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aveline specs


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#1
tanerb123

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can someone post their aveline ability tree and tactics please? i feel like i am not getting best of her

#2
Blessed Silence

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Well I can tell you what I did.

You want ALL of the Weapon and Shield tree as well as Turn the Blade, Resilience, and Elemental Aegis in the Defender, as well as all in her spec tree, though Immoveable is good when you set it for you to put it on (not through tactics) as this raises her defense but lowers her offense alot.

One major thing is that she will be one heck of a Stamina hog. I mixed +2 STR +1 CUN one level then the next +2 CON +1 CUN after that. Cunning helps with defense as well so don't forget about it.

I tried to look for any weapons/shields/accessories that raise her defense and health mainly, with stamina second. Don't go for any damage IMO as you want her to take it not give it.

I'm on my second playthrough, so if you want more info send me a PM and I can pull up how I have Aveline set on my first one.

Better yet, it's late for me but tomorrow I can pull that info up and make a better posting for ya ;)

Modifié par Blessed Silence, 20 mars 2011 - 05:28 .


#3
Atmosfear3

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Do not get cunning. Period. Defense is a useless stat for warriors since you can't get enough of it to dodge efficiently without sacrificing strength or HP.

Alternate 2 STR 1 CON until you have better gear, then start putting some points into willpower.

I personally found the best spec for Aveline is this:

http://biowarefans.c...jtBCHbd1mkR0Ypx

#4
Draconus Kahn

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cunning is worthless. It scales too pathetically to be worth anything in battles that matter the most... Boss battles. At 50% defense you still only have 5% defense against bosses. It's sad, but I would only stack defense through gear so you can have a slight defensive boost against trash mobs while Battle synergy is active (if you picked this up). Armor and resistance is the best way to mitigate boss damage, so combine that with Stonewall when you're up against bosses. When you're up against trash mobs you can throw up Immovable through tactics and disable it with the "surrounded by no enemies" tactic; and disabling it manually after battles (if needed).

I would warn against getting Turn the blade at all. For the stamina cost and defense returns, it doesn't match the upgraded Battle synergy. Plus, with the threat+ from BS, you don't need taunt nearly as much as you would if you didn't have it. My console playthrough with that skill on Aveline made it nearly impossible for my rogue to grab threat from Aveline. As long as you have at least 3/4 members within 10 yards of her, everyone gets 15% defense.

I would say the perfect tank spec for Aveline would have all of her character specific upgrades for resistance and knockdown, ect; moreover, she should have weapon and shld capped, and she should have Retalliation and Bodyguard (in case the healer starts to take hits). If you are using the martyr specced healer Anders, you will definately need it. As far as the loss to knockback resist, just hit up the upgraded Stonewall if you feel you need it. If you are fighting a dragon, you will most likely be spamming it between taunts anyway.

Never use Immovable for bosses, it's worthless unless you take many hits at once. Just use a combo of synergy+shld defense+stonwall. Hope that helps.

Here's an updated build for Aveline I think will help:

http://biowarefans.c...Hb1mkR0YdKO1zcY

Don't take those skills in that order because you need to think about how you're playing at the time and what you need. For example, if you start to run into mages a lot, it might be wise to either get a respec from the blackmarket or use the next level to get elemental aegis so you can hit rally and give everyone the buff as well. That way of thinking has served me well, and I think you will have a good time as well.

*edit: Put only one point into cunning for the first 60 points of defense rating. This will give you the only boost you need in this skill.

Modifié par Draconus Kahn, 01 avril 2011 - 09:31 .


#5
bzSPOOK

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Keep in mind I'm still on my first playthrough and am still experimenting:

I am about mid-way through Act 2 on Hard (level 18ish), and have yet to run into stamina problems with Aveline. Alternating between STR and CON exclusively has worked well, and between Second Wind and Rally, she's never run out of stamina, even in the longer fights (not to mention the Improved Rally/Unite keeps my rogue's stamina in the green as well.)

Can't stress enough the importance of Battle Synergy. The occasional Taunt or Goad is all that's needed beyond that to keep the masses focused on Aveline.

As far as cross-class combos:

I've been using her Pommel Strike/Shield Bash for STAGGER + Explosive Strike (Rogue) to deal with assassins, elites, and mages.

To deal with hordes, Upgraded Fatiguing Fog (Rogue) for DISORIENT + Upgraded Scatter or Assault levels enemies.

I have a fair number of points in her specialty tree, though I've skipped the Defender tree so far. She really seems to have a knack for staying alive, but we'll see as the game progresses.

#6
SuicidalBaby

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A lot of wrong going on here. Some right.
Weapons:
Anything with 3+ stars and a form of Elemental Damage. Act 1 & 2 Desdemona's Blade (Black Emporium) with Fade Shear as back up.  Both will serve you well as Qunari are weak to nature and Fade Shear scales as you level.
Lion of Orlais untill Act 3.

Anything suggesting she only soak damage for you is wrong.
Anything suggesting she doesn't do serious damage is wrong.
Anything suggesting you get more than the lower half of her personal tree or anything from Defender other than Elemental Aegis, even this is rarely needed if at all, is wrong.

Pommel Strike can be used while Shield Bash is down but is dependant on stuns, which are more viable in act 2 thanks to Indomitable and rogues AoE mis flask stun. Shield Bash has a fast enough cooldown it should be the only skill needed for stagger, capable of hitting any number of targets stacked up at doors or any 3-4 with proper straifing technique set up while in open ground.

bzSPOOK wrote...
To deal with hordes, Upgraded Fatiguing Fog (Rogue) for DISORIENT + Upgraded Scatter or Assault levels enemies.

Perfect advice, although I would only suggest Scatter as it saves 2 ability points and leads to crit immune.

Draconus Kahn wrote....
Never use Immovable for bosses, it's worthless unless you take many hits at once. Just use a combo of synergy+shld defense+stonwall. Hope that helps.

Half right, it's just worthless. Only point to get it is as a prerequisite for Indomitable and Unstoppable. No need for the other stuff you mentioned. Movement > any defensive measure from Defender.  Shield Defense alone, not upgraded, with Safeguard and Perception are enough to reduce rogue backstab damage considerably.  Throw in a mage non-upgraded Barrier and you just laugh at the rogue doing his 10% of total damage.  (note: Shield Defense is only to be turned on during Dragons, wind buffet, and a stealthing Rogue you have taunted near after they have stealthed.  If you dont have threat or dont get the taunt off, leave Shield Defense off so you can reach him as soon as he appears.)

Want an asskicking, name taking, demon stomping Aveline?
click here

Modifié par SuicidialBaby, 01 avril 2011 - 02:42 .


#7
Running_Blind

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"Anything suggesting you get more than the lower half of her personal tree "

Bodyguard.

Modifié par Running_Blind, 02 avril 2011 - 05:30 .