Well in my experience of playing through Dragon Age: Origins about 20+ times (seriously, the only other game I have done this with is Sonic & Knuckles) and now being about halfway through DA2 (both on the 360 by the way, working on the PS3 version as well), I have to say that DA2 is a good game. It is shorter, it does have repeated environments, it does change some things that don't need changing (i.e. why in the heck does Flemeth look SO different when she has just met the Wardens? This could have been a golden opportunity BW. Make her look like a normal, crazy old witch like she did in DA:O [sure, change the face, you did it to everyone else anyways], and later on when you see her next [no spoilers, but if you know what I'm talking about, then this should make sense] have her in her "battle garb." It would have helped tie old and new art styles together).
The battle system feels SO much better on the console version than DA:O. I've played the demo for DA2 on the PC as well as the full version of DA:O (dear LORD I own too many copies of that game) and the combat feels... weird... on the PC. I dunno. It may be just me. I like the bold new art style with the STRONG EXCEPTION OF ELVES. WHY do they look like they've played too much rugby? What is WITH the noses? The eyes, fine; the nose, bleh. On Fenris it looks alright, but really, that's about it. Why not go the other direction, making the noses tiny and pointed like an anime character (no, I'm not an anime nerd BTW).
I was kinda thankful for the gender preference being taken out for the most part (not really for myself, but I'm supportive ya know), but WHY has Isabela been played up so much on the "tart-ness?" Sure, she was sultry in DA:O, but now she's worse than Zevran. While funny at times, this game is supposed to be for adults, not 15 year-olds who would giggle like little school girls at that.
I do appreciate BioWare ditching the BioWare formula of:
__________Main Quest
Prologue --> Main Quest --> Climax --> Ending
__________Main Quest
It was a nice touch. Surely the big-time critics can't all be wrong. This game deserves more than a 4.2 on MC. The problem there is that it's more biased to PC gamers using Steam, and the battle system as I said is really odd now on the PC. I would say this game is an 8.7 or so for consoles, points docked for repeated environments, continuity issues in regards to art style (should've just left Ferelden alone), less compelling story. Do love the framed narrative. PC I would say a 7.3 for the same plus the battle system.
Just my thoughts. Back to homework now.
Modifié par M47R1X, 17 mars 2011 - 03:33 .