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The cruelest scene in the game was....


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#1
tybert7

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Not that scene, not the scene that mimicked a Fringe episode where the mage was piecing together his dead wife, another that came a bit later on.


The Qunari are attacking the city, you see an opening where some grey wardens are battling the qunari, you join in, when they are defeated you talk to the great wardens.

I asked for their help, and they basically refused saying something to the effect of...

There is a mission even more important than the assault on this city...

Then they left.


I was like


PLEASE !!!!!!!!  TAKE ME WITH YOU, THAT IS THE EPIC STORY ARC I WANTED IN THE FIRST PLACE, TO BE PART OF THE WARDENS, NOT DAYS OF OUR LIVES IN KIRKWALL !!!!!!

Ugh, I can still taste the bile.  I so wanted to go with them, travel and experience varied locales and get drawn in.  But it was not to be, and that scene took and ice pick to my eyes, teased me, showed me what could have been, and reminded me I was stuck in this limited isolated world, a word that was so much less than the first in scope. 

#2
Everwarden

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Yup!

#3
Kingthlayer

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The Wardens are just there if you didn't make a certain decision in an earlier act. I don't think their story or their mission are all that important.

#4
Sharkey1337

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I bet it's DLC, as I too was wanting to join up with the Wardens.

#5
Kingthlayer

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Sharkey1337 wrote...

I bet it's DLC, as I too was wanting to join up with the Wardens.


It's not DLC.  If you take your sibling to the Deep Roads(with Anders in party) then the sibling can join the Wardens.  They're in that scene. 

#6
Lithuasil

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Fine. Go away, take all the like minded folk with you, keep piloting generic heroes, fighting generic evils, with guaranteed heroic happy endings ™.
Just go far enough away so us roleplayers don't need to hear your whining anymore, and bioware can focus on making continuously better games. Deal?

#7
AngelicMachinery

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I thought it was when I had to look at any of the women's hands.

#8
AlexXIV

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Hehe, good job OP you made me laugh.

#9
Noatz

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Its true that the scope of DA2 is disappointingly poor (I was hoping to see a bit more of the Free Marches at least), but I appreciated the fact that the plot isn't just a cliched "look at me ma, I'm saving the world!" affair like the previous game.

#10
tybert7

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Lithuasil wrote...

Fine. Go away, take all the like minded folk with you, keep piloting generic heroes, fighting generic evils, with guaranteed heroic happy endings ™.
Just go far enough away so us roleplayers don't need to hear your whining anymore, and bioware can focus on making continuously better games. Deal?



Some people don't like epics, those people should pine for non epic games, not seek to change games that were billed as epics and turn into something else.

There are many games that fit what you want, why does dragon age have to be all things to all people?  I feel like they chose you over me.  I like epics, they are not new, human civilization has been around for thousands of years, most things are not new, but if done well it can still be enjoyable, and some people prefer the larger than life stories and settings.  If you don't, why can't YOU go elsewhere?  Why do you have to contaminate MY meal?  I get it, you like beefjerky more than steak, you think too many people try to make great steak, fine, eat your beef jerky, but leave my effing meal alone please.

And that is my biggest gripe with the direction of dragon age 2.  The original was a pc game made to work on consoles.  The new one seems like the reverse.  Mass effect was a console focused game from the start, and I enjoyed it a great deal for what it was, now they are changing a thing I already liked and enjoyed to try and tap into those who never got with the first.

I don't care about the people who dropped the original because they could not handle an inventory, let them go, or try to get them and lose me.  No free roaming camera?  why?  If this was design focused on the pc that would NOT have been limited.  Go look at the reviews on the pc and console on amazon, the reviews are flipped from what they were for the original.  The pc players expected more and got less.  You like less, good for you, but understand I hate what the drive to appeal to You has done to my enjoyment.

Modifié par tybert7, 17 mars 2011 - 11:15 .


#11
Lithuasil

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tybert7 wrote...


Some people don't like epics, those people should pine for non epic games, not seek to change games that were billed as epics and turn into something else.

There are many games that fit what you want, why does dragon age have to be all things to all people?  I feel like they chose you over me.  I like epics, they are not new, human civilization has been around for thousands of years, most things are not new, but if done well it can still be enjoyable, and some people prefer the larger than life stories and settings.  If you don't, why can't YOU go elsewhere?  Why do you have to contaminate MY meal?  I get it, you like beefjerky more than steak, you think too many people try to make great steak, fine, eat your beef jerky, but leave my effing meal alone please.

And that is my biggest gripe with the direction of dragon age 2.  The original was a pc game made to work on consoles.  The new one seems like the reverse.  Mass effect was a console focused game from the start, and I enjoyed it a great deal for what it was, now they are changing a thing I already liked and enjoyed to try and tap into those who never got with the first.

I don't care about the people who dropped the original because they could not handle an inventory, let them go, or try to get them and lose me.  No free roaming camera?  why?  If this was design focused on the pc that would NOT have been limited.  Go look at the reviews on the pc and console on amazon, the reviews are flipped from what they were for the original.  The pc players expected more and got less.  You like less, good for you, but understand I hate what the drive to appeal to You has done to my enjoyment.


I like roleplaying games, and I like to roleplay in them. I like playing a person, rather then a hero. I like my combat as close to what happens in reality/cutscenes as possible. (And in fact, why anyone has ever believed a slow, tactical, ham handed combat has any business being in a game all about immersion will always be beyond me).
Bioware isn't quite there yet, but fun fact - it's the direction they take. And I approve of that. You on the other hand claim to know better then the dev team, and contaminate the meal that the dev team is happy serving, and that I'm happy eating, with your complaints.

#12
Noatz

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tybert7 wrote...

Some people don't like epics, those people should pine for non epic games, not seek to change games that were billed as epics and turn into something else.

There are many games that fit what you want, why does dragon age have to be all things to all people?  I feel like they chose you over me.  I like epics, they are not new, human civilization has been around for thousands of years, most things are not new, but if done well it can still be enjoyable, and some people prefer the larger than life stories and settings.  If you don't, why can't YOU go elsewhere?  Why do you have to contaminate MY meal?  I get it, you like beefjerky more than steak, you think too many people try to make great steak, fine, eat your beef jerky, but leave my effing meal alone please.

And that is my biggest gripe with the direction of dragon age 2.  The original was a pc game made to work on consoles.  The new one seems like the reverse.  Mass effect was a console focused game from the start, and I enjoyed it a great deal for what it was, now they are changing a thing I already liked and enjoyed to try and tap into those who never got with the first.

I don't care about the people who dropped the original because they could not handle an inventory, let them go, or try to get them and lose me.  No free roaming camera?  why?  If this was design focused on the pc that would NOT have been limited.  Go look at the reviews on the pc and console on amazon, the reviews are flipped from what they were for the original.  The pc players expected more and got less.  You like less, good for you, but understand I hate what the drive to appeal to You has done to my enjoyment.



I think you've been spoiled. You expect to pick up a game and end up saving the world every time by the time the credits roll. If you look at what happens in DA2 there are set pieces enough to constitute an epic storyline for any reasonably minded onlooker: exploring primeval parts of the deep roads, dueling the commander of the Qunari to death, watching the Chantry get blown up and presiding over the beginning of the end of civilisation based on how it is presented in the narrative. Consider that you're reading only part of a story here rather than the whole thing, then you might find the ending that much more satisfying rather than ritually poo-pooing everything that happens.

#13
JamesX

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Lithuasil wrote...

Fine. Go away, take all the like minded folk with you, keep piloting generic heroes, fighting generic evils, with guaranteed heroic happy endings ™.
Just go far enough away so us roleplayers don't need to hear your whining anymore, and bioware can focus on making continuously better games. Deal?

:) If you think DA:O is generic and DA2 isn't.. I bet you don't read alot of historical fiction, or non-fantasy fictions.  DA2 is about as about as generic as DA:O.  

#14
Darkchipper07

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AngelicMachinery wrote...

I thought it was when I had to look at any of the women's hands.


^THIS. Also the ending I was all like FFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

#15
fluorine7

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A personal struggle can be just as fulfilling and epic as "saving the world". Japanese RPGs are all about kids saving the world, for 20 years, there's nothing but bunch of kids saving the world from a great evil. It gets boring the end.

I like Bioware games because it not only focus on saving the world but also focus on the human factor, more so than any other game I've played. There's no absolutely good or absolutely evil, when the moral standard blurred, it is hard to know whether you did the right thing or not, and as a direct result, you don't have that kind of "saving the world" fulfillment.

For me role play is not "do the right thing to get the right result", but rather "do thing I think is the right thing at the moment, and see what result I end up with". And I think DA2 achieved that goal more than other game.

#16
Lithuasil

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JamesX wrote...
:) If you think DA:O is generic and DA2 isn't.. I bet you don't read alot of historical fiction, or non-fantasy fictions.  DA2 is about as about as generic as DA:O.  


Sometime around the last years, I stopped reading so much, and started writing them. Certainly fixed it for me :P

#17
Frakking.Toaster

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Not every story is about "SAVING THE WORLD" . Too many games are like that.

I personally enjoyed the breath of fresh air that was 'DRAMA AGE 2". Personal character conflict/political upheaval/social crisis much more intriguing to me then "Theres the bad guys. Kill them."


another warden game would bore me to tears.

I just wish DA:2 wasnt so buggy. 

Modifié par The.Pixie.Devil, 17 mars 2011 - 11:47 .


#18
Sharkey1337

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Big Mac Heart Attack wrote...

Sharkey1337 wrote...

I bet it's DLC, as I too was wanting to join up with the Wardens.


It's not DLC.  If you take your sibling to the Deep Roads(with Anders in party) then the sibling can join the Wardens.  They're in that scene. 


That was Act 1 though, the OP is talking about Act 2 when you run into a group of Wardens who say they have more important business than saving the city from the Qunari assault. I'm betting we'll learn more about what's going on with the Wardens in DLC.

#19
CitizenSnips

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I laughed pretty hard. Solid job.

#20
NinjaRogue

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I honestly thing that the Wardens where on a mission that is important for DA3.

#21
Zalocx

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tybert7 wrote...

Some people don't like epics, those people should pine for non epic games, not seek to change games that were billed as epics and turn into something else.


Origins being billed as a generic epic does not magically mean the whole franchise must follow in that path. I dislike the whole "Change is bad/it's too different from the first game/this was supposed to be a spiritual sequel to BG" argument. I fail to see the need for DA2 to be similar to Origins and for Origins to be similar to BG/NWN. I HAVE all those games on my hard drive RIGHT NOW. If I wanted to play an old school RPG. . . I would simply play the old school RPG. Newer games should be well, new, instead of retreads of games we already have and can play.

In the end, DA2's different direction does not take Origins from you. I disliked where Oblivion and Storm of Zehir went but that didn't take Morrowind and Mask of the Betrayer from me. Just play the games you like and don't blow a gasket about how "Bioware BETRAYED its fans" by daring to do something new

#22
JamesX

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Lithuasil wrote...

JamesX wrote...
:) If you think DA:O is generic and DA2 isn't.. I bet you don't read alot of historical fiction, or non-fantasy fictions.  DA2 is about as about as generic as DA:O.  


Sometime around the last years, I stopped reading so much, and started writing them. Certainly fixed it for me :P

Maybe... but if you still think DA2 is original... I am not so certain :)  Orignality is hard to come by these days.

As for the others thinking that Warden has to "Save the World" I don't understand the 1 dimensional thinking.  What do you guys think the Wardens do when there is no blight?  They search, to protect, they can do everything and anything Hawke did (and more).

So it isn't about a Warden or not Warden.  It is more about liking Drama Age than Saving the World.

Modifié par JamesX, 18 mars 2011 - 12:00 .


#23
Lithuasil

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JamesX wrote...

Lithuasil wrote...

JamesX wrote...
:) If you think DA:O is generic and DA2 isn't.. I bet you don't read alot of historical fiction, or non-fantasy fictions.  DA2 is about as about as generic as DA:O.  


Sometime around the last years, I stopped reading so much, and started writing them. Certainly fixed it for me :P

Maybe... but if you still think DA2 is original... I am not so certain :)  Orignality is hard to come by these days.


It gave me a fairly interesting conflict with relateable humans on both sides, and a person, that can actually fail, and has some personality of her own, as a vessel to explore said conflict. If anything, I'd have wished for Hawke to stand less far above the law (meaning more actual engagement in the conflict). It's not the second coming of christ, but between Origins, Two worlds 2 and Fable 3, it's certainly original enough for me.

That aside, link is in my sig, feel free to be the judge of my writing skills yourself :)

#24
Endiredre

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I wanted to wrap myself around Alistair's ankle and refuse to let go as he walked out of Kirkwall. I totally agree with OP. ROFL

The investment in the story of DA:O was such that this story felt a little spare, despite it's good moments. I really felt like it was the beginning of a game, the first quarter or half, not the end of the story. Despite that, however, I will happily await game #3. I have had fun with this game, but it was not quite as engaging as DA:O for me.

#25
Swords Edge

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Pfft the quality of Wardens these days! A real Warden would of stayed for a few hours to kill all bad guys in sight then moved on. After looting all the corpses of course.

*grampa voice* Im telling you! You wouldn't see that with a Fereldan Warden, why in my day it only tuck 2 wardens to stop every big threat in every town they walked in, but now 4 of them run into a razed city hoping for an easy quest and maybe some experience then noooo don't wanna stain the new blue lined armour, so they make up a story and go looking for the quickes way out. For shame