http://social.biowar...3345/19#6610234
To summarize, in the case of Dragon Age 2, BioWare neglected their main demographic: The Straight Male Gamer.
I don't think many would argue with the fact that the overwhelming majority of RPG gamers are indeed straight and male. Sure, there are a substantial amount of women who play video games, but they're usually gamers who play games like The Sims, rather than games like Dragon Age. That's not to say there isn't a significant number of women who play Dragon Age and that BioWare should forego the option of playing as a women altogether, but there should have been much more focus in on making sure us male gamers were happy.
Now immediately I'm sure that some male gamers are going to be like "YOU DON'T SPEAK FOR ME! I LOVE DRAGON AGE 2!", but you have to understand, the Straight Male Gamer, cannot be just lumped into a single category.
Its ridiculous that I even have to use a term like Straight Male Gamer, when in the past I would only have to say fans, but it is as if when the designers were deciding on how to use their limited resources, instead of thinking "We have fans who loved Alistair and we have fans who thought Alistair was annoying. We have fans that thought Morrigan was great and we have fans that thought that she was a ****. And we have fans who liked the combat and we have fans who hated the combat but liked the story. How do we make make all these groups happy?" Instead, it is as if they went "We have straight males, straight females, gays and liberal lesbians. How do we make all these groups happy?"
In every previous BioWare game, I always felt that almost every companion in the game was designed for the male gamer in mind. Every female love interest was always written as a male friend type support character. In Dragon Age 2, I felt like most of the companions were designed to appeal to other groups foremost, Anders and Fenris for the fanatical gays and Aveline for the feminist liberal type who decry the lack of strong women in games, and that for the straight male gamer, a secondary concern. When one of your companion makes a gay pass on you, how can you take him seriously anymore? The fact that a "No Homosexuality" option, which could have been easily implemented, is omitted just proves my point. I know there are straight male gamers out there who did not mind it at all, it was disturbing to say the least.
When I say BioWare neglected The Straight Male Gamer, I don't mean that they ignored male gamers. The romance options, Isabella and Merrill, were clearly designed for the straight male gamers in mind. Unfortunately, those choices are what one would call "exotic" choices. They appeal to a subset of male gamers and while its true you can't make a romance option everyone will love, with Isabella and Merrill it seems like they weren't even going for an option most males will like. And the fact is, they could have. They had the resources to add another romance option, but instead chose to implement a gay romance with Anders.
I'm certain that those gay activists and feminist will declare "That's only fair!" but lets be honest. I'll be generous and assume that 5% of all Dragon Age 2 players are actually homosexuals. I'll be even more generous and assume that the Anders romance was liked by every homosexual. Are you really telling me that you could not have written another straight romance that would have pleased more than 5% of your fans?
Dragon Age 2 did have its faults no doubt, objectively; combat that was fun initially but quickly got tedious as a result of constantly respawing enemies and too many random encounters, not so well disguised re-used environments, a flawed equipment system in which most of the loot you got could not be used. And subjectively, I've seen complaints of the new faster combat, the new dialogue wheel and so forth. But truth to be told, I wasn't happy with every single aspect of Origins either, but still I loved that game. The gameplay elements are only a part of an RPG, theres the story and characters that drive it. If the same amount focus and attention to characters were given for me as there was in Origins, I'm sure that even with all those technical flaws, I would have found Dragon Age 2 a good game, a flawed game, but still good. As it stands right now, with mediocre characters and mediocre gameplay, Dragon Age 2 is a mediocre game and I'd rate it as such.
David Gaider replied in the last thread stating, "There's a lot of assumption in there, not the least of which is certain amount of privilege (not to mention an assumption that all straight male gamers must like the same thing)". It's odd to me that David realized that not all straight male gamers like the same thing, yet thought it prudent to try to include a cast that would be liked by straight male gamers, straight female gamers, gays and lesbians with a development time of 18 months. I just hope that the next game BioWare will get its priorities right or spend more time making the game.
Modifié par Bastal, 18 mars 2011 - 02:28 .




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