Aye, that's one of them. Thought it'd work nicely as mesh for Felon's Coat, given its description.Avalla'ch wrote...
I am keeping my fingers crossed for Athenril's armour(arm_lgte, glv_lgte and boo_lgte).
request: DA2 body models into DAO
#126
Posté 22 avril 2011 - 07:43
#127
Posté 22 avril 2011 - 07:59
tmp7704 wrote...
Aye, that's one of them. Thought it'd work nicely as mesh for Felon's Coat, given its description.Avalla'ch wrote...
I am keeping my fingers crossed for Athenril's armour(arm_lgte, glv_lgte and boo_lgte).
Perfect!
One last request before I'll stop pestering ya:P, assuming it will be a full set(with gloves and boots, since the Coat is chest piece only if I am not mistaken), would it be possible to have an optional file that would change those bare feet into boots(vanilal leather boots perhaps)?
Modifié par Avalla'ch, 22 avril 2011 - 07:59 .
#128
Posté 22 avril 2011 - 08:42
tmp7704 wrote...
about the qunari armour: armour of the Sten is someone else's work and Arishok's armour is well, Arishok's so that'd be a no. I think the "armour" qunari wear in DA2 is actually supposed to be just something they scrapped together after all their equipment had sunk with their ship (there was a comment by Mr.Laidlaw that suggested as much) so there'd be little sense in having other qunari run around in the same stuff. Dunno.
I didnt mean the armour of the sten mod i meant the grey shoulderpads with the helm, that the sten wear in da2
#129
Posté 22 avril 2011 - 08:52
Since it'll be 3 separate models for chest, gloves and boots you should ideally be able to just equip different looking boots instead.Avalla'ch wrote...
since the Coat is chest piece only if I am not mistaken), would it be possible to have an optional file that would change those bare feet into boots(vanilal leather boots perhaps)?
#130
Posté 22 avril 2011 - 09:02
*Hums inconspicuously*
#131
Posté 22 avril 2011 - 09:45
#132
Posté 22 avril 2011 - 11:00

I'll use that for a mage if I do one.
BTW, at some point, would you be able to bring the DA2 hairstyles -- especially the male ones -- to DAO? I saw some female hairstyles in your Tucked Hair (actually used Bethany's, for my Morgana).
#133
Posté 22 avril 2011 - 11:15
Crimea River wrote...
Yay, it works! XD
This may be a little bit OT, but how did you get Alistair to show up in that cutscene too?
No matter what I do, it's always the Warden only, in my game.
Modifié par Avalla'ch, 22 avril 2011 - 11:15 .
#134
Posté 23 avril 2011 - 12:12
Avalla'ch wrote...
This may be a little bit OT, but how did you get Alistair to show up in that cutscene too?
No matter what I do, it's always the Warden only, in my game.
You're not playing a human noble, are you?
#135
Posté 23 avril 2011 - 02:19
#136
Posté 23 avril 2011 - 03:18
#137
Posté 23 avril 2011 - 03:25
#138
Posté 23 avril 2011 - 03:31
tmp7704 wrote...
The light Dalish armour which appears in Merrill's concept art is one of these few i want to (try to) convert. Keep on mind though, if that happens it'll be reshaped to match the body dimensions of DAO elves.
Right... does re-shaping models to fit different body types something that requires skill? Or is it more of a procedural type of thing?
All the heavy and medium armors could do with elf models so that Merrill or Fenris could equip them. I'm wondering how daunting a task it would be to edit the human models to fit elves.
#139
Posté 23 avril 2011 - 03:41
Looking at the variation charts there's quite a few of heavy and medium armour meshes, so if you multiplied that by both genders... yeah, that''d be considerable amount of work if you wanted to do them all.
Modifié par tmp7704, 23 avril 2011 - 03:42 .
#140
Guest_Puddi III_*
Posté 23 avril 2011 - 03:51
Guest_Puddi III_*
#141
Posté 23 avril 2011 - 05:06
#142
Posté 23 avril 2011 - 03:46
This is what I've been wanting for a long time. :3 I wish I was able to do it myself, but I don't have the computer equipment. D:Tyrium wrote...
Any chance of some male DA2 hair conversions into DAO?
TMP's mod is so fun. :3
#143
Posté 23 avril 2011 - 09:19
tmp7704 wrote...
I'm afraid i'm one of these purists who prefer the DAO look of the elvesto be exact, i prefer the look they have with the proportion fix mods installed -- so they have slightly different bodies from humans instead of the game beating me over the head with the concept just in case i failed to notice. And no gigantic scary hands, hopefully.
Heh. Well, I'm happy enough with the proportion mod. If the ported elf light armors fit the proportion mod, that's good enough for me.
#144
Posté 23 avril 2011 - 11:31
Will you also do something with flemeth's armored robe from DA2 for the character in DAO ? (only a question
Modifié par paprika67, 23 avril 2011 - 11:36 .
#145
Posté 24 avril 2011 - 01:09
http://www.dragonage...ile.php?id=2636
#146
Posté 24 avril 2011 - 12:09
tmp7704 wrote...
There's already mod which imports that one :> along with Isabela's outfit. It's here:
http://www.dragonage...ile.php?id=2636
Ok ^^ thank you, but is it possible to wear it ?? :happy:
#147
Posté 24 avril 2011 - 12:31
#148
Posté 24 avril 2011 - 12:46
tmp7704 wrote...
I have no idea; but it's wearable items equipped by NPCs so the PC should be able to equip them as well, provided you can get copy of that item in your inventory.
Ok ^^ thank you very very much for your mods, and I wich you good luck with it
#149
Posté 28 avril 2011 - 12:46
#150
Posté 28 avril 2011 - 01:37





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