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request: DA2 body models into DAO


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221 réponses à ce sujet

#101
Mrkablamm0fish

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Thanks a bunch :D Sten looks awesome, and a lot more expressive then most Qunari :P

#102
bleetman

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tmp7704 wrote...

Yes, the qunari module is a stand-alone so it can be used without affecting appearance of the other races.
( http://social.biowar...m/project/4592/ Image IPB)


Hey! Stop hogging all the Incredible already!
You do amazing work, you really do :wizard:

#103
Dreadstruck

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Great! Just wondering if I have to take off custom Sten face morph from the override folder to avoid some incompatibilities?
And now.... the warden rest of the armors! Back to work! :devil:

Modifié par Avalla'ch, 19 avril 2011 - 09:37 .


#104
ShaggyWolf

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Tmp, the Qunari mod is officially my favorite DA:O mod evar. Thanks a lot for the hard work and effort, I look forward to what you're doing next :)

#105
tmp7704

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Avalla'ch wrote...

Great! Just wondering if I have to take off custom Sten face morph from the override folder to avoid some incompatibilities?
And now.... the warden rest of the armors! Back to work! :devil:

Yes, if the .mor is in the override folder then it's likely to be given higher priority. This means possibility for either some glitches when it comes to placement of the eyes, or in worse case if the .mor uses the standard face textures then it results in pretty broken appearance as these are no longer compatible with the updated qunari head model.

And lol Image IPB

#106
TypoWolf

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TMP I set up a shrine and bow to the keyboard upon which you program. ;) Thank you for working so hard and sharing all this with us. Don't ever let your real name or address go public or you may seen a pilgrimage of fans coming toward your door chanting with torches or something. LOL Seriously, though. Thanks!

#107
Crimea River

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Epic win! Install'd'd. =DDD TMP, how would I be able to set my character as a Qunari now, to change my warden into one?

EDIT: Never mind, I figured it out =D

Image IPB

Yay!

Modifié par Crimea River, 20 avril 2011 - 12:52 .


#108
MKDAWUSS

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tmp7704 wrote...

Yes, the qunari module is a stand-alone so it can be used without affecting appearance of the other races.
( http://social.biowar...m/project/4592/ Image IPB)


Neat. I'll definitely have to consider this when replaying DAO.

If only Sten could have remained untouched and have everyone else (Kadan-Fe, Marjie, Armaas) still change...

#109
Emperor Iaius I

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Wow, amazing. It's going to be a shock going from Sten's familiar face to the DA2 look, but I think it may be worth it for consistency's sake.

I can't wait to see the elves--or at least, the armor, since the faces wouldn't work.

#110
Genobe

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tmp7704 wrote...

Yes, the qunari module is a stand-alone so it can be used without affecting appearance of the other races.
( http://social.biowar...m/project/4592/ Image IPB)


Oh wow, awesome.  Will this have an effect on the "hornless" Qunari in Awakening (he broke his off, if I remember right)?

#111
graavigala85

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tmp7704 wrote...

Yes, the qunari module is a stand-alone so it can be used without affecting appearance of the other races.
( http://social.biowar...m/project/4592/ Image IPB)


Holy hell this is awesome! Works smoothly for me and Im having a blast now that Sten looks something else than crumpy old man :D

#112
tmp7704

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Genobe wrote...

Oh wow, awesome.  Will this have an effect on the "hornless" Qunari in Awakening (he broke his off, if I remember right)?

I wasn't sure if that guy should actually be "hornless" because there's nothing in his dialogue that'd refer to it, and the dev explanation felt bit like just handwaving over the lack of proper model. In the end settled on giving him the same treatment the saarebas get -- apparently in the eyes of the qunari it counts as "removing" the horns, plus, this way it looks more like something he'd do at later age. Somehow doubt it'd be possible for him to remove these things as smoothly as if they never were there in the first place.

#113
Venefica

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beautiful work! makes me wish I could romance sten now >=)

#114
Ehlesgens!

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Thank you for this awesome mod :D !!!
Are you making any other "DA2 to DAO" mod ? (I've seen the pics but I still want to ask ^^)

#115
tmp7704

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The Warden armour comes next, but since it requires adding few variations which aren't present (female version of the massive option and male version of the light one, plus elf and dwarf versions of both) it'll take a bit more yet.

#116
Crimea River

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Awesome. That will be fun to use. A Qunari version would be great, too -- one to go with your mod. (LOL, there are those of who use it for our Wardens. :D) Speaking of which, how do I access the other variations -- the sawed off horns one, specifically -- for my character?

#117
t0mm06

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tmp, no words can accurately represent how much you rock, I just started a new game and am going to do everything (except the redcliff, sacred ashs and deep roads quest) so that i have a perfect place to start wearing the armour, also i love how you have done sten, i think he looks amazing, better then the rest of the qunari, he really looks like a vicious fighter now!, also are you planning on making a mod to give him armour (armour of the sten or the arrishok armour?)

#118
tmp7704

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These are hairstyle variations. The sawed off option is "qm_har_magb_0" if i remember right.

Note, Sten's hair is made specifically to match his head shape which is separate from the default, so it won't work very well when used in such manner.

#119
Dreadstruck

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So eh, you are actually planning to do every single DA2 armor too?

If yes then I can't really imagine having the same amount of patience like you(assuming you also want to make the dwarf and female versions for them)... kudos to ya!:happy:

And a humble request: Since you are at it, maybe you could also port the Warden sword too?
It's the w_lsw_024a file if I am not mistaken.:o

Modifié par Avalla'ch, 22 avril 2011 - 06:47 .


#120
tmp7704

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lol, no. There's couple of light armours which would fit DAO i think so going to have look at them next, but that's probably it. I can see about that Warden sword probably, too, since these aren't complicated to port.

about the qunari armour: armour of the Sten is someone else's work and Arishok's armour is well, Arishok's so that'd be a no. I think the "armour" qunari wear in DA2 is actually supposed to be just something they scrapped together after all their equipment had sunk with their ship (there was a comment by Mr.Laidlaw that suggested as much) so there'd be little sense in having other qunari run around in the same stuff. Dunno.

Modifié par tmp7704, 22 avril 2011 - 07:11 .


#121
JesterPsychotica

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Wonderful work tmp7704! You deserve much praise! Someone may have already asked, but is there any possibility with the elves? I know there are many DAO purists out there who prefer the look of the Elves in Origins, but every time I go back to it and see the downsized humans with the gigantic scary hands it makes me shudder a bit. Haha.

Edit: I went back and read about the animation problems for the Elves. I know nothing about modding, but could you switch these to Fenris and Merrill's animations (male/female respectively) since they are more fluid? (Fenris is hunched over, but it might be better than duck waddle.)

Modifié par JesterPsychotica, 22 avril 2011 - 07:28 .


#122
tmp7704

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I'm afraid i'm one of these purists who prefer the DAO look of the elves :P to be exact, i prefer the look they have with the proportion fix mods installed -- so they have slightly different bodies from humans instead of the game beating me over the head with the concept just in case i failed to notice. And no gigantic scary hands, hopefully.

#123
Dreadstruck

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tmp7704 wrote...

lol, no. There's couple of light armours which would fit DAO i think so going to have look at them next, but that's probably it. I can see about that Warden sword probably, too, since these aren't complicated to port.
.


Ah of course, I knew that would be probably too inhumane, hehe.:P
Nice to hear about the light stuff, I am keeping my fingers crossed for Athenril's armour(arm_lgte, glv_lgte and boo_lgte).:devil:

#124
JesterPsychotica

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tmp7704 wrote...

I'm afraid i'm one of these purists who prefer the DAO look of the elves :P to be exact, i prefer the look they have with the proportion fix mods installed -- so they have slightly different bodies from humans instead of the game beating me over the head with the concept just in case i failed to notice. And no gigantic scary hands, hopefully.


I am intrigued. Despite crawling around the Nexus I've never come across proportion mods. Could you kindly direct me to them? Image IPB

#125
Dreadstruck

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JesterPsychotica wrote...

tmp7704 wrote...

I'm afraid i'm one of these purists who prefer the DAO look of the elves :P to be exact, i prefer the look they have with the proportion fix mods installed -- so they have slightly different bodies from humans instead of the game beating me over the head with the concept just in case i failed to notice. And no gigantic scary hands, hopefully.


I am intrigued. Despite crawling around the Nexus I've never come across proportion mods. Could you kindly direct me to them? Image IPB


tmp's Project page

Scroll down a bit and you'll find the proportion mods for female elves, dwarves and humans.
Heck, just to be sure, download all of it, since I pretty much consider tmp's mods to be essential and not breaking the vanilla game.:o

Modifié par Avalla'ch, 22 avril 2011 - 07:36 .