Any additional advice on Squad Points for Insanity/Soldier playthrough?
#1
Posté 18 mars 2011 - 03:54
This playthrough i planned on using alot of Adrenaline Rush with the Mattock Heavy rifle and Viper sniper rifle with Disruptor Ammo. I could use some advice on a shotgun. I also added Barrier as a Bonus Power.
This is where i plan on focusing my squad points first. (Please comment if you agree or disagree):
Miranda : Unstable Warp
Jacob : Squad Incendiary Ammo
Garrus: Concussive Shot / Squad Armor Piercing Ammo
Mordin : Only recruited for access to Tech Lab
Zaeed : Inferno Grenade / Concussive Shot
Grunt : Krogan Berserker (for regeneration) / Fortification
Jack : Squad Warp Ammo
Morinth : Dominate
Thane : Only recruited to obtain Viper Sniper Rifle
Legion : Combat Drone / AI Hacking
Tali : Combat Drone/ AI Hacking
Kasumi : Flashbang Grenade / Obtain Locust SMG
Lastly i planned on grabbing the Revenant Assualt Rifle from the Collector Cruiser. I've read that Adrenaline Rush completely negates the recoil of this weapon. Can anyone confirm this?
Anyway, thanks for reading this and I appriciate any advice that you can give me.
#2
Posté 18 mars 2011 - 04:23
You may want to spec Samara/Morinth, Jack, Mordin and Kasumi for more crowd control powers, eg. pull, throw, shockwave, cryo blast, flashbang grenade. This will help as the Soldier (especially a mattock/viper one) already does insane damage.
I would also recommend using Thane with Drell Marksman (50% weapon damage), throw field, and unstable warp. He has insane weapon damage, especially with the Incisor or Viper sniper rifle, and decent crowd control options (especially paired with Jack/Samara/Jacob/Miranda for warp bombs).
Overall your build with Barrier/revenant seems like it will probably involve quite a bit of tanking, so with that in mind using someone like Grunt may be redundant. IMO my favorite all-purpose squad is Thane and Zaeed (In this case, spec him for the AOE versions of inferno grenade and concussive shot).
Just my two cents. I'm not an expert by any means, there's better players out there but yeah.
#3
Posté 18 mars 2011 - 04:31
#4
Posté 18 mars 2011 - 04:40
#5
Posté 18 mars 2011 - 11:51
#6
Posté 18 mars 2011 - 11:52
#7
Posté 18 mars 2011 - 11:55
look for a good soldier build in the forums. there should be a stickied thread with all the links.
#8
Posté 18 mars 2011 - 12:56
*hardened adrenaline rush/heightened is useful if you are playing with widow or claymore because of better bonus damage and you get one shot per adrenaline rush regardless of evolution.
*heavy distruptor ammo
*inferno ammo
*squad cryo ammo
*commando
*1 point bonus power slam/neural shock or flashbang grenade, if you don't want biotic/tech powers on your soldier
Soldier doesn't really need squadmates, but Miranda is really useful(squad bonus damage/health) and defense stripping with unstable warp(9s cooldown) or area overload. I usually pick the other squad member according to the mission.
Modifié par keboo, 18 mars 2011 - 12:59 .
#9
Posté 18 mars 2011 - 12:58
10 - Hardened AR
00 - CS
10 - Heavy Disruptor
10 - Inferno
10 - Squad Cryo
10 - Shock Trooper
01 - BP of your Choice
The Soldier really does not need Barrier, Fortification or GSB, I barely used them when I tried them, so I agree with Hellbound555 on those, so the best power to go with is one of the 3-second powers, with Slam and Neural Shock in a tie for me, but that's up to you which power you prefer.
So the order that best serves the soldier in upgrading powers, from my experience, is Passive 1st, AR 2nd, Squad Cryo 3rd, Inferno and last Heavy Disruptor. This provided me the smoothest run on Insanity, since the Soldier has a weapon for any situation early on and can depend on the squad for ammo powers early on like other classes.
Lastly, the reason that Shock Trooper is what I recommend, is that the ~7% weapon damage is negligible, with the duration bonus helping out the Soldier's powers more for CC especially with Inferno once you have it leveled up. Also the 100% paragon/renegade boost helps with the speech checks. And the difference in Storm speed is a wash from my experience.
Edit: beat by a second in posting
Modifié par Praetor Shepard, 18 mars 2011 - 12:59 .
#10
Posté 18 mars 2011 - 01:04
#11
Posté 18 mars 2011 - 01:35
keboo wrote...
But you do get 15% damage on your powers(ammo) and 10% more health is also negligible. It all depends on your playstyle.
That's true, with my experience I felt more comfortable with Shock Trooper and I depended on my ammo powers more for CC than damage. And the slightly longer CC from ammo powers helped me in more situations on Insanity.
Also, if BIG RIP was going to pick the Claymore or Widow than I'd have recommended Commando with Heightened to maximize damage.
#12
Posté 19 mars 2011 - 05:00
Agreed 100%.EffectedByTheMasses wrote...
I would also recommend using Thane with Drell Marksman (50% weapon damage), throw field, and unstable warp. He has insane weapon damage, especially with the Incisor or Viper sniper rifle, and decent crowd control options (especially paired with Jack/Samara/Jacob/Miranda for warp bombs).
Modifié par AVPen, 19 mars 2011 - 05:00 .
#13
Posté 21 mars 2011 - 07:49
Soldier:
AR- harden- 4
Concussive shot - 1
Cryo ammo squad - 4
Disrupt. Ammo - 3
Inferno ammo - 4
Combat mastery Commando - 4
Bonus pwr. - remaining pts Reave or slam
I use the Rev/Viper as my main weapons, I choose Commando for the 15% weapon damage and the 15%power damage , most ppl will say with harden AR use shocktrooper for a more tank build and with heighten use Commando for sniper use, but Harden AR / Commando with Rev rocks the power it gives kills foes better , the +10%health that shock trooper provides can be made up for by adding the right armor pcs and the 15% power duration is voided to me if your killing foes quicker with Commando, ammo powers cryo squad for CC , Inferno ammo , Burning thur armor and CC panic affect Disruptor I usually only go lvl 3 which damages shielding ,synthetics overload and weapons , if I need more power I bring a squad mate with over load or Arc projector and max out Zaeed's for squad , CS, I usually 1pt which most ppl say is useless but I have uses for it as well as my squads CS , bonus powers, love Reave and Slam , Reave for its stun and heath zapping and replenishing , or slam for taking foes off there feet and Cc.
Modifié par jasonsantanna, 21 mars 2011 - 08:15 .
#14
Posté 22 mars 2011 - 03:52
Seconded everything said about Thane.
Modifié par mi55ter, 22 mars 2011 - 03:56 .





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