ashwind wrote...
1. Bring back fully scripted dialogue.
2. Bring back mature, developed, adult personalities.
3. Bring back diverse dungeons and not copy-pasted level design.
4. Bring back party itemisation.
5. Bring back Dragon Age.
#1 - This is all down to preference. I like to click on "You must be joking" and be suprised by what the character might actually say. I can understand some do not like it but with the icons that shows - Good, Humor, Aggressive, Flirt - I say Bioware has made some improvement since ME1. While I will not mind having it - I doubt it will affect the overall score too much.
No. This isn't down to preference. This is down to having control of your character so you can roleplay more effectively. If you want to be surprised by what the character (note that you don't call him 'your' character) says, why even have an option to select what is said at all? Play Halo, what Master Chief says will always surprise you without the burden of clicking a dialogue wheel. What it sounds like is you don't want a role-playing game, you want to play a movie with interactive combat. If so, God of War does a much, much better job of that than DA2.
#2 - I.. fail to see how DA2 is lacking in this...
I love the characters, but they all feel underdeveloped due to how little time you get to spend with them. The effect is made far worse by the fact that apparently years pass without any relationship changes.
#3 - Agreed and I think Bioware knows it too. Think Mike just admitted that it turned out pretty bad in his interview.
Did he? I must have missed that. All I saw was him blaming the customers for not liking change.
#4 - Again, personal preference. If anything, it is hard to "role-play" while I am constantly dressing up my companions like dolls. Just to clarify - I prefer to play the role of Hawke (roleplay) - not the invisible hand behind the party. I cant imagine Averline not wearing her uniform to work... what I can imagine is her fist in my face if I (Hawke) tries to dress her up - the same is true for Morrigan and Leliana.
Eh, this didn't bother me as much. Though it does leave a pesky problem of lots and lots of useless loot.
#5 - Dragon Age? Why stop there? Lets bring back BG2, BG, Ultima Serpents Isle. No DA2 is not perfect, overall DAO did better but that is no reason to linger on to the pass.
It's not a matter of lingering in the past. DA2, compared to the original that came out only a year and a half before it, was a complete failure. Worse than that fact is that there were lots of people calling the problems that would arise in DA2 a year beforehand, and Bioware ignored the objections of fans and let focus groups and a time crunch dictate how their final product would turn out.
Modifié par Everwarden, 19 mars 2011 - 02:20 .





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