Bigdawg13 wrote...
I have two questions, but first a huge thank you to Arelex. I appreciate the work you did in sharing your guide with the community.
1). It seems like Merril's tactics to deactivate and later reactivate 'Blood of the First' do not work after level 13 when you acquire 'Wrath of the Elvhen'. Once Merrill's life drops below 50%, she deactivates 'Blood of the First', but due to 'Wrath of the Elvhen'' it cannot be reactivated once healed. I have to manually deactivate 'Wrath of the Elvhen' each time before I can reactivate 'Blood of the First'. Anyone else experiencing this?
2). Is SnS still vastly superior to 2H now that the sunder bug appears fixed as of 1.04?
try this.
altered buildSelf: Health <50% - Deactivate - Blood of the First
Self: Health <50% - Use Potion
Enemy: Target rank is Elite or higher - Hex of Torment
Enemy: has buff: uccfnt
Enemy: elite or higher: Dispel
Enemy: Target rank is Elite or higher - Winter's Grasp
Enemy: Clustered with at least three enemies - Wounds of the Past
Enemy: STAGGERED (or Clustered 3+) - Chain Lightning
Enemy: DISORIENTED - Stonefist
Enemy: DISORIENTED - Spirit Bolt
Self: surrounded by at least three enemies - Ensnare
Self: surrounded by at least 3 enemies: Activate: Wrath of the Elvhen
Enemy: Target between medium and long range - Firestorm
Enemy: Target between short and medium range - Tempest
self: mana <25%: uccfnt
Self: Health >=75% - Activate: Blood of the First
Self: Mana or stamina <10% - Use: Lyrium Potion
Self: at least 1 enemy alive: skip tactics
Self: any: Deactivate Blood of the First
Self: any: deactivate: Wrath of the Elvhen
*manual activation of Rock Armor & Elemental Weapons
to answer your second question, it comes down to the make up and type of your party. More deliberate builds around the stagger method will prefer the control and sense of SnS.
Where 2h would introduce brittle into the equation, offering more damage by far. But with that, carries more splash damage and a bit of a modded party build. Introduction of upgraded Winters Blast and Petrify for sure. Blast carries a small area of effect, where Grasp does not.
Modifié par SuicidialBaby, 09 octobre 2012 - 08:59 .