That´s what, imo, sucks.
If they want to cater to action fans, JUST MAKE AN ACTION GAME WITH STORY.
That would be fine by me, considering that I enjoy hack´n´slash combat (when done well) and shooters as much, if not even more, than DAO combat. What sucks about games like CoD imo is the non-existant story, gameplaywise i think it´s as good as Mass Effect and more dependent on your skill, which is imo a good thing.
Also, I have always thought that leveling is kinda unrealistic and, as you storywise start as a superman, a bit retarded. Could well be removed for all I care.
But those DAMN COMPROMISES suck.
Either make it an RPG, or make it an action game with story. but not this "skills matter as little as in an action game, reflexes and stuff matter as little as in an RPG" approach they have in DA2, which essentially means that
1) you are challenged in neither way, making the combat boring and annoying and
2) BOTH RPG fans AND action fans will not get what they want.
Compromises are important in politics and partnerships and whatever, but in games they just ruin it. Either do the one or the other, not some kind of wannabe hybrid.
Thing is, if I buy an RPG I want to GET an RPG. If I feel like playing an action game I´ll play one that is marketed as one and meant to be one.
If, on the other hand, I DON´T want an RPG, then why try to make me buy the game by ruin it for the RPG fans instead of accepting that I buy another game....
Modifié par Tirigon, 19 mars 2011 - 02:42 .





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