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Disappointed by the reaction of RPG and Bioware "fans"


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#51
Wylfred

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To the OP. If you like the game, go play it, and stop judging other people's opinions. They have a right to theirs as much as you do to yours.

#52
terrordactyl1

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EA release Tiger Woods 12 in a couple of weeks....it's exactly the same as the other 11 games, but they still keep releasing and selling it. So, I doubt EA forced Bioware to change direction with DA2.

#53
Funker Shepard

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Galad22 wrote...
Did you notice you brought worst parts of DAO here. In DA2 however you fight in same cave or same house 10 times against spawning enemies that are exactly similar than last time. How is that not even more boring to you?


I get out of there a lot faster. Again, it's a question of rhythm, which makes it more bearable to me (but still is a big drawback - pretty much the only one in my book, though). It's not like DAO didn't recycle areas... :)

#54
Il Divo

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I thought Dragon Age 2 made more than a few advances in terms of the framed narrative, setting of Kirkwall, companion characters, and creating a dedicated PC (Hawke). I think one reason Dragon Age 2 is being received so badly on the forums is that people have become too accustomed to certain things from Bioware.

Ex: We always expect some sort of BBEG: Sarevok, Saren, Malak, the Collectors, etc.

For someone who is so used to that, I could see how Dragon Age 2 would feel strange. But I thought the basis for the plot had far more build up than Dragon Age: Origins. The darkspawn really were just cannon-fodder until the end and almost felt like a MacGuffin. Bioware did a phenomenal job of building up the Templar-Mage Conflict.

The introduction of a family for the PC is also unknown in all previous Bioware games (except Mass Effect) and I thought this was handled incredibly well.

#55
MegaTofu

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tulx wrote...
So many of you here call yourselves hardcore RPG and Bioware fans, you all loved DA:O so much, yet most posts about DA II I see are negative. You should really be THANKFULL for what Bioware is daring to do with such a lucrative franchise as Dragon Age.


If they were so brave, they'd released their new action-rpg under a new name, since the sequal has pretty much nothing to do with Origins. But no, they chose to keep the name to lure in the original fans, who are now dissapointed with not getting the game they thought they bought. This is not brave, it's just taking advantage of the first game's popularity. Even BioWare themselves have said that DA2 was rushed.

The developers are right to push you out of your comfort zone and bring the franchise in another direction, bring it FURTHER. Do you really want this to tur into another CoD where they cough up a more expensive version of the same game each year? Call of Duty Modern Warfare is a great game, it really is, but if you played MW 1, you have absolutely no reason to play MW2 or Balck Ops - it's exactly the same. I played MW1 and MW2, now I can't event tell which episode was from which game - they are so alike.
Do you want the same to happen with Dragon Age? Where there's a bunch of games which all copy the first and milk the same old formula? For how long can you listen to the same song before you start to get sick of it?


My comfort zone? This is not about my "comfort zone". This is about smacking an old label on something completely different. If a company introduces "Strawberry Milkshake 2", I'm expecting a milkshake containing strawberries, and maybe something new, like vanilla to improve the already great taste. I'm not expecting a milkshake where the strawberry is replaced with pocket lint, the milk is now water and it comes in a smaller cup. Had they been straight about it and not called it DA2, I wouldn't be dissapointed.

Oh, and milking the franchise? Like hurrying and rushing an inferior sequel while the old game is still populair, like they did with Call of Duty? Oh, the irony.

As things are now, you have reason to go back and play Origins after you've played Dragon Age II. Because it's DIFFERENT, not just the same game with outdated graphcs and smaller explosions. Enjoy the variaty.


I'll go back to play Origins, because I enjoyed that game, and not the "sequal". If I wanted a different game, I'd bought a different game. I went to watch Star Wars: The Phantom Menace back in the days, because I was expecting a new Star Wars movie, and I was dissapointed when it didn't live up to the standard of it's predecessor. Same with Dragon Age 2.

In short - stop whining and start appreciating. There are too few developers who risk to evolve their biggest franchises - don't force Bioware to make cookie-cutter games like Activision does now.


Not whining, but as a consumer and a fan, I feel cheated, and I am very entitled to voice my complaints, just as you are allowed to voice your praise for the product.
Again: BioWare did just release a cookie-cutter game in an attempt to milk the franchise, EXACTLY in the veins of Activision. Activision forced Infinity Ward into making pointless rushed sequals, and it seems like EA is doing the same thing with BioWare now.

#56
Dr. Impossible

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Il Divo wrote...

The introduction of a family for the PC is also unknown in all previous Bioware games (except Mass Effect) and I thought this was handled incredibly well.

You have a sister and brother in Baldur's Gate, and a foster father.

Modifié par Dr. Impossible, 17 mars 2011 - 02:45 .


#57
Guest_Spuudle_*

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Vindicis wrote...

Spuudle wrote...
Top 400 games? hah most games would fit into the top 400. I suspect most Bioware fans are looking for a top ten game. As for the OP, everything that needs to be said in reponse, has been.

Nothing gets by you, does it?

lol

#58
Il Divo

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Dr. Impossible wrote...

You have a sister and brother in Baldur's Gate, and a foster father.


1) True.

2) You kill Sarevok, who is your 'half-brother' which you also don't know for quite a while.  

3) Gorion dies within five minutes of the intro.

Keep in mind what you are describing in Baldur's Gate featured a very different style of relationships. The mentality of the game is not "Hey, this is your family!". For most of BG, you don't even know that you're related to Imoen. The intent behind Dragon Age 2 is clear: this is your family, you're going to get to know them over a long period of time. This was not really done with Sarevok or Gorion.

#59
TMZuk

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ROFL!

That was funny. I should be ~thankfull~ that Bioware creates a game, and names it as a sequel to one of my favourite games of the last decade, and yet leaves nothing of what I enjoyed of the original game? I should be thankful they want my money for a product like that?? I think not.

#60
OmegaBlue0231

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Agreed!

#61
Lestatman

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1st of all I enjoyed the game don't think it's as good as Origins but I'm on my 2nd play now. My point is about Bioware changing it so much. I played WOW for 3 yrs and even tho there was expansions and patches Blizzard where clever enough to make the game play and feel like it always does even tho I didn't like the changes they made to spells and skills in patches. Origins was a great game that only just needed slight improvements.

#62
Persephone

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kevin cousland wrote...

Vindicis wrote...

KenKenpachi wrote...

Yeah this won't end well, so far as shocking as it sounds the opinion on here and 4 Chan is in the minority, most people I've spoken to around me have enjoyed Dragon Age 2 and are laughing at the forums if they even bother going near them. Its funny how many gamers don't go-online to sites like these. Its a minority here, but like many in the west they seem bigger than they are as they scream from the roof tops like hysterical barbarians.


All the console gamers I know, love this game.  It's ranks in thier top 400 games with the likes of Call of Duty, Devil May Cry, and God of War.  I ask them about it often, you know while they cut my grass, deliever my paper, deliever my a pizza, etc..  Most are just bummed they have to go back to school after spring break and won't be able to experiece the awesomeness 24-7 for another few months again.



and then you go back to a golden oldie like oblivion and think.....what the hell is happening with RPGs they were so awesome.
and before you say their different games altogether ill just say this look at ANY other rpg look at any other game they are epic with a understandable plot.
DA2 was just a set up for DA3.
sure this means DA3 would be awesme but shouldnt DA2 just have been a DLC?


Golden Age of OBLIVION? Did you have to mention that one? (Granted, Morrowind was glorious, but Oblivion just disappointed me completely). Gimme Morrowind over than shiny bland affair any day!

#63
billy the squid

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tulx wrote...

Just don't be a pussie and embrace the progress. You'll change your mind anyway - why not side with it right one?


So your, reaction is to pull your pants down, bend over and take it? Well at least we know what team your batting for.

If it gves you comfort to dismiss all critisism as trolling and remain willing to be blithely oblivious to the obvious problems present then okay, I just intend to seriously reconsider any purchase from Bioware after this debacle.

#64
Sphynx118

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Fanboi OP is fanboi.

Hurr yuu hate teh gamez!? Yuu are not fan of bioware omg lulz! Troll moar durrr!

#65
Captain Iglo

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I enjoyed the game a lot. In some parts even more then DAo.
But I still dont agree with what you trying to accomplish here, everybody is entitled to his opinion. If some dont like it, fine, its their opinion.

Modifié par Captain Iglo, 17 mars 2011 - 02:58 .


#66
Rixxencaxx

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tulx wrote...


Do you want the same to happen with Dragon Age? Where there's a bunch of games which all copy the first and milk the same old formula? For how long can you listen to the same song before you start to get sick of it?


yeah...we don't want that bioware became a copy/paste developer.....ops....they copy pasted a lot in da2....nevermind

#67
FDrage

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Funker Shepard wrote...

I challenge anyone to go through Deep Roads and the Tower+Fade in DAO and come here telling me that longer is always better. With a straight face.


I enjoyed the deep roads in DA:O quite a lot ... to some degree a lot more the the Brecilian Forrest even so I generally like elves bettern the dwarves. And one of the few things that got me excited about in DA2 was the fact that there was actually a Deep Road section in it.
Specifically also as my most favorite character in DA:A was Sigurn who is close connected to the deep roads.

While not every taste is different, but  :o ... different tastes exist. Shicking I know.
.

Boronion wrote...

Good try, but you can count the seconds until you are called Troll, Sheep or Bioware employee :(


There are two sorts of comments which makes disucions about the good and the bad points of DA2 hard to conduct.
One sort of comments lead to the creation of a "registered games owner only non-spoiler forums) and shoudn't be on a forum at all. And the second sort is comments are like yours, which implies that one can't have a negative opinion and still have a valid comment.

Modifié par FDrage, 17 mars 2011 - 03:02 .


#68
Akjosch

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Persephone wrote...

Golden Age of OBLIVION? Did you have to mention that one? (Granted, Morrowind was glorious, but Oblivion just disappointed me completely). Gimme Morrowind over than shiny bland affair any day!


Exactly.

Let's break it down to you guys who never played any TES games:

TES 1: Arena is ... a nice try. But it laid down a foundation and lore, at least.
TES 2: Daggerfall is awesome. Especially its story and the freedoms you have.
TES 3: Morrowind is a very good game, though in quite a few ways inferior to Daggerfall. It has two big positives over its predecessor though: First the graphics and second the modability.
TES 4: Oblivion is a disgrace and the Bethesda team deserves a public flogging for it (and even their biggest fans are quite vocal about it, even on their own forums). The only positive thing about it is that you can mod most of the stupidity out.
TES 5: Skyrim ... we'll have to wait and see. In doubt, at least the mod tools are confirmed. But judging by Fallout 3, Bethesda at least learned from some of their mistakes ...

#69
Dr. Impossible

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Il Divo wrote...

The intent behind Dragon Age 2 is clear: this is your family, you're going to get to know them over a long period of time.

I see.

I actually prefer the tabula rasa method. Like, in New Vegas your character has no background beyond the fact that he/she is a courier. In Fallout you're a resident of Vault 13, and that's about it.

BioWare is moving away from role-playing, now their games are more like choose your own adventure-type of deals.

#70
Dr. Impossible

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duplicate

Modifié par Dr. Impossible, 17 mars 2011 - 03:01 .


#71
Il Divo

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Akjosch wrote...

Exactly.

Let's break it down to you guys who never played any TES games:

TES 1: Arena is ... a nice try. But it laid down a foundation and lore, at least.
TES 2: Daggerfall is awesome. Especially its story and the freedoms you have.
TES 3: Morrowind is a very good game, though in quite a few ways inferior to Daggerfall. It has two big positives over its predecessor though: First the graphics and second the modability.
TES 4: Oblivion is a disgrace and the Bethesda team deserves a public flogging for it (and even their biggest fans are quite vocal about it, even on their own forums). The only positive thing about it is that you can mod most of the stupidity out.
TES 5: Skyrim ... we'll have to wait and see. In doubt, at least the mod tools are confirmed. But judging by Fallout 3, Bethesda at least learned from some of their mistakes ...


Random interjection: I thought it was really interesting how Morrowind managed to tie all the endings of Daggerfall together using the Warp in the West.

As far as Skyrim goes, I'm actually seeing alot of potential, moreso than Oblivion, especially with its efforts to unite the previous four Elder Scrolls games.

#72
MDT1

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tulx wrote...

So many of you here call yourselves hardcore RPG and Bioware fans, you all loved DA:O so much, yet most posts about DA II I see are negative. You should really be THANKFULL for what Bioware is daring to do with such a lucrative franchise as Dragon Age.
The developers are right to push you out of your comfort zone and bring the franchise in another direction, bring it FURTHER. Do you really want this to tur into another CoD where they cough up a more expensive version of the same game each year? Call of Duty Modern Warfare is a great game, it really is, but if you played MW 1, you have absolutely no reason to play MW2 or Balck Ops - it's exactly the same. I played MW1 and MW2, now I can't event tell which episode was from which game - they are so alike.
Do you want the same to happen with Dragon Age? Where there's a bunch of games which all copy the first and milk the same old formula? For how long can you listen to the same song before you start to get sick of it?

As things are now, you have reason to go back and play Origins after you've played Dragon Age II. Because it's DIFFERENT, not just the same game with outdated graphcs and smaller explosions. Enjoy the variaty.

In short - stop whining and start appreciating. There are too few developers who risk to evolve their biggest franchises - don't force Bioware to make cookie-cutter games like Activision does now.


Actually I see no reason to start another DA2 playtrough as long as I can start one in DAO so I don't see how I gained variaty.

If DA2 was an enjoyable experience for you,be happy and I'm fine with that, but don't tell me I have to like the game because you do it.

Also I don't complain about inovation generally, but I should be allowed to state when it evolved in a completly wrong direction for my personal taste.

Modifié par MDT1, 17 mars 2011 - 03:12 .


#73
mundus66

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This game needs polish, but i think that this game turned out alright. DA:O was something fresh, which is why we might remember it as better. But would this game have gotten the same time as origins got, i bet this game would be better than origins was.

Now, for the next game can you please make it ready and able before you release it and not rush it? I like that you built both ME2 and DA2 from the ground up more or less. It worked wonders for Mass Effect, for Dragon Age you did not get all the way, but at least you got some of the stuff right, like the combat has been improved i don't care what anybody says, turn up the difficulty. The only complain i have is that instead of making aoe damage exclusive to Nightmare you should have it set as an option for all difficulties and just make it mandatory on Nightmare. Nightmare is too hard for some players, personally i am having a blast with it, but its difficult especially when compared to the first.

Other improvements includes dialog (better voice actors and more interesting) and the crafting system.

Modifié par mundus66, 17 mars 2011 - 03:07 .


#74
Il Divo

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Dr. Impossible wrote...

I see.

I actually prefer the tabula rasa method. Like, in New Vegas your character has no background beyond the fact that he/she is a courier. In Fallout you're a resident of Vault 13, and that's about it.

BioWare is moving away from role-playing, now their games are more like choose your own adventure-type of deals.


Oh, there are definitely weaknesses to it. It's almost like the dichotomy of silent vs. voiced protagonist. Each brings something to the table, while giving something up. I can understand not wanting Hawke to be too defined, but I also found this to be Bioware's most innovative (though not necessarily their best) story-line. The BBEG issue I mentioned before is a good example of what I mean. Until DA2, every Bioware game has relied on this, and while they've all done it well, it's good to see them experiment with other forms of story-telling.  

Modifié par Il Divo, 17 mars 2011 - 03:08 .


#75
Dr. Impossible

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mundus66 wrote...

DA:O was something fresh, which is why we might remember it as better.

Fresh? It's a heavily dumbed down version of Baldur's Gate with one of the most generic fantasy settings ever created.

Modifié par Dr. Impossible, 17 mars 2011 - 03:08 .