Elessie wrote...
Is it wrong that my favorite part of human noble origin is to click on Howe at the beginning, tell him "I just want to wish you well" and then watch him squirm a bit?
Ha! That was nice yes. It was almost as if he regretted what he was about to do, for a moment. Or maybe he was just trying to hold back an Evil Villain Cackle at my characters' obliviousness.
I've done the human noble origin and am currently level 12 with the character, and I've been through the noble dwarf and Dalish origins too but deleted the characters to be remade later. The human noble origin is awesome IMO, it really made me feel at home. That was
my castle,
my family, and retainers I'd known for years or even from birth. It all felt very real, and "right". A wonderful home to grow up in, even if the parents were (understandably) overprotective of their youngest at first. And then ... it all comes crashing down on your head. The betrayal, the assault on the castle, and especially the farewell to my characters' doomed-to-die parents were horrible. Some say the origin is full of cliches, but so what? Better a tried-and-true formula done well -- and the origin is done VERY well -- than something that's done different just to be different but doesn't move me at all. The only downside is that the origin feels a bit small and short.
The noble dwarf origin is almost as good, though in a totally different way. I'm no fan of politics, but the setup intrigued me nonetheless. The interactions with the various nobles and lower-caste NPC were quite immersive (I laughed out loud at that one merchant who fainted when I simply talked to him), kicking butt in the Provings was satisfying, and the brief peek at the Deep Roads sparked my interest for more. What really makes that origin great, though, is Gorim. I love Gorim (in the platonic sense) -- his voice, his lines, his humor and especially his utter loyalty. The farewell scene in the jail, and then the banishment scene itself, were quite heartwrenching. Too bad he's not a party member, I'd
gladly pay for a DLC that would allow us to recruit him!
In comparison to these two, the Dalish origin is ... meh. A small dungeon that you have to run through twice, and that's it. For some reason I didn't connect to any of the NPCs nearly as much as in the other origins. The tie-in with the greater plot is good, and I do like the Dalish and want to learn more about them, but the execution is rather bland. Little emotional involvement, for me.
I started with the mage origin but have to agree the Harrowing was quite bland for such a feared rite. Of course, those riddles would have been harder to solve if you had to come up with the answer alone instead of getting to pick it from a list of replies. And they cannot make it so hard it kills off most of the already rare mages, so maybe it is not not as fearsome as the apprentices think, if you're smart and keep your wits together. That said, I don't think I'll find much emotional involvement here either, though after going through the Broken Circle quest I do like Gregoir and Irving so it may be nice to see more of them. (Gregoir has the same VA as Master Zhar from KotOR, maybe that's why I like him.

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Modifié par Korva, 17 novembre 2009 - 10:09 .