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#176
Birdhive

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KalDurenik wrote...
 I did not skip any dialog and i missed out on a few quests...

Errr

The smuggler quest for the templars from the dwarf... And the mercenary quest  from the same area at the same time as that quest... And one of the flower quests. Sure i had somewhat of a edge because my friend had played it before me on nightmare so he told me "dont go there because mob Y will one shot your group until you gain a level or so" so i guess that helped.


KalDurenik, I guess you don't realize that at least one of those quests you skipped was a quest which introduced a new companion to your party (hope that doesn't qualify as a spoiler!), meaning that you then missed out on ALL of the quests associated with that companion, which of course would knock your play time down considerably.  And would explain what you call the newbie mistake of having a character you don't know come up to you.  I mean, who's the newb in this case?

Many of the quests open up others.

I also would suggest you NOT listen to your friend who played it before you.  When you follow someone else's play advice, you're a game tourist, not an invested player.  Make your own decisions.

To the OP:
Thanks for owning up to your past whininess!  This forum really has been filled with hate for the game, venomous, rancorous hate for reasons I cannot comprehend.  I think it's an excellent game, myself, compelling and vital.  I like the combat changes, I like the animation changes, I love (and hate! GRRR, unmentionable traumatic event [take your pick!]) the story, I think it is visually beautiful.  I am slightly annoyed by the Hightown McMansions, but another forum poster somewhere (cannot for the life of me remember where or who) pointed out that since the game is a retelling by Varric, the events of the quests rather than the specifics of their locale are likely most prominent.  Why would he waste time by lavishly describing the exact specifics of every random location--especially when he is being interrogated?

I really love that with the right armor/items, my mage can be a melee fool--I love that knife on the back of the staff.  LOVE IT.  I also love the 2H warrior in DA II, which I think stunk in DA:O--darn you, Sten!  I really enjoy so much about this game, and I was worried that I wouldn't.  I thought I would greive not being around my DA:O companions, but I think I love some of theDA II companions more.

Planescape: Torment was my favorite game of all time, by the way, and I do play a lot of RPGs, but I confess to not being one of those super stats/dps-oriented players.  I tend to spec them according to personality, which can make the game interesting--like: "do I think character X is a lying bastard?  Yes?  Then more points to cunning!", which obviously can screw up/alter battle tactics if that character is, you know, not a rogue.  But you know what?  At least doing that means I can't comfortably be a button masher.  Not that I could, as I play on PC anyway.

Never played an MMO, mainly because I'm pretty introverted and don't want to interact with strangers in real-time.  :bandit:  But I think your observations about them vs DA II seem on point and insightful.

#177
UBER GEEKZILLA

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AMEN TO THE OP, this game is very underaprecited. if not for trolls and europeons who got mad they couldnt play the game until the 11th this game would be getting more respect. its selling well on the other hand, and its useer score on g4 is 4 out of 5. plus the metacritic user scores are going up slightly. it was 2.8 for the xbox version but now its 4.2

#178
Apechild

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UBER GEEKZILLA wrote...
europeons who got mad they couldnt play the game until the 11th this game would be getting more respect.


Whilst I do try and refrain from speaking in such a manner as could be referred to as forum speak or internet talk...

LOLWUT?!

(By the way it's spelt Europeans)

Why would we get angry because we had to wait until the 11th? Makes little sense. It arrived in time for me to play it over the weekend, which was a good thing in my eyes - I had a new game to play for the part of the week where I get to put my feet up and relax.

The game recieves a bit of a bashing because of many problems aired time and again on these forums. I personally think that DA2 is underpar for Bioware, as I found DA:A to be, and am rather annoyed at how the game had changed to what I think is for worse  in many areas. When a company such as Bioware sets themselves up on a pedestal for creating games that have really good storylines & decent gameplay it's no surprise that when a game falls short of what we've come to expect from them that it attracts heavy criticism. It would be no different if VALVe made Half-Life 3 and it's mehcanics were the same as CoD games.

#179
AtreiyaN7

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KalDurenik wrote...

Obvious troll.

Also can someone explain to me how people somehow get 30+ hours of gameplay? Do you sit around and look at walls or something?


Oh really? I could ask how people got 80 hours from one run in DA:O.

First DA:O run: 53 hours and 30 minutes
First DA2 run: 45 hours and 30 minutes

I basically did everything the same way I did in DA:O, which was to listen to all the dialogue, investigate all options, read the codex entries, etc. Well, the newer codex entries - anything I was familiar from DA:O I tended to skip. No two players are going to spend the same exact amount of time on any game.

Modifié par AtreiyaN7, 19 mars 2011 - 07:50 .


#180
EccentricSage

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KalDurenik wrote...

Obvious troll.

Also can someone explain to me how people somehow get 30+ hours of gameplay? Do you sit around and look at walls or something?


Lets not start playing the troll card here, too.  His opinion is just as valid as anybody else's.  I dissagree with him reguarding open worlds being a thing of the past, and his calling Bethesda's sandbox RPGs void of narrative, etc.  But argue the point if you have a problem with it, will you?

Seriously, calling people trolls should be an instant temp ban at this point IMO.  FFS people. 

#181
Ryvack

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KalDurenik wrote...

Obvious troll.

Also can someone explain to me how people somehow get 30+ hours of gameplay? Do you sit around and look at walls or something?


ummm ....I think you're the troll dude.

FYI...justed checked my ingame hours last night before turning the game off... 60+ hours and I'm half way through act 3.  I haven't even started to look at the walls yet.  What is it with you people...stop racing through games like this...there is a lot of dialogue with many characters to explore.

To OP...kudos to you for trying the game and coming back to rectify yourself...DA2 is a masterpiece and deserves a better community...these forums are just full of sour-asses....I come to laugh at them.   Their loss!

#182
wildcard4542000

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Ingrimm22 wrote...

ftg wrote...

Wow you play a lot of rpgs, good for you. You said combat is more complex and refined? That means nothing without support, so please, explain. The one issue you are willing to admit, the reuse of levels, you don't care about anyway, and then rave about BioWare's ability to drive story, and their rock solid battle engine? Cool. Also thanks for telling us that "vast worlds" are a thing of the past. I don't think most of us got that memo.


Combat:
1. Combat now includes much more complex encounters and the means to deal with them
2. Spell and Skill-Synergies actually make sense and are useful now.
3. Skillexecution is now immediate and feels much more visceral (i admit this is more of an aesthetic issue)
4. You can actually dodge now therefore Movement and placement is much more important.
5. Skilltrees now consist of "bread & butter" only, not many filler-skills or boring ones.

Reuse of Levels:
1. Everyone pretended that there are 5 maps and that's it, which is laughable.
2. Artdirection > Mapvariety. If for budgetreasons i as a developer have the choice between fewer but better looking maps or more but less refined maps i'd choose the first option anytime.
3. The Maps are few but are brimming with content, a little thing that no one seems to acknowledge. Oblivion, 2 Worlds, Arcania, Gothic etc. have huge worlds but massive stretches of landscpaes where there is absolutley NOTHING to do.

didn't get the memo about "vast worlds are a thing of the past":
Look at the market, the demands and the budgets and think again.


Did you really play Oblivion? You can't take two steps in that game without running across a new dungeon or some creature trying to eat you.

#183
unorfind

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for me the STORY makes good rpg (it's really shame but it seems players nowadays do not care much about it anymore) and story in DA2 is brilliant ,way much better than in DAO, so yes the game is underrated,

Modifié par unorfind, 24 mars 2011 - 05:46 .


#184
scpulley

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Rawrimsarah wrote...

People don't realize how amazing the story for this game is. Much better than Origins where all you did was kill the big bad Archdemon. But you know what they are sad because of a few re used areas ( they sucked but hey they crunched the game out ). Too many cry babies out there bashing a beautifully written story. I don't think i've felt that emotional playing a game ever. Good Job Bioware oh and Mr. Gaider please please write some more novels on Dragon Age, I would love you a very long time.


That's nice that you enjoyed the game at that level. At least speaking for myself, I didn't hate the game, but I'm not sure I will understand where people are seeing this magical 'depth' they keep seeing. Was it an interesting story? Yes and I feel could have been one of the best games they've put together. But....they forgot to include half the game so it's like you are reading the cliffnotes of a story. You can see where it could be good, but you aren't given any real reason to care. It's just a bunch of words on a page without any direction or reason behind them.

#185
City6

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I finished at 39 hours, but it certainly *felt* a lot less (mainly I suspect because of the recycling, and the feeling you haven't done more than run about a small beige village).

My DA:O playthrough was about 70 hours, but it *felt* much much longer.

It's not really fair the say "a few reused areas". There's essentially one dungeon, one cave, and one warehouse.

On top of that, the whole city feels bland and samey (and only *feels* like two areas: rich town and poor town).

Modifié par City6, 24 mars 2011 - 05:52 .


#186
City6

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Double posting, Whoops.

Modifié par City6, 24 mars 2011 - 05:51 .


#187
unorfind

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scpulley wrote...

Rawrimsarah wrote...

People don't realize how amazing the story for this game is. Much better than Origins where all you did was kill the big bad Archdemon. But you know what they are sad because of a few re used areas ( they sucked but hey they crunched the game out ). Too many cry babies out there bashing a beautifully written story. I don't think i've felt that emotional playing a game ever. Good Job Bioware oh and Mr. Gaider please please write some more novels on Dragon Age, I would love you a very long time.


That's nice that you enjoyed the game at that level. At least speaking for myself, I didn't hate the game, but I'm not sure I will understand where people are seeing this magical 'depth' they keep seeing. Was it an interesting story? Yes and I feel could have been one of the best games they've put together. But....they forgot to include half the game so it's like you are reading the cliffnotes of a story. You can see where it could be good, but you aren't given any real reason to care. It's just a bunch of words on a page without any direction or reason behind them.

how they forgot to include half of game? you mean the time jumps bettwen chapters?

Modifié par unorfind, 24 mars 2011 - 05:52 .


#188
supertouch

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 if you think this game is underrated, you're a moron.

#189
Night Prowler76

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http://www.vgchartz....worldtotals.php

CHeck out the sales totals for DA2 last week and see if you think the game is criminally underated or not lol...

#190
BlameBot

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I don't hate this game. It's perfectly serviceable as a game. It's just not good, nor is the quality up to Biowares usual standards. I've never before been forced to do side-quests, and I found that particularly irritating. Or the recycled maps and dungeons. Or the lack of an accurate mini-map. Or the romance options. Or the combat. Or the exploding bodies. Or about a dozen other small things that sort of piled up and broke my enjoyment. Things I wasn't looking for, then noticed, saying to myself "... Really?"

You like the game, and you can get past all the flaws, great. I'll play it if they are fixed, and improved upon. But for now, it's just too many things piled on top of one another.

#191
TMJfin

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I'm on my 4th playtrough right now and still loving it. All my playtroughts have been about 38 hours and I'm playing on casual, not skipping dialogue (well, some on my 3rd and 4th) not reading most of codex and don't keep still and stare at walls.

The thing that most people (I think) haven't noticed that there is lot's of quest that you have to find. I thought that I did everything on my first playtrough and oh how wrong I was.

I understand that there are people that absolutely hate this game (I hate many games that a very popular) but please respect the opinion of ours who are loving DA2.

#192
unorfind

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79.07% on game rankings IMO it's too low compared to much worse DAO 90.50%
DAo had really generic story which was mediocre at best,cut scenes were poorly directed and combat was boring, so what if da2 action takes place in one location(ps.persona 4 which was great RPG took place in only one city too) or we can't change pt members eq that's insignificant.

Modifié par unorfind, 24 mars 2011 - 06:16 .


#193
Kendaric Varkellen

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unorfind wrote...

79.07% on game rankings IMO it's too low compared to much worse DAO 90.50%
DAo had really generic story which was mediocre at best,cut scenes were poorly directed and combat was boring, so what if da2 action takes place in one location(ps.persona 4 which was great RPG took place in only one city too) or we can't change pt members eq that's insignificant.


Personal preferences... I wouldn't rate DA II even as high as 79%, more like 70%. Sorry, but stripping RPG elements out of a RPG is bad. Granted, if you prefer more action-oriented games/gameplay DA II will probably have some appeal, but for me it doesn't.
The game tries too hard to be multiple things at once and suffers from it. Either make a RPG or an action game, don't try for a hybrid, it will rarely turn out well.

#194
byzantine horse

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Agree with the OP. Bioware is getting some unnecesary and undeserved flak for this game. There are flaws, glaring ones as well in some cases. I can't deny that either. But so does every game, no game is perfect, no game is 10/10 no strings attached. Dragon Age, whether we speak of Origins or 2, is no exception. Both games have their own set of flaws. I will continue to say that Dragon Age 2 is a good game, but not the game most expected nor hoped for.

The big problem is that it isn't marginally better than Origins, it is in fact a bit worse, and sequels are supposed to be better. What Bioware did was to take a risk, a risk which maybe didn't play out the way they had hoped. A risk involving shaking things up that they saw as necesary in order to move the genre forward. I salute them for that, taking risks is something game developers do all too seldom, simply prancing onwards on their merry route that has always worked. Bioware took a risk, it didn't go as one could have hoped, but now they have that experience with them and hopefully they use that right.

Modifié par byzantine horse, 24 mars 2011 - 06:36 .


#195
Glegnus

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Good histoy, good concepts, horrible execution

#196
Heather Cline

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I liked the game. Beat it 4 times, played it about 6 times. Waiting on the patch for the game and more DLC for more fun with it.

#197
TJSolo

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unorfind wrote...

79.07% on game rankings IMO it's too low compared to much worse DAO 90.50%
DAo had really generic story which was mediocre at best,cut scenes were poorly directed and combat was boring, so what if da2 action takes place in one location(ps.persona 4 which was great RPG took place in only one city too) or we can't change pt members eq that's insignificant.


Being generic is not an issue if the story was done well and is distinguishable from it's peers.
The world's best tasting vanilla ice cream is still the best tasting despite being plain.
Poorly directed cut scenes? Aren't you a unique snowflake. DA2 has more pans and a cinematic feel but those things make movies but are just nice forgettable bits for games.

The execution of DA2 as a game just is not that good.

Modifié par TJSolo, 24 mars 2011 - 06:37 .


#198
unorfind

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Kendaric Varkellen wrote...

unorfind wrote...

79.07% on game rankings IMO it's too low compared to much worse DAO 90.50%
DAo had really generic story which was mediocre at best,cut scenes were poorly directed and combat was boring, so what if da2 action takes place in one location(ps.persona 4 which was great RPG took place in only one city too) or we can't change pt members eq that's insignificant.


Personal preferences... I wouldn't rate DA II even as high as 79%, more like 70%. Sorry, but stripping RPG elements out of a RPG is bad. Granted, if you prefer more action-oriented games/gameplay DA II will probably have some appeal, but for me it doesn't.
The game tries too hard to be multiple things at once and suffers from it. Either make a RPG or an action game, don't try for a hybrid, it will rarely turn out well.

well DA2 looks like action rpg but it isn't ,and big open world=/=rpg and well the companion armor thing is so much importat for you?

#199
unorfind

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TJSolo wrote...

unorfind wrote...

79.07% on game rankings IMO it's too low compared to much worse DAO 90.50%
DAo
had really generic story which was mediocre at best,cut scenes were
poorly directed and combat was boring, so what if da2 action takes place
in one location(ps.persona 4 which was great RPG took place in only
one city too) or we can't change pt members eq that's insignificant.


Being generic is not an issue if the story was done well and is distinguishable from it's peers.
The world's best tasting vanilla ice cream is still the best tasting despite being plain.
Poorly
directed cut scenes? Aren't you a unique snowflake. DA2 has more pans
and a cinematic feel but those things make movies but are just nice
forgettable bits for games.

The execution of DA2 as a game just is not that good.

well for me good rpg should be like good book or film so cutscenes are vital part of game
but it seems peoples nowadays look for more oblivion like experience and that's total opposite
well can't blame them for having different taste but it's good to have diffrent kinds of rpg's on market

Modifié par unorfind, 24 mars 2011 - 07:24 .


#200
unorfind

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sorry double post

Modifié par unorfind, 24 mars 2011 - 07:28 .