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Berserker Vanguard - Mach-5 Massacre (Nightmare Guide) Guide updated for Patch 1.02/1.03 + Isabela build + Isabela Edition 2.0 video added (June 17th)


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#176
Liliandra Nadiar

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Beat the Arishok finally. Four reloads before I gave up on dueling him and two taking on every Qunari in the palace. Decidedly unsatisfying since I beat him with 2 mages, a DW and a 2H Hawke in duels before. :/

#177
Agenda42

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I've been playing around with this build and it rocks. Hard. Easily the best warrior I've had.

I've been looking at an alternative approach that seems very strong: make Fenris your centerpiece vanguard and Hawke a support mage. Fenris gets all Blood Frenzy, Fervor, and Death Blow, the centerpiece passives of the build, and he gets them in only 6 points in his tree. Compare that to Hawke, who needs 12 points to get those three passives. Fenris also gets a huge stack of passive benefits that Hawke doesn't: 20% crit chance, 20% defense, 35% magic resist, 10% damage resist. On the other hand, Hawke gets some nice effects in those 6 other points, with Berserk, Sacrificial Frenzy, and especially Barrage.

Here's the kicker, though: mage Hawke is the best support mage by a country mile. His group heal hits almost twice as hard as Anders's, and down the road Hawke can run as a blood mage to cover all the necessary sustains while maintaining full casting ability.

The big advantage to this build is that Fenris gets his full passive toolkit online in just 15 points, which is a lot faster than Hawke. I think late game berserker/reaver/vanguard Hawke is still better then Fenris, but I wanted to mention this and see if others are trying something similar.

#178
Gage123

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T0rin3 - SnS Berserker Vanguard - Show Me Your Metal Face

How the heck does that guy do so much damage in that video? He does more damage than your 2hander

#179
lastpatriot

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Agenda42 wrote...

I've been playing around with this build and it rocks. Hard. Easily the best warrior I've had.

I've been looking at an alternative approach that seems very strong: make Fenris your centerpiece vanguard and Hawke a support mage. Fenris gets all Blood Frenzy, Fervor, and Death Blow, the centerpiece passives of the build, and he gets them in only 6 points in his tree. Compare that to Hawke, who needs 12 points to get those three passives. Fenris also gets a huge stack of passive benefits that Hawke doesn't: 20% crit chance, 20% defense, 35% magic resist, 10% damage resist. On the other hand, Hawke gets some nice effects in those 6 other points, with Berserk, Sacrificial Frenzy, and especially Barrage.

Here's the kicker, though: mage Hawke is the best support mage by a country mile. His group heal hits almost twice as hard as Anders's, and down the road Hawke can run as a blood mage to cover all the necessary sustains while maintaining full casting ability.

The big advantage to this build is that Fenris gets his full passive toolkit online in just 15 points, which is a lot faster than Hawke. I think late game berserker/reaver/vanguard Hawke is still better then Fenris, but I wanted to mention this and see if others are trying something similar.


For my second run through the game, I was considering this idea for a FemHawke but didn't really know how to set it up.  I played most of DA:O as an Arcane Warrior but your idea here sounds much more fun.

#180
Agenda42

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lastpatriot wrote...

For my second run through the game, I was considering this idea for a FemHawke but didn't really know how to set it up.  I played most of DA:O as an Arcane Warrior but your idea here sounds much more fun.


For the Hawke part of the build, beeline to Haste in creation and Unity in spirit healer.  I opted to place points in Primal with my extras, as Chain Reaction is just plain awesome as a supporting skill for vanguard Fenris.  When you get access to blood magic, pile on all the sustains you can.

For Fenris, proceed as in the OP Hawke build, taking Fenris's tree passives as they become available.

#181
SirValeq

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I would advise against giving Fenris any of his magic resistance talents. The stat reduces the duration of friendly magic effects (Haste and probably Barrier as well). Enemy mages either one-shot you or are harmless punching bags anyway, so it's not really the most important stat.

The downside is that you'll have less options when it comes to gear and less attribute points on Fenris.

Although... the chance to have a semi-Berserker Warrior and being able to bench Anders at last is quite tempting. :)

#182
AreleX

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Gage123 wrote...

T0rin3 - SnS Berserker Vanguard - Show Me Your Metal Face

How the heck does that guy do so much damage in that video? He does more damage than your 2hander


I was level 18 when I made Forces, coming pretty much fresh off the Mach-5 class idea. I lacked much of the build, weapon, stat, general game, etc. information I now have. Going back and watching it is actually kind of painful at this point, but you've gotta make your start somewhere, I suppose.

For my final video, I'm going to do something special to make up for it.

:wizard:

Modifié par AreleX, 25 mars 2011 - 08:47 .


#183
Moonstryder

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Anders
1. Mind Blast
2. Barrier
3. Summon Ser Pounce-A-Lot
4.  Heal

Is ser pounce-a-lot in the game or am I missing something -.O

Modifié par Moonstryder, 25 mars 2011 - 08:46 .


#184
AreleX

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[quote]Moonstryder wrote...

Anders
1. Mind Blast
2. Barrier
3. Summon Ser Pounce-A-Lot
4.  Heal

Is ser pounce-a-lot in the game or am I missing something -.O[/quote]

From the official game guide:

[quote]

Ser-Pounce-A-Lot is obtained by choosing to take Anders out for a date to the Dwarf-Hole bar in Lowtown as a male Hawke, and choosing the 'Is that a staff in your pocket, or are you just happy to see me?' dialogue option. Additional friendship points can be gained by complimenting his healing and coat.

Modifié par AreleX, 25 mars 2011 - 08:52 .


#185
Moonstryder

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What does the summon do? I'm tempted now to restart my game b4 I go further.

#186
UsualSuspekt907

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Quick question since im at work and dont have time to read all the replies.

Are CCC's not important for a 2 handed warrior? I know Merril will take advantage of my staggers same as Varric. However it seems brittle is fairly important for a 2 handed warrior hawke to do his CCC's. With this group comp only merril has brittle and its only a single target at that. So is brittle not important for a 2 handed warrior?

Basically Varric and Merril will take advantage of my staggers and thats all the CCC this build uses?

I was thinking about giving Anders Winters Blast and Deep Freeze for more CCC opportunities but i dont see brittle mentioned in the guide. (as i stated above I am at work so I didnt have time to read thoroughly)

Thanks for your help and great guide,
UsualSuspekt907 Image IPBOUT

#187
Moonstryder

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I was trying to roll Winter Blast/Deep Freeze on Anders but it has an AoE effect if your too close to the target, it will turn Hawke into a frozen Pinata. And it doesn't always cause Brittle unless you get the Mastery. I'm going for Petrify after I respec, more reliable.

#188
UsualSuspekt907

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I hear that but it seems most 2 hander skills are aoe which makes me think a single target brittle wouldnt be very effective. So is it just not important for my 2 hander hawke to get CCC's based off brittle? Basically the only CCC's my group will be using will be the ones derived from stagger?

Thanks,
UsualSuspekt907 Image IPBOUT

#189
AreleX

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Moonstryder wrote...

What does the summon do? I'm tempted now to restart my game b4 I go further.


I was going to keep leading you along for a bit, but I'd feel terrible if you restarted your game for this. There is no Ser-Pounce-A-Lot summon, Dwarf-Hole bar, or Man Hawke exclusive romance scene. I put that in the guide because I made a mistake listing his talents, and was too lazy to re-order everything to fix it.

And now I feel bad. Kind of.

:(

UsualSuspekt907 wrote...

I hear that but it seems most 2
hander skills are aoe which makes me think a single target brittle
wouldnt be very effective. So is it just not important for my 2 hander
hawke to get CCC's based off brittle? Basically the only CCC's my group
will be using will be the ones derived from stagger?

Thanks,
UsualSuspekt907 ../../../images/forum/emoticons/bandit.pngOUT


I've never used Brittle to say, but I've read that it's inconsistent, so I'm not sure. I can say that I get along fine without it, though. The only CCCs I use are off of a Stagger.

Modifié par AreleX, 25 mars 2011 - 10:07 .


#190
ShadowPlay 14

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Random question, but in Act I you say it's best to use Hayder's Razor until you get a better weapon, but what about Might of the Sten? Or am I being a complete blockhead and missing something obvious?

#191
Ace Attorney

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Razor gives you extra Stamina, very important to Berserk.

#192
ShadowPlay 14

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T3hAnubis wrote...

Razor gives you extra Stamina, very important to Berserk.


Thanks for the quick reply, and I was being a blockhead :P

#193
Fa1nT

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Question :

Anders
1. Mind Blast
2. Barrier
3. Summon Ser Pounce-A-Lot

What do you mean by that? >_>

Also, on Merrill's skill list, you don't have Blood of the First at all :o

#194
Voylodion01

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I thought Ser Pounce-a-Lot was obtained by re-rolling Ander's spells in the Black Emporium by using a tin of Whiskers.

Modifié par Voylodion01, 25 mars 2011 - 11:55 .


#195
Shep309

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I think it's safe to say electricity for enchanted weapons makes all the difference. I was running around with fire/cold/sometimes even nature. Decided screw it, I like the visuals of the electric weapon so found an ok staff for merrill. Oh my, the .1 or .2 second stun/hesitation it does when enemies get hit is absolutely sweet. I've definitely noticed a difference in combat compared to the other types of enchanted weapons.

#196
Roxlimn

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UsualSuspekt907:

Have to take several factors into consideration:

1. Recommended party build is for one-character, no-pause play.
2. Winter's Grasp and Cone of Cold have area effects.
3. There is Friendly Fire on Nightmare
4. The AI doesn't know how to avoid hitting your controlled character.

#197
HippeusOmega

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AreleX: I tried a sample of this on my one warrior that was messed up cause of Isabella. But from what i saw of the dps and the attack speed of Berserker/Reaver it puts my Mage to shame. I'll probably be restarting my warrior. I was trying to do a Mage and i just can't do it. One not good guides at the moment on Mage and Mage has a hard time standing on its own like your warrior idea or my previous warrior could.

What are the stats of the Blade of a Thousand Battles? Also what are some good shields?

Edit: I'll admit a lot of my comment on my mage playthroughs has to do with the lack of Arcane Warrior and lack of power from blood mage.

Modifié par Panznerr, 26 mars 2011 - 08:15 .


#198
Saphiro

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I fell in love with the Vanguard/Reaver/Berserk00r.
Thanks alot for the awesome guide.

Excellent work mate.

#199
AreleX

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Due to me screwing myself out of a few things in Act 3 by being lazy/forgetful, I will be replaying Act 2. If you have any requests for area/mission videos, please make them now, or I probably won't record anything until I'm in 3 again.

Panznerr wrote...

AreleX: I tried a sample of this on my
one warrior that was messed up cause of Isabella. But from what i saw of
the dps and the attack speed of Berserker/Reaver it puts my Mage to
shame. I'll probably be restarting my warrior. I was trying to do a Mage
and i just can't do it. One not good guides at the moment on Mage and
Mage has a hard time standing on its own like your warrior idea or my
previous warrior could.

What are the stats of the Blade of a Thousand Battles? Also what are some good shields?

Edit:
I'll admit a lot of my comment on my mage playthroughs has to do with
the lack of Arcane Warrior and lack of power from blood mage.


I'll try to add some SnS gear to the equipment section sometime tomorrow.

Voylodion01 wrote...

I thought Ser Pounce-a-Lot was obtained by re-rolling Ander's spells in the Black Emporium by using a tin of Whiskers.


This is the alternative method, if you didn't play 'Angry Templar and Scared Mage' with him at his clinic.

:wizard:

Modifié par AreleX, 26 mars 2011 - 10:42 .


#200
AreleX

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A few things of note:

- Did some general housekeeping in the guide.

- Updated the entry on Might.

- Added an enemy elemental resistance chart (courtesy of IN1) to the bottom of the guide to help you get the most out of Merrill's Elemental Weapons.

- Added a video that shows you how to solve the Fade Puzzles in the Night Terrors quest for the free attribute points.

Enjoy!

:wizard:

Modifié par AreleX, 26 mars 2011 - 02:18 .