mushoops86anjyl wrote...
If only. I'm not sure what the writers were trying to do with the mage templar conflict other than make each side as hateable as possible. The faction I'm opposing wants me dead, and the faction I support wants me dead. All of this while each faction is endlessly ****ing about the other. By the end of the game I was ready to burn the city to the ground and head off to Orlais for DA3.
I burnt Amaranthine down in an awakenings playthrough and they gave my Warden less cr*p than Kirkwall gave Hawke.
I'd like the option to gather all the non-mage non-templar people of the city together united under the "Kill 'em all" banner and just mob them.
"Here mage boy, try casting fireball when there's 200 people thowing cobble stones at you.
You! In the white armor, don't know why you're laughing - you're next."
quarthinos wrote...
I was very disappointed that Icy's option wasn't available.
I believe the quote is:
"A pox on both your houses!"
And then you ride off into the sunset.
Yes, this would force more with seeker v. Varric, and the save game might not be importable, but who cares? I'm supposed to be able to make the choices.
I'd go with the philosophy of one E. Cartman -
Screw you guys, I'm going home!PantheraOnca wrote...
Mark B wrote...
Kill Them All, Let The Maker Sort Them Out
They need to make this an option in some patch or dlc. I will replay every character I have at that point to use it.
Have
to fight Orisino-thing and Crazy-dith plus robots at the same time, while they fight each other. Have mages and templars split between being with their leader and being with you. Super fun FFA time.
Riot: you should totally hire me for this idea.
If you could do it at the start of the final battle there'd be no robots as you're in low town!
Modifié par Mark B, 17 mars 2011 - 05:24 .