What was lost between DAO and DA2?
#1
Posté 17 mars 2011 - 09:06
The second being the quality of some of the quest writing. The generic "Thank you for returning [item]" lines really started to get on my nerves halfway through the game.
Do any of you feel the same way and what would you point to?
#2
Posté 17 mars 2011 - 09:15
About 150 lbs and a really bad hair piece.



/thread
#3
Posté 17 mars 2011 - 09:18
#4
Posté 17 mars 2011 - 09:27
WoooDoggie wrote...
What was lost between DAO and DA2?
About 150 lbs and a really bad hair piece.
...Marry me, plz.
#5
Posté 17 mars 2011 - 09:43
Thats-Your-Funeral wrote...
WoooDoggie wrote...
What was lost between DAO and DA2?
About 150 lbs and a really bad hair piece.
...Marry me, plz.
Good start, but you have to pick the heart option a few more times to get in my pants.
Gifts work well, too.
#6
Posté 17 mars 2011 - 09:44
#7
Posté 17 mars 2011 - 09:52
The only thing that I didn't really like was the was some of them all looked, qunari - fine, elfs - ok but Darkspawn looked weird there was nothing wrong with the original darkspawn. And some of the old Origins characters looked odd. Why did Teagen have red hair?
#8
Posté 17 mars 2011 - 10:00
Modifié par monimakitten, 17 mars 2011 - 10:00 .
#9
Posté 17 mars 2011 - 10:02
#10
Posté 17 mars 2011 - 10:10
Oh, what, were we supposed to be assuming Origins was better ...?
#11
Posté 17 mars 2011 - 10:15
Second- Swords Edge and monimakitten i felt that the darkspawn in DA:O looked alot better than in DA2 and the overused same layouts of houses, caves, and everything... i mean what the hell!!! but its whatever im just hoping that they take their time and pull out all the stops for DA3!
#12
Posté 17 mars 2011 - 10:24
I would rather have a mute hero and a game more like origins than another DA2.
#13
Posté 18 mars 2011 - 12:55
monimakitten wrote...
What I dont understand is, if they had so little time,why focus on changing the qunari, elfs, darkspawn etc? Instead of spending time on deeper content, and less repetition of environments.
This hadn't even crossed my mind.
And now I am filled with extra rage.
#14
Posté 18 mars 2011 - 01:03
<3RosaAquafire wrote...
A mute hero, a lot of shuffling, and horrifically unbalanced classes.
Oh, what, were we supposed to be assuming Origins was better ...?
I don't think anything too valuable was lost, but many thing were gained. It could've been longer, but I am fine with the current length, for now.
#15
Posté 18 mars 2011 - 01:05
Well, that's a good start.
#16
Posté 18 mars 2011 - 01:20
#17
Posté 18 mars 2011 - 01:27
Sure, "Save us from the evil horde by slaying the dragon" was a tad cliche. And sure, the Archdemon sucked as an actual villian due to operating on demented bloodlust and, as a dragon, not actually talking or being involved in any meaningful way.
DA2 is pretty much "Unfocused milling about until you find a major plot item that's treated like a minor curiosity", "RAH, QUNARI" and "Hey that plot item turned up again out of the blue and everyone went crazy".
#18
Posté 18 mars 2011 - 01:34
ExistsAlready wrote...
A plot.
Sure, "Save us from the evil horde by slaying the dragon" was a tad cliche. And sure, the Archdemon sucked as an actual villian due to operating on demented bloodlust and, as a dragon, not actually talking or being involved in any meaningful way.
Sounds like someone never read the codexes.
#19
Posté 18 mars 2011 - 01:36
DAO had those to and i dont consider those real side quests,2BadSoSad wrote...
The second being the quality of some of the quest writing. The generic "Thank you for returning [item]" lines really started to get on my nerves halfway through the game.
#20
Posté 18 mars 2011 - 01:39
Grr Grrr Growf!!!
#21
Posté 18 mars 2011 - 01:39
-Polite
#22
Posté 18 mars 2011 - 01:43
Zaros wrote...
Sounds like someone never read the codexes.
Oh please. The Archdemon did nothing. It's whole -thing- is that it's the only thing large and smart enough to properly direct the latent bloodlust of the Darkspawn Taint into a Blight. Darkspawn spend hundreds of years digging for Old Gods, corrupt them, the Old Gods go insane and push the Darkspawn into attacking the surface world.
It had no personality and didn't do anything more than bad dreams and roaring until it got to Denerim.
Modifié par ExistsAlready, 18 mars 2011 - 01:44 .
#23
Posté 18 mars 2011 - 01:43
Maybe down the line we can get fixes to our bugs, and some free DLC to make up for that...I hope so, but doubt it.
Modifié par lunar_rose, 18 mars 2011 - 01:45 .
#24
Posté 18 mars 2011 - 01:52
#25
Posté 18 mars 2011 - 01:57
If they would have made it the same as Origins, then you might as well be playing Origins. I think it did well letting you import your origins game into DA2 and blending in those elements. This means that depending on how far you got in Origins, everyone should have a different game experience. Sometimes I think Devs do not get enough credit. No matter what they do someone always will have something to **** about.
This game was given a 9/10 and I agree with that 100%





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