Salladdbladd wrote...
The reason why my build has bravery in it is that you can reach the base of it with only two points, i find it quite okay soon i'll make some more tests in terms of SnS dmg. I also want to state out that i don't have much stamina problems whatsoever, and i have a crapload of Auras and skills to use, just use a pot wisely and kill lower enemies and you are fine with the stamina.
My biggest beef with Bravery is that it's an ability that addresses issues that're never problematic and that it's a complete and underwaste of points against single enemies (IE bosses).
Bravery is basically a sustained that only helps when you fight groups, and helps in ways that you really don't need aid. It's base functionality increases Attack and Crit Chance, the problem here is that basically any point beyond level 7 or so, you'll have 100% Hit chance against normal mobs, which means the scaling Attack portion really does nothing. Beyond that, if you have the upgrades (threat and damage), then it's just more superfluous against trash mobs.
I'm not trying to trash on you for your build or whatever, I'm just trying to explain that while Battle Synergy and Bravery are cool from a design point, they really don't work out well in the final product, especially when compared to things like Control or Might (and their associated upgrades).
All that said, I'm thinking of doing a solo NM SnS Warrior, as I'm pretty bored of the current game.
Modifié par SlamminHams, 18 mars 2011 - 12:20 .





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