Lord_Saulot wrote...
There was no "move to junk" option on my PC version, so no, that has nothing to do with it.
Also, it is not relevant whether you think that putting the Legion of the Dead armor on someone was intellectual. Having the ability to put any helmet on a character, and the ability to choose any of their other armor pieces is inherently more complex than not being able to change anything other than pursuing a linear upgrade path. More variables is greater complexity. That is just what the word means. Of course, runes were in both games, so they don't really affect complexity either way.
But other ways the inventory was simplified? In Origins, every item had a description to be read. This was eliminated. In Origins, all the random rings and amulets you refer to had specific names. In Origins, every item had an image; in DA, all the images are generic. In DA2, there isn't even a menu to view your quest items. I have no way of knowing, for example, how many qunari swords are in my inventory at a given time.
If you like these changes, that is fine, but please don't act like anyone is unjustified in saying the inventory was simplified.
No move to junk option? PC people got screwed on that. What a waste of time given the volume of vendor trash.
Runes weren't in both games, not for armor, not until DAA so you are wrong there. You can play mix n' match with items but since the game rewards you for not doing so (set bonuses) and since the items in sets are better than any standalones you are making a distinction w/o a difference. You are celebrating complexity w/o purpose - but again that also is a running theme.
I'm not sure that item description/pictures fall under "inventory" is simplified. You might argue that lore has been toned down but that isn't any part of inventory control. BG2 didn't have item description for most generic +1 weapons but I wouldn't say that made the inventory system lesser in anyway.
There are plenty of real problems - Act III appears to be a raftload of bugs for example - but by focusing on what are at best minor isssue and often not even real issues you take away from meaningful criticism of the game - but most of the critiicms of the game is full of epci levels of meaninglessness.