Pedrak wrote...
jds1bio wrote...
Pedrak wrote...
"Well, consider a different game for a moment, like chess. Do chess players complain about chess because it's the same board over and over? Or that the opening moves are always the same ones? Or that the chess pieces are always coming from the same place? Or that the game doesn't allow them to plan ahead as easily as they did with the last game (checkers)? No. Chess players allow their maturity to guide them to discover the grand depth of the game locked inside an an 8x8 square."
Except that the pleasure of chess comes from its tactical core, which allows for both creativity and rigorous logic to be used - and any chess player who sees his adversary's pawns pop up of nowhere on the board is going to be rather annoyed.
I'm no chess grandmaster, and I've won a game or two of chess in my time, but I've also seen chess pieces come out of nowhere and check or checkmate me. And I was annoyed, especially because they were right in front of me the entire time.
Sorry, but that doesn't really work.If you don't see the pieces in a chess game, you've made a tactical mistake. If you don't see them in a video game because a (IMHO awful) design choice of the combat is making them spawn out of thin air, it's another matter altogether.
That I get. I'm just saying that a chess player could end up just as annoyed at chess as someone is at DA2 for the same perceived reason, but with different root causes.





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