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5 Most Challenging Fights in The Game (Nightmare)


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#51
Joy Divison

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I have no idea why I had to reload this fight more than any other on my two playthoughs -

The Guard Pretender Base during Act 2 (the thugs who roam Hightown after dark). Waves and waves of non-critters in a confined space who spawn all around you.

Modifié par Joy Divison, 21 mars 2011 - 07:07 .


#52
tanerb123

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iOnlySignIn wrote...

Xebenkeck/Nexus Golem because there are just too many enemies with too much HP. Can't ever kill them fast enough.

Never had any problems with any Mage. Always pause and the beginning of a fight and shut them down instantly.

I'm surprised no one mentioned Bartrand. I like to play without Anders (I HATE Anders insane Terrorist SOB) and Bartrand is the only boss I have significant trouble with. Even with my near invincible Rogue it's a 70/30 chance of me assassinating him or he assassinating me in 15 seconds.

Ancient Rock Wraith is long, fun, but not inherently difficult at all. The only difficulty in that fight lies in bugged controls.


how did u do against arishok? i am also a rogue and this guy kicked my butt.assasinate , twing fangs etc,, dont do much

#53
Anima21212

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My only hardest battle for me was the Dragon in the third Act only for the fact he is Fing HUGE and my Force Magic....well yeah dont work. and all my mages had Fire staffs... So yeah I really made it hard for myself but others were easy, even the Arishok I took him done alone easy on my first try with my mage, took me like 3 times with rogue do to his luck.

#54
Invalidcode

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Xebenkeck-LOL
The 2 named revenants, they can target randomly and 1 shot people...
Arisok group fight, pretty chaotic, really depends on what the 2 mages will drop their AOE, fun fight though.

#55
kazumar

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solo two handed warrior play through on nightmare, the hardest fights were anything pre Act 3. Once you get the critical/stun immune gear its a joke.

However Xebenkeck took many reloads to get the stupid rage demons down so I can burn her down without mercy. However the fight as a whole is easy, simply leave the room immediately and burn down the rage demons, and its pretty much over.

Any multi-assassin fight pre-Act 3 was very difficult and it usually result in reloads until you get the perfect storm of crits to drop one in your first attack routine. Again once crit/stun immunity gear is obtained these fights are jokes.

#56
Arkalezth

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I'm getting my ass kicked hard in Sundermount, act 2, by the two Shadow Assassins and all the skeletons. I can kill everyone except the assassins, but they eventually kill all my party (Mage Hawke, Aveline, Merrill (required), and Sebastian), even retreating or kitting them. It's not an uber party, but I'm stuck with two mages and the only one worth changing is Sebastian. And I should mention that the crazed loner was already dead, so that should make the fight easier.

The fight at the docks with the boat captains in act 1 was also pretty hard for me, as well as anything with templar hunters.

Seriously, Bioware, what the **** were you smoking when you designed these enemies? Attacks that are near insta-kill, invisibility, and a HUGE health bar. And then someone said: "Hey, why don't we put 2 or 3 of them togheter, along with a bunch of elites"? I wish they got nerfed in a future patch, at least make their health bar smaller.

This is killing (no pun intended) Nightmare for me. Some fights are interesting, others are even easy, but others are just tedious and boring.

Some fights with blood mages are also pretty hard.
Brekker was surprisingly easy, though. I had read it was one of the hardest, but it isn't if you run back and take them one by one.

Any suggestion for the shadow assassins fight? Maybe if I do Merrill's quest and then return I can drop her and take a different companion, but I don't know if that's possible, nor if it'd make a difference.

Modifié par Arkalezth, 22 mars 2011 - 01:21 .


#57
sonsonthebia07

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So far, for me on nightmare...

1) Any fight with assassins when I'm not expecting it.
2) That fight down in that cave with the Nexus Golem...waves of demons...I had to pull 'em down the hallway and take them 1-2 at a time,
3) Ancient Rock Wraith (it was easy with a 2h warrior and 3 dps, but with any other combination I get owned there).
4) Any fight with mages that have that circular spell thing that is like Merrill's Wounds of the Past - I'm assuming it is a blood mage spell. That thing does insane damage very quickly.
5) Arishok battle with the rest of his qunari.

#58
Trapslick

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honestly... none of the generic "hard battles" where all that hard for me... its the random fights i have to use other party members for... like when i was trying to get Aveline and whats his face together on the coast and i was forced to use Fenris as my tank... just destroyed my tactics

#59
Stjerne

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(Not in any order)

Rock Wraith
Xebenkeck
Hybris
Second Awergian Scroll
Nexus Golems Hidden Dungeon guardians

#60
Jman5

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Sabresandiego wrote...

Bad AI,gameplay bugs, and poor scripting allowing you lo lure enemies away from the fight location does ruin many of the encounters.


TBH, they should have locked the door when you activate the grimoire.

#61
Zan Mura

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Sabresandiego wrote...

What are the 5 most challenging fights in the game on nightmare? I am near the end of Act 3 now and so far here are the 5 I feel took the most effort to win

-Rock Wraith
-Xebenkeck
-Hubris 
-Nexus Golems Hidden Dungeon guardians
-A few fights with 3 or more assassins or mages + elites


- Xeben can be kited into the tunnels, making it easy.
- Hubris doesn't exist.
- Hybris has no gimmicks or tricks, or borderline exploitish ridiculous adds and AoE's etc. I found him ridiculously easy.
- Nexus Golem area fight can also be kited & bottleknecked into the tunnels.
- Assassins and mages are one-time wonders, they can force a reload when you miss them as they instaspawn from thin air with their instagib abilities. After that, it's a single reload and success when you now know what's coming.

For me, the only difficult fights are:
- Rock Wraith
- High Dragon
- Arishok Duel (never gone for the group fight yet, I think I'll do that on my next playthrough)

They're just way too time consuming and unfun. So I just do "runscript killallhostiles" routinely on them after trying a few times and failing. Rock Wraith always rolls on my softies as opposed to my tank, and the HOLD command routinely fails against him when all the time some idiot gets a smart idea and starts running around when explicitly commanded to NOT move. I have zero patience for stuff like that. High Dragon is just cheesy all around with the bazillion adds, nukes and sitting up on that perch of his. I've no patience for that either. In Arishok's case the fight isn't even hard, but it's SO time consuming, boring, anti-climactic with that borderline cheatish hp count, damage and those potions of his, and screams "this design was used 20 years ago in low-quality console games" that I also lack the patience for that one. Aside from those three, nothing else comes to mind.

I don't remember another game where I would routinely cheat to get past certain parts, which is kinda sad. For me and for DA2 both.

Modifié par Zan Mura, 27 mars 2011 - 05:35 .


#62
Bratinov

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My top 3:
-Nexus Golems Hidden Dungeon (you can easily win this by keeping a mage that can resurrect outside the room just before the door shuts, or get lucky and not get swarmed )
-Rock Wraith (you have to be extremely careful not to lose Anders)
-Arishok group fight (you just have to get lucky and kill the mages (and archers) before they kill you)

Modifié par Bratinov, 27 mars 2011 - 05:35 .


#63
svendigo

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This might sound crazy, but Keran and his as*hat templar hunters is the one and only fight in NM that I had to tune down to beat. High dragon took two tries, Rock Wraith two tries when I realised that I should just keep running away until he exhausts himself and summons adds, Arishok five tries, thanks to the motherf**king final attack animation on staff attacks. Haven't done Hybris yet.

My god, rogue enemies are just... facepalm.

#64
svendigo

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Dbl post

Modifié par svendigo, 27 mars 2011 - 05:37 .


#65
blakskyz

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Arishok fight
Hubris fight
damn blood mages

Playing as a Mage and its not that bad...more of a tedious work out. But what really kills me is the damn finishing moves of all classes. Why for the love of God can't I move until the damn animation is done? I should be able to move back up when I hit the keys...but no...gotta wait for the move to complete. Bleh...that is the probably worst enemy to fight! heh

#66
DA Trap Star

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The Nexus Golem and Rock Wraith are the only two fights I've had to debate about lowering the difficulty level.

#67
Jadestorm7

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2 revenants and the dumb zombie guy. I had Varric, Sebastian, healer Anders and a S+S tank. That ability is so hard to dodge. :(

Arishok took a lot of running to do, too.

The templar ambush if you choose to defend the blood mages was surprisingly difficult, too. Three squishies that two rogues just can't get enough of. Order them to hold position and they die to the rogues. Order them to move freely and they walk straight into my assault and die instantly. Fun times, wonder if it's easier to control 4 separate party members at once on the PC version.

Rock wraith was pretty fun.

#68
theangryllama

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Only fight I've turned down was rock wraith, but honestly thats because i really couldn't bothered sitting there for 10mins given that myself as a 2h warrior is 90% of my groups damage and the others (especially anders) have a habit of not moving or staying still when i damn well tell them to.

Xebenceck was easy kiting them out of the room, can imagine it would be damn impossible if you stood there.
The nexus golem was really easy. Didn't do much kiting just stood my party just outside the door on hold with me standing in the door. Didn't have to glitch any wave spawns just bottlenecked them in the door with a 2h berserker lol. Only death I had was when the arcane horror first spawned he did his frost AoE right as the revenant stunned me. A regroup from anders and i went back to face smashing.

Brekker (who i had to keep reloading till i got lucky, gibbed him quickly with an instant stagger proc, petrified another and the 3rd wasted a backstab on the mabari.

Bartrand was damn hard. 1 shots anyone but my warrior who even with 41str at the time still got knocked back a mile every single hit. He moves fast enough that if there is anything in your way and you don't go the full distance (which there is in such a small space) he will reach you and knock you down again effectively locking you completely till he restealths.

Honorable mention goes to the talvashoth camp in act 1. You know, the one where that saarebas comes in the second wave and instantly splats everyone because you took more than 2s to find where the hell he spawned and reach him.... yeah

#69
SuicidalBaby

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Arkalezth wrote...

I'm getting my ass kicked hard in Sundermount, act 2, by the two Shadow Assassins and all the skeletons. I can kill everyone except the assassins, but they eventually kill all my party (Mage Hawke, Aveline, Merrill (required), and Sebastian), even retreating or kitting them. It's not an uber party, but I'm stuck with two mages and the only one worth changing is Sebastian. And I should mention that the crazed loner was already dead, so that should make the fight easier.

The fight at the docks with the boat captains in act 1 was also pretty hard for me, as well as anything with templar hunters.

Seriously, Bioware, what the **** were you smoking when you designed these enemies? Attacks that are near insta-kill, invisibility, and a HUGE health bar. And then someone said: "Hey, why don't we put 2 or 3 of them togheter, along with a bunch of elites"? I wish they got nerfed in a future patch, at least make their health bar smaller.

This is killing (no pun intended) Nightmare for me. Some fights are interesting, others are even easy, but others are just tedious and boring.

Some fights with blood mages are also pretty hard.
Brekker was surprisingly easy, though. I had read it was one of the hardest, but it isn't if you run back and take them one by one.

Any suggestion for the shadow assassins fight? Maybe if I do Merrill's quest and then return I can drop her and take a different companion, but I don't know if that's possible, nor if it'd make a difference.



Stagger + chain lightning the rogues.  you gain 200% vs undead with lightning, they go POOF before your eyes.


Dissent was probably the hardest fight.  If you dont control that first rogue outright, the second one will cause hell on your party.  That, and the normal templars have got to have a tactic that forces them to attack the nearest mage.  You cant taunt them for a damn thing.

Modifié par SuicidialBaby, 28 mars 2011 - 02:44 .


#70
vekkth

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rock wraith. in fact, after i killed it on my first playthrough with melee rogue, i then respecced archer and replayed - was easier but still hard. after that i've never seen a fight i really struggled with.
was waiting for highdragon fight, did it on 3rd reload with no potion outside of basic and was like - huh? was that supposed to be hard?
wraith on the other hand is just so fcking tedious and boring and random and stuff.

edit
have to say that i've built my team/hero especially to nuke out assasins/mages, and full ranged party let you exploit almost any fight with kiting/bottlenecking to the bone. i really doubt i will try a nightmare with other melee then a tank.
btw some people said the game is hard on nightmare with mage, i just started a new game with mage and realised that spirit healer spec is absolutely godly on nightmare, a proper aura, a proper mass heal and no injuries? still have to play with 2 mages ranged rogue and a tank.

Modifié par vekkth, 28 mars 2011 - 04:32 .


#71
SuicidalBaby

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notice the need for injury prevention in a healing spec. anyone else find this pointless?

#72
General Balls

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blakskyz wrote...

But what really kills me is the damn finishing moves of all classes. Why for the love of God can't I move until the damn animation is done? I should be able to move back up when I hit the keys...but no...gotta wait for the move to complete. Bleh...that is the probably worst enemy to fight! heh


Agreed. I don't play on harder difficulties, but stiil that final animation has killed me more reliably than any enemy attack.

#73
Vaeliorin

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SuicidialBaby wrote...
notice the need for injury prevention in a healing spec. anyone else find this pointless?

I think it's mostly an ease of use thing.  I'd never take it playing Nightmare (points are too valuable), but I imagine on casual or something it's nice to not have to worry about injury kits.  Granted, I'd never take the upgraded aura, either, since I only throw it up for group heal, then turn it right back off.

Anyway... most challenging fights.

Xebenkeck
ARW (mostly because of fighting the controls/animations)
Brekker (stupid assassins)
Nexus Golem Room (mostly the stupid Arcane Horror)

I think those were the only ones that took me more than 2-3 reloads, other than one of the Sketch encounters in Act 2 that had 2 assassins before I'd really figured out how to deal with assassins.  Hybris, admittedly, took out my party, but there were only 1 or 2 adds left after they all went down, which went down easy, and then I just kited him.

I actually beat the 2nd Awergian Scroll fight on the second try...just ignored the Corpse one, focused down the two revenants, and no problem.  I had to use a couple potions, which was unusual, but not really an issue.

Admittedly, I missed a couple of the fights on my first playthrough (like the Ship Captains...no idea what lets you fight them...If someone could let me know I'd be thankful, as Wiki doesn't seem to have anything on it.) and Night Lies (I missed 2 out of the 3 "kill the random guys at night" quests in Act 1.)

#74
SuicidalBaby

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Strange woman in the hanged man has the captains quest. there is an evesdrop bonus involved so dont rush them, move up the stairs, not down to trigger the conversation. then use the lower, smaller stairwell to control the crowd.

#75
crawfs

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only two fights I found difficult in this game
High Dragon
Ancient Rock Wraith

Every other battle I found quite easy