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The Missing Third Way?


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113 réponses à ce sujet

#1
Little Old Woman

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Side with the fascist Templars or side with the lunatic Mages, how about a third option where we can quickly just run around Kirkwall saying our goodbyes in the style of Randy Marsh, "See Ya!".

EDIT: Thanks to whoever moved from non-spoilers, navigation error on my behalf.

Modifié par Little Old Woman, 17 mars 2011 - 01:40 .


#2
Raygereio

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Yeah; the option to grab both Orsino's and Meredith's heads and smack them together a couple of times would have been apreciated.
Or failing that at least the option to lay into both of them and explain in excruciating detail how they're both complete and utter idiots, right after you've put them into a cell and have doggie swallow the key.

#3
KenKenpachi

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Pft you must not pay attention to politics, there is no middle ground anymore, you have to pick one of two sides or else.

#4
MCPOWill

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Well you have had that option until Anders did his thing...

#5
Little Old Woman

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KenKenpachi wrote...

Pft you must not pay attention to politics, there is no middle ground anymore, you have to pick one of two sides or else.


Whilst hardly climatic, amusement could have been found with Hawke walking to the side and pulling up a chair and grabbing some popcorn.

#6
LexXxich

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Too bad you can't actually side with Qunari in previous act.(I, personally wouldn't, but it's always nice to have options)

#7
Rovay

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Wish there was an option to side with the Arishok and the Qunari. I'd happily help them 'convert' Kirkwall. With cannons.

Modifié par Rovay, 17 mars 2011 - 02:03 .


#8
Raygereio

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KenKenpachi wrote...
Pft you must not pay attention to politics, there is no middle ground anymore, you have to pick one of two sides or else.

Clearly you've never had to deal with politics because that's a large part of what politics is; finding middle grounds, between two or more annoying groups having shouting matches with eachother, where you can just do your own thing.

#9
jxd73

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I'd have grabbed Bethany and sailed away on Isabella's ship the moment I got to the docks.

#10
KenKenpachi

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Raygereio wrote...

KenKenpachi wrote...
Pft you must not pay attention to politics, there is no middle ground anymore, you have to pick one of two sides or else.

Clearly you've never had to deal with politics because that's a large part of what politics is; finding middle grounds, between two or more annoying groups having shouting matches with eachother, where you can just do your own thing.



And clearly you have no ability to sense...dun dun dun Sarcasm. Or at least arn't in the US where politics are sharply devided at present to a level not seen since the last Civil War.

#11
Arppis

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"Neither, I kill you all and take this city as my own!"
or
"You are both bat**** insane, I'm leaving..." ?

#12
Maria Caliban

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Little Old Woman wrote...

Side with the fascist Templars or side with the lunatic Mages, how about a third option where we can quickly just run around Kirkwall saying our goodbyes in the style of Randy Marsh, "See Ya!".

EDIT: Thanks to whoever moved from non-spoilers, navigation error on my behalf.


There was a moderate, third way. In Act 2, it was symbolized by the Viscount. In Act 3, by the Grand Cleric. They were both murdered by extremists.

#13
Pileyourbodies

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Up till the chantry you can tell both sides I support neither of you. Come the chantry Meredith forces the issue due to the fact Civil war is going to happen no matter what in that situation.

#14
TheCreeper

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Anders took away any middle ground or third way.

#15
Oswin

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Because I disagreed with both sides I really wanted an option where they would turn to Hawke only to find her long gone with her lover in tow.
Honestly, things must be pretty dire in Kirkwall when they constantly need the help and guidance of a sarcastic lass from Ferelden.

#16
AlexXIV

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Erm Meridith took away the middle way.

Anders blew up the Chantry and instead of arresting and/or killing Anders she decided that all mages must die. And there was no way to argue about it.

#17
Pileyourbodies

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 Because I disagreed with both sides I really wanted an option where they would turn to Hawke only to find her long gone with her lover in tow.
Honestly, things must be pretty dire in Kirkwall when they constantly need the help and guidance of a sarcastic lass from Ferelden.

Well its clearly purporting the superiority of the Anglo people since Fereldan is basically England. This comment was bitterly sarcastic and not meant to offend any inferior people.

Modifié par Pileyourbodies, 17 mars 2011 - 04:16 .


#18
Noatz

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AlexXIV wrote...

Erm Meridith took away the middle way.

Anders blew up the Chantry and instead of arresting and/or killing Anders she decided that all mages must die. And there was no way to argue about it.


(Inexact) quote from Anders here:

"What I have done is destroyed any chance of compromise, war is inevitable now"

He knew exactly what Meredith's reaction would be. And that the only person capable of moderating her extremism was inside the Chantry he just leveled.

#19
AlexXIV

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Noatz wrote...

AlexXIV wrote...

Erm Meridith took away the middle way.

Anders blew up the Chantry and instead of arresting and/or killing Anders she decided that all mages must die. And there was no way to argue about it.


(Inexact) quote from Anders here:

"What I have done is destroyed any chance of compromise, war is inevitable now"

He knew exactly what Meredith's reaction would be. And that the only person capable of moderating her extremism was inside the Chantry he just leveled.


Still does not take the blame from Meredith. I mean she was at least as much to blame as Anders.

#20
Fair34

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Anders removed any option for compromise.

#21
Abispa

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The fact is that this is a VIDEO GAME and that means there will almost always break down into a fight rather than hours of debate using the dialog wheel. Maybe that can be done if Bioware ever gets the rights to Star Trek: The Next Generation. Hours upon hours of Patrick Stewart moralistic moderating dialog. Oh, yeah.

Regardless, it's apparent that the goal of the the game was to set up a mage / templar war as the backdrop of future DA games, but it is up to the player to define what the Champion's role was in starting it.

#22
Caladors

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This doesn't mean there wasn't other third ways.
It's us or the mages.
"Avaline?" Hawke
"Yes?" Avaline
"I am declaring a state of emergancy" Hawke
"What do you intend to do..," Avaline
"Arrest everyone, I will not have this town torn asunder by madmen and bigots." Hawke.

I am simply going to assume that act 4 DLC will save me from my feeling of uselessness.

Modifié par Caladors, 18 mars 2011 - 02:03 .


#23
RinpocheSchnozberry

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I agree there was no third way... or that there =was= a third way until Anders blowed it up.  The fun part of DA2's story is that there =aren't= any bad guys or that everyone is a bad guy.  There are blood mages, but hell, Merrill is a blood mage.  Is she evil?  No.  Hawke could be an blood mage Hawke doesn't have to be evil.  Meredith, Orsino, and even Anders are all operating from what they feel to be logical positions.

Now, are they all civilized?  No.  They each have tried to do good by whatever means are necessary.  Anders blowed up the Chantry, nevermind becoming an abomination.  Meredith bought the idol and Orsino knows or at least can use blood magic. 

DA2's story is probably the coolest of BioWare's stories that I can think of.  There are no major twists and turns and trickery in play here.  Just the naked fact of human existance:  Conflict between people occurs.  The stronger one wins, the weaker one is defeated.  Not physical strength, not mental strength, but a little of each.  How does Hawke exists in this world?  That's the story we play out. 

In the real world there is no third way.  :-)  Unless you count the weak preemptively surrendering to the strong and the strong protecting their providers... but then, the weak still surrender to the strong.  ;-)

Modifié par RinpocheSchnozberry, 17 mars 2011 - 04:42 .


#24
Pileyourbodies

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Caladors wrote...

This doesn't mean there wasn't other third ways.
It's us or the mages.
"Avaline?" Hawke
"Yes?" Avaline
"I am declaring a state of emergancy" Hawke
"What do you intend to do..," Avaline
"Arrest everyone, I not have this town torn asunder by madmen and bigots." Hawke.

I am simply going to assume that act 4 DLC will save me from my feeling of uselessness.


Riggght Cause hawke has that authority. Even if he did have it the guards would be locking up people who can melt them with their minds and the people whom are trained to fight the folks who can melt people. The city guard would be slaughtered they're not a military force like the templars are.

#25
RolandX9

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Maria Caliban wrote...

Little Old Woman wrote...

Side with the fascist Templars or side with the lunatic Mages, how about a third option where we can quickly just run around Kirkwall saying our goodbyes in the style of Randy Marsh, "See Ya!".

EDIT: Thanks to whoever moved from non-spoilers, navigation error on my behalf.

There was a moderate, third way. In Act 2, it was symbolized by the Viscount. In Act 3, by the Grand Cleric. They were both murdered by extremists.

QFT. I'm not happy with the meandering "plot," but I'll give DA II points for thematic consistency. The story of the Champion is watching the sane people slowly whittled away from you/Kirkwall until you have to make a stand, however imperfect it may be.

Oh, just as an aside...how is Orsino a lunatic? Sacrificing yourself to buy time for your friends and students to escape (and he's way too smart to not know that's exactly what he's doing there at the end) hardly seems crazy. Reckless with Hawke & co. in the room, to be sure -- thanks, Orsino old pal -- but hardly insane. Also, by the time you get to The Last Straw, you've probably killed most of the crazy ones in your adventures. (Then again, maybe not. There's always more, aren't there?)

Modifié par RolandX9, 17 mars 2011 - 04:38 .