So if Dogs can be cured of the dark spawn blood?
#1
Posté 17 novembre 2009 - 04:13
#2
Posté 17 novembre 2009 - 04:14
#3
Posté 17 novembre 2009 - 04:26
#4
Posté 17 novembre 2009 - 04:44
#5
Posté 17 novembre 2009 - 04:46
I think mubari are kind of in between people (who go mad or die) and animals (who are controlled or die), and as such, the taint affects them slightly less. Thus, they can be cured, or at least survive long enough to become accustomed to it.
Modifié par Malkut, 17 novembre 2009 - 04:47 .
#6
Posté 17 novembre 2009 - 04:51
#7
Posté 17 novembre 2009 - 04:55
#8
Posté 17 novembre 2009 - 04:57
#9
Posté 17 novembre 2009 - 04:58
Short answer: A wizard did it.
#10
Posté 17 novembre 2009 - 04:59
#11
Posté 17 novembre 2009 - 05:19
#12
Posté 17 novembre 2009 - 05:26
Modifié par eqzitara, 17 novembre 2009 - 05:29 .
#13
Posté 17 novembre 2009 - 05:40
MachDelta wrote...
Short answer: A wizard did it.
Alternatively: Humans can't be cured because it would be too Flowery:bandit:
#14
Posté 17 novembre 2009 - 05:49
Another possibility is that pool their intelligence. They could be like a computer, which is powerful, but has a limited amount of resources to think with.
Alphas and Emissaries could achieve individual intelligence of a sort by hogging all the "bandwidth", leaving the grunts with very little to think with, putting them on the level of the higher apes. Tainting an Old God would add the immense resources of that god's mind to the pool, making them on the whole more intelligent and organized.
We know so little of them, but based on what we do know, they must be very different from us. Kinda scary to think about.
#15
Posté 17 novembre 2009 - 05:53
Red Viking wrote...
Actually, Grey Wardens don't die from the taint. They're immune in the sense that it won't kill them. What happens is that they eventually turn into a human/darkspawn hybrid. They still live and retain their free will.
Actually, that's completely wrong. They do eventually die from the taint. After the Joining, most Wardens live for about 30 years, give or take, during which the nightmares become worse and they begin to lose their physical and mental health to the taint*. Instead of wasting away and letting the taint overcome them, Wardens experience the Calling. During the Calling, an aging Warden ventures into the Deep Roads to fight darkspawn, dying in battle with a purpose instead of losing their life to the taint.**
* Alistair tells you this through one of the dialog options eventually. Also explained in the Wikia wiki.
** Alistair explains this to you through one of the dialog options eventually, and it is also hinted at by some of the dwarves in Orz. Also explained in the Wikia wiki.
#16
Posté 17 novembre 2009 - 05:54
Quaxo: Actually he is right, your answer as far as the game goes is correct. They do go to die if they hear the calling, but what happens when they don't die? This is answered in the second book. The calling is actually the noise an old god lets off its a sign you are beginning the transformation of becomeing a dark spawn or partial dark spawn. In the second book a grey warden is prevented from dieing during the calling and this is what happens.
Modifié par eqzitara, 17 novembre 2009 - 05:58 .
#17
Posté 17 novembre 2009 - 06:36
Quaxo wrote...
Actually, it's a mix of lyrium and darkspawn blood that's used in the ritual for Warden recruits. I don't recall anyone ever saying the dog is completely cured, only that he will recover. However, it is plausible that the flower may affect the dog in such a way and not a human.Red Viking wrote...
Actually, Grey Wardens don't die from the taint. They're immune in the sense that it won't kill them. What happens is that they eventually turn into a human/darkspawn hybrid. They still live and retain their free will.
Actually, that's completely wrong. They do eventually die from the taint. After the Joining, most Wardens live for about 30 years, give or take, during which the nightmares become worse and they begin to lose their physical and mental health to the taint*. Instead of wasting away and letting the taint overcome them, Wardens experience the Calling. During the Calling, an aging Warden ventures into the Deep Roads to fight darkspawn, dying in battle with a purpose instead of losing their life to the taint.**
* Alistair tells you this through one of the dialog options eventually. Also explained in the Wikia wiki.
** Alistair explains this to you through one of the dialog options eventually, and it is also hinted at by some of the dwarves in Orz. Also explained in the Wikia wiki.
Then I guess we have conflicting information, because The Calling says thats about how long the Grey Wardens have until the taint starts to transform them. The book specifically states that they don't die: they change.
#18
Posté 17 novembre 2009 - 06:40
In the second book, Kell, a ranger, actually has a pet dog who is a member of the Grey Wardens and it is said that if the dog lives long enough he will start to change just like the humans.
Since Mabari fight with their mouths, surviving any encounter with a darkspawn is the equivalent of going through the joining since they consume darkspawn blood. If they survive that encounter than they gain the grey warden darkspawn spidey sense and become immune to the sickness.
#19
Posté 17 novembre 2009 - 06:42
The joining is not traditionally as simple as just drinking blood, there's usually more to it, involving magic.*
Like the joining, there are multiple possible effects to the taint, when you've hit your limit, such as death. Others can become corrupted wardens, though uncommon.
If I needed to describe the darkspawn, it would be that they are a hive of bees, and they get especially pissed off once they have a leader.
EDIT: This does not mean that more basic versions of the Joining haven't been done, of course.*
Modifié par Cursek, 17 novembre 2009 - 06:43 .
#20
Posté 17 novembre 2009 - 06:42
Quaxo wrote...
Actually, it's a mix of lyrium and darkspawn blood that's used in the ritual for Warden recruits. I don't recall anyone ever saying the dog is completely cured, only that he will recover. However, it is plausible that the flower may affect the dog in such a way and not a human.Red Viking wrote...
Actually, Grey Wardens don't die from the taint. They're immune in the sense that it won't kill them. What happens is that they eventually turn into a human/darkspawn hybrid. They still live and retain their free will.
Actually, that's completely wrong. They do eventually die from the taint. After the Joining, most Wardens live for about 30 years, give or take, during which the nightmares become worse and they begin to lose their physical and mental health to the taint*. Instead of wasting away and letting the taint overcome them, Wardens experience the Calling. During the Calling, an aging Warden ventures into the Deep Roads to fight darkspawn, dying in battle with a purpose instead of losing their life to the taint.**
* Alistair tells you this through one of the dialog options eventually. Also explained in the Wikia wiki.
** Alistair explains this to you through one of the dialog options eventually, and it is also hinted at by some of the dwarves in Orz. Also explained in the Wikia wiki.
Alistair is not an expert on Grey Warden affairs. He is a relatively new recruit and everything everyone tells you should be taken witha grain of salt, including the codex. Even the codex entries are written from subjective points of view and are not authoratively omnipotent or anything.
#21
Posté 17 novembre 2009 - 06:51
Chesta12345 wrote...
Quaxo wrote...
Actually, it's a mix of lyrium and darkspawn blood that's used in the ritual for Warden recruits. I don't recall anyone ever saying the dog is completely cured, only that he will recover. However, it is plausible that the flower may affect the dog in such a way and not a human.Red Viking wrote...
Actually, Grey Wardens don't die from the taint. They're immune in the sense that it won't kill them. What happens is that they eventually turn into a human/darkspawn hybrid. They still live and retain their free will.
Actually, that's completely wrong. They do eventually die from the taint. After the Joining, most Wardens live for about 30 years, give or take, during which the nightmares become worse and they begin to lose their physical and mental health to the taint*. Instead of wasting away and letting the taint overcome them, Wardens experience the Calling. During the Calling, an aging Warden ventures into the Deep Roads to fight darkspawn, dying in battle with a purpose instead of losing their life to the taint.**
* Alistair tells you this through one of the dialog options eventually. Also explained in the Wikia wiki.
** Alistair explains this to you through one of the dialog options eventually, and it is also hinted at by some of the dwarves in Orz. Also explained in the Wikia wiki.
Alistair is not an expert on Grey Warden affairs. He is a relatively new recruit and everything everyone tells you should be taken witha grain of salt, including the codex. Even the codex entries are written from subjective points of view and are not authoratively omnipotent or anything.
That and the fact the taint changes Grey Wardens into hybrids seems to be a closely guarded secret. The characters in the book were very surprised at the end result.
#22
Posté 17 novembre 2009 - 07:04
Chesta12345 wrote...
Alistair is not an expert on Grey Warden affairs. He is a relatively new recruit and everything everyone tells you should be taken witha grain of salt
Geez, stop talking about him like he's an actual person or has some kind of actual personality
#23
Posté 17 novembre 2009 - 07:05
Red Viking wrote...
Chesta12345 wrote...
Quaxo wrote...
Actually, it's a mix of lyrium and darkspawn blood that's used in the ritual for Warden recruits. I don't recall anyone ever saying the dog is completely cured, only that he will recover. However, it is plausible that the flower may affect the dog in such a way and not a human.Red Viking wrote...
Actually, Grey Wardens don't die from the taint. They're immune in the sense that it won't kill them. What happens is that they eventually turn into a human/darkspawn hybrid. They still live and retain their free will.
Actually, that's completely wrong. They do eventually die from the taint. After the Joining, most Wardens live for about 30 years, give or take, during which the nightmares become worse and they begin to lose their physical and mental health to the taint*. Instead of wasting away and letting the taint overcome them, Wardens experience the Calling. During the Calling, an aging Warden ventures into the Deep Roads to fight darkspawn, dying in battle with a purpose instead of losing their life to the taint.**
* Alistair tells you this through one of the dialog options eventually. Also explained in the Wikia wiki.
** Alistair explains this to you through one of the dialog options eventually, and it is also hinted at by some of the dwarves in Orz. Also explained in the Wikia wiki.
Alistair is not an expert on Grey Warden affairs. He is a relatively new recruit and everything everyone tells you should be taken witha grain of salt, including the codex. Even the codex entries are written from subjective points of view and are not authoratively omnipotent or anything.
That and the fact the taint changes Grey Wardens into hybrids seems to be a closely guarded secret. The characters in the book were very surprised at the end result.
This has been confirmed via Warden's Keep DLC as well, I don't think there's anything to dispute. Blood Mage in the high tower (forgot his name) was researching this for centuries, even though his notes might be subjective, it is consistent with other sources.
Alistair might not know what really happens, but he does know Wardens eventually go to Orzimmar and die fighting.
Modifié par Zamav, 17 novembre 2009 - 07:09 .
#24
Posté 17 novembre 2009 - 07:49
#25
Posté 17 novembre 2009 - 08:13
Few women seem to become Wardens, most of the people who undergo the Joining die, and 9 out of 10 women who are tainted eventually perish. The odds are clearly small, but I see no reason why a female Warden might not wander into the Deep Roads, only to eventually begin the transformation into a broodmother.





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