that was almost perfect already and instead whe got a huge regression, far to big for my mind to understand.
And not only Dragon Age Origins was the pinnacle of any RPG but also Bioware was the company that to me was enough to make me buy a game even not knowing it, all it was needed to me was to see the Bioware logo on it, just thinking about all the Baldurs Gate, Neverwinter Nights and plenty others was enough…
94%… get serious PCGAMER and try to keep up with the name you made for yourself along all these years… i even used to buy your magazines. But this review as i said before, is no less than offensive to many other RPG’s including Dragon Age Origins.
Modifié par CryptorX, 30 mars 2011 - 11:50 .
#289
Guest_Imperium Alpha_*
Posté 30 mars 2011 - 11:50
Guest_Imperium Alpha_*
(I'm such a troll
Modifié par Imperium Alpha, 30 mars 2011 - 11:58 .
#290
Posté 30 mars 2011 - 11:54
#291
Posté 30 mars 2011 - 12:27
tulx wrote...
So many of you here call yourselves hardcore RPG and Bioware fans, you all loved DA:O so much, yet most posts about DA II I see are negative. You should really be THANKFULL for what Bioware is daring to do with such a lucrative franchise as Dragon Age.
The developers are right to push you out of your comfort zone and bring the franchise in another direction, bring it FURTHER. Do you really want this to tur into another CoD where they cough up a more expensive version of the same game each year? Call of Duty Modern Warfare is a great game, it really is, but if you played MW 1, you have absolutely no reason to play MW2 or Balck Ops - it's exactly the same. I played MW1 and MW2, now I can't event tell which episode was from which game - they are so alike.
Do you want the same to happen with Dragon Age? Where there's a bunch of games which all copy the first and milk the same old formula? For how long can you listen to the same song before you start to get sick of it?
As things are now, you have reason to go back and play Origins after you've played Dragon Age II. Because it's DIFFERENT, not just the same game with outdated graphcs and smaller explosions. Enjoy the variaty.
In short - stop whining and start appreciating. There are too few developers who risk to evolve their biggest franchises - don't force Bioware to make cookie-cutter games like Activision does now.
Wow. You completely manage to miss the point of every critique people have of DA2. Are there some out there who are never happy with a sequil unless it is more of the same? Yes, and they are in the minority. What people dislike is that 'different' did not in fact mean 'better'. Also, taking away or limiting RPG elements in... AN RPG franchise... typically a bad idea. Laidow wanted this to be Mideival Grand Theft Auto, amongst other things. Can you really say to anyone's face that it 'worked' as such?
#292
Posté 30 mars 2011 - 12:31
#293
Posté 30 mars 2011 - 12:34
LukaCrosszeria wrote...
jojimbo wrote...
I have held off buying DA:2 because of the scepticism the development has recieved, the obnoxious attitude by David Gaider towards his fan base, and the dreariness of the demo.
Witch Hunt was for me the definitive evidence of a dev team who have not only lost the plot, but also have lost the heart and soul DA:O was.
Thankfully, DA:O (without Awakenings btw, more bull****) will always stand alone as a work of art which stands up with the likes of Oblivion, Fallout thank god for Shogun2, at least I got something to do while Bioware falls , all the way down.
I agree Witch Hunt was not so good, though I did like the two companions. But the obnoxious attitude by David Gaider, where on earth do you get that from? I've been on this forum since november and I've read several of his posts. I don't see it. The demo dreary? No.
Rather than say Bioware is falling down, I'd say they're learning and falling down and picking yourself up again is a part of the process.
I'm guessing Gaider is being called 'obnoxious' for having the balls to post on the forums and call out fans when they act like ignorant little pricks with entitlement issues, particularly reguarding Gaider's stance on including homosexual romance. At least that's my observation.
Gaider gets all the more respect from me.
#294
Posté 30 mars 2011 - 12:47
Just because I ate steak last night doesn't mean I want dog crap tonight. I don't care if its DIFFERENT AND INNOVATIVE its still crap. Steak however, steak is delicious.
"rehashing" is not bad nor is it wrong if you "rehash" what the fanbase enjoys.
#295
Posté 30 mars 2011 - 12:52
Ileanos07 wrote...
Sorry man... I loved ME1 and I love ME2 even more - because of the changes. The changes there were GOOD. But sorry... Changes in DA2 was just plainly bad. The game isnt really awfull but it is still bad game - 7/10 is MAX. I would give 5.5/10
I agree with this. ME2, though much less story driven and a bit less on the RPG elements than ME, was still a great sequel to ME. DA2 doesn't follow, doesn't maintain decent RPG elements, and it like playing more Final Fantasy than DA. If only I could get Rikku (or Bayonetta) as one of my companions, then I'd be good to go.
Modifié par Tommy6860, 30 mars 2011 - 12:53 .
#296
Posté 30 mars 2011 - 12:53
steve1945 wrote...
Ill say what I always say to things like this
Just because I ate steak last night doesn't mean I want dog crap tonight. I don't care if its DIFFERENT AND INNOVATIVE its still crap. Steak however, steak is delicious.
"rehashing" is not bad nor is it wrong if you "rehash" what the fanbase enjoys.
Yeah, I agree. There are some quick cashgrab- sequels that are semi-good.
*looks at Assassins Creed: Brotherhood*
#297
Posté 30 mars 2011 - 01:00
if da2 had a city half the size of rome in brotherhood it would have been a superb game
#298
Posté 30 mars 2011 - 01:07
callitri wrote...
well if u brought up AC look at it play it , its a great game , brotherhood takes place in 1 city just as well da2 , but that city is huge , and the story is nice to i particulary didnt like the ending but it did what it had to , u realy realy want to play ac3 now
if da2 had a city half the size of rome in brotherhood it would have been a superb game
Well, the main problem with the city in my opinion was this... Well let me explain.
Go and play Brotherhood now. Play it for 5 minutes. You aren't allowed to run, climb, fight or kill anything. You can only walk. Don't even talk to anyone. Just walk around the city for 5 minutes. Limit the area you walk to the size of a single DA2 district.
Did it? Good.
Now go and do the same thing in DA2.
See? THAT was their biggest flaw in deciding to have the whole game at that single city. If you want a single city/area, it has to be something like that.
Modifié par Warheadz, 30 mars 2011 - 01:08 .
#299
Posté 30 mars 2011 - 01:15
#300
Posté 30 mars 2011 - 01:16
You mean, I should be thankful that I paid $60 for less hours gameplay, repetitive maps, play a non role-playable character in a RP game, lack of focus storyline, buggy save import, lack of depth interaction, overly emo companions?tulx wrote...
So many of you here call yourselves hardcore RPG and Bioware fans, you all loved DA:O so much, yet most posts about DA II I see are negative. You should really be THANKFULL for what Bioware is daring to do with such a lucrative franchise as Dragon Age.
tulx wrote...
The developers are right to push you out of your comfort zone and bring the franchise in another direction, bring it FURTHER.
Riiight.... by making a great story action adventure game. Oops I mean interactive movie where you press a button and something awesome happens. Not only that, you get to play as one of the power rangers who's so special that no one bold enough to lecture you even if you're a refugee. Oops! Sorry.. I mean not you but Bioware apostate Hawke..
That's strange. Isn't BioWare want to target CoD audiences? Why is it so bad now? Obviously, the formula did draw 10 millions people.tulx wrote...
Do you really want this to tur into another CoD where they cough up a more expensive version of the same game each year? Call of Duty Modern Warfare is a great game, it really is, but if you played MW 1, you have absolutely no reason to play MW2 or Balck Ops - it's exactly the same. I played MW1 and MW2, now I can't event tell which episode was from which game - they are so alike.
Do you want the same to happen with Dragon Age? Where there's a bunch of games which all copy the first and milk the same old formula? For how long can you listen to the same song before you start to get sick of it?
I am. I enjoy the variety in term of graphics. I'm playing Dragon Age Origins to mod my own custom standalone campaign and to continue my warden story. DA 2 is now mainly a platform for me to create beautiful unique female faces and enjoy my own art design. I've stop playing DA 2 for sometime. Only waiting news for DA 3 which is my main concern now.tulx wrote...
As things are now, you have reason to go back and play Origins after you've played Dragon Age II. Because it's DIFFERENT, not just the same game with outdated graphcs and smaller explosions. Enjoy the variaty.
Do you know what's missing? Do you know what's character creation mean? Can you live your character, your imagination, freedom, exploration, the lore, and enjoy meaningful choices in fantasy world? It's not all about adrenaline rush, where you get to blow everyone's head, duck bullets and sensing enemies ambush position for 15 minutes or so. If you're confused, perhaps this could help:tulx wrote...
In short - stop whining and start appreciating. There are too few developers who risk to evolve their biggest franchises - don't force Bioware to make cookie-cutter games like Activision does now.
According to BioWare, a series that once defined the traditional RPG has stepped completely out of its own genreAccording to BioWare, a series that once defined the traditional RPG has stepped completely out of its own genre.[/b]
The divide between western and eastern RPGs has always been pretty large, but the sides have tended to keep to themselves. Not anymore, as BioWare Austin writing director Daniel Erickson has called Final Fantasy XIII[/i] out on its validity as an RPG.Taking to Strategy Informer, Erickson said: "You can put a 'J' in front of it, but it's not an RPG. You don't make any choices, you don't create a character, you don't live your character... I don't know what those are - adventure games maybe? But they're not RPG's."
To bad that what DA 2 is about. I don't create a character. I don't live the character.... I don't know what this game is - action adventure game maybe? But it's not RPG.
Modifié par Sacred_Fantasy, 30 mars 2011 - 01:26 .





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