rhino78 wrote...
The problem is you're using assumptions
as facts. For some strange reason, people seem to like the dark
conspiracy theories where EA/Bioware send out brute squads to intimidate
helpless reviewers.
This is common knoledge and its rather logical aswell:
- Review sites get money by advertising for publishersIf your reviews state tha a game is crap obviously publishers wont advertise on your site.
-
Metacritic scores affect sales because many people look at them, they
are even on the steam-pages, not to mention that there are even
publishers that give extras to the developers for good metacritic
scores.So there is a big interrest in getting high reviews.
- Review sites need early copies and exclusives not to mention interviews to get new readers and keep old onesSo
guess what, if you ****** of a publisher like EA you probably wont get
many interviews, not to mention you probably wont get your copies eraly
to make reviews for the releasedate, which means you loose readers since
they will go to other sites.
So publishers may not directly pay reviewers but that doesnt change the fact that the dependence is a
pretty big problem. Its not even "evil" what publishers do, its just
normal, if someone gives you bad ratings, why would you give them
exclusives and early copies if others rate you better? And because
others will actually give better ratings everyone else is forced to do
so aswell.
rhino78 wrote...
Lea-Anne wrote...
It's
really a Bell Curve... The score is adjusted so that those in the higher
range end up actually equating to a middle rand score.
It's
just like what happens in a really smart class room. The grade scale
goes from 0-100, but if everyone is getting between 75-90 the curve is
adjusted so that the 75's get a fail, while someone in the 80's would
get a 50.
Wow! Your school must have been tougher than mine.
I
think the best way to think of it is by using Olympic gymnastics. If
you watch gymnastics, you know that only scores between 9.5 and 10 have
any chance of winning anything. That doesn't mean that a girl who
scored 9.4 sucks. She is still an amazing gymnast.
DA2 scored
an 83. Yes, for a AAA title that is nothing special, but that doesn't
mean the game sucked. To make that claim is sort of absurd.
Thats
a bad exapmle. To even get to the olympic games, you need to be one of
the best in your country, so there wont be really bad people there
anyway.
One could argue that it is at least comparable with AAA
titles. But i dont think this way since AAA just means big-budget that
doesnt automatically mean the game will be good.
@Saints Row 2This gime may be the biggest piece of crap i have ever seen. I dont know if the game was good, but it was just a bugfest combined with the worst driving mechanics i have ever seen in a game. (talking about PC-Version no clue if the console version was actually better).
I would give that game a 0 because it was unplayable due to bugs and crappy ported controls.
Modifié par Ashr4m, 18 mars 2011 - 09:23 .