The idea that your party should be a collection of paper dolls always seemed wrong to me. I am the protagonist... not some hive mind that lives in the skin of every party member (what, am I playing an RTS all of a sudden?!). I am the leader of the party and as such they should certainly follow my orders in a battle... but... they are not my personal play things that I get to play dressup with. I would even go so far as to say our ability to train the parties skills is a little over the line if you want to start nit-picking... I think it makes more sense that the parties skills would change based on my choices during the game (twist Anders towards blood magic if I continually take sides with the templar's, for instance). I just don't think some folks could handle it though...Sylvius the Mad wrote...
No. As it happens, you're wrong. Golly.Sidney wrote...
I can guess the armor everyone in your party was in by game's end. Did you have a warrior in Juggernaut and Legion of the Dead? Rogue in Wade's Superior?
Did most people do that? Yes, because the traditional roles for those classes had obvious best choices. But DAO didn't tie you to those traditional roles. If you wanted to make Leliana both your Archer and your Tank, and put her in Heavy Armour, you could do that. Try making Varric your tank in DA2. How much armour can he wear?
I greatly respect the shift in DA2 towards making party members their own characters (also nice to see they have their own homes/haunts... always felt dumb to just return to my camp to have a chat with them in DAO).
Kudos Bioware.
Modifié par skylr616, 18 mars 2011 - 07:36 .





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