Yes, how dare I hold Marethari responsible for her own decisions.Addai67 wrote...
Look, you can't have it both ways. I see that you're trying to scapegoat Marethari
Marethari is dead because she chose to be. Merrill had zero input into that choice of Marethari's, and if Marethari had asked Merrill for her opinion before deciding on it, we all know what Merrill's answer would have been: 'Dear Creators, no! If anyone's going to get their soul eaten around here, its going to be me! Its my karmic debt, not yours!'
I'm not 'having it both ways'; I hold Merrill equally responsible for the direct consequences of her decisions. It's just, Merrill's decisions don't actually kill anyone. Every Merrill-related death we see is the result of someone else making a suicidally dumb decision that they didn't have to. 'But she practiced blood magic!' is a justification for a lot of things, starting with uninviting her to the clan; its not a sensible explanation for running yourself straight towards certain death while she's busy yelling at you 'Stop! Not that way! You'll get eaten!'.
To put it more simply; Merrill goes out and sacrifices someone to power her blood magic. She's responsible. Merrill does a stupid experiment with blood magic and it accidentally blows up and kills her next-door neighbor. She's responsible. Merrill stupidly lets a demon into her body, turns into an abomination, and rampages through the alienage before you put her down. She's responsible.
Except that none of this happens in the game. She tries to sacrifice nobody but herself, none of her experiments actually blow up and hurt anyone else, and she never goes abomination or frees a demon from its bindings.
You know, if Marethari wanted to genuinely stay responsible for Merrill's well-being, then she shouldn't have exiled her in the first place.But you can't exonerate Merrill and then blame Marethari for not doing something about her.
Instead, she wanted it both ways; 'I'm going to dump you off on the shemlen as supposedly all their problem, but I'm still going to keep the clan around on top of a demon hot site for years, on the off chance you might possibly change your mind.' You know what happens when you try to straddle a fence, Keeper? You impale yourself on a fencepost! It hurts and stings!
Woman, your first priority is to your clan's welfare as a whole, not any individual member of it. If you choose to ignore that then that's YOUR misplaced sense of priorities that's the problem; not your First's. Merrill is not the boss of you. Your command decisions, and their end results, are your own problem.
And I'm sorry, but I fail to be touched by the so-called noble plight of Keeper Marethari and the apprentice she couldn't save from herself no matter how hard she tried... when the reality of the story is, Merrill would have been mugged and raped and left for dead in a Lowtown ditch ten times over if it wasn't for Hawke and Varric. Because Marethari's first plan, when entering stage left in this game, was 'throw Merrill to the wolves'.
We were the ones teaching her how to survive in a shemlen city full of violent ****s, not Marethari. We were the ones teaching Merrill about how not to get sucked in by crooked gamblers and con men. Hell, we were the ones (well, Varric was), actually paying off city gangs out of his own pocket, without even asking for reimbursement, as bribes to leave Merrill alone.
The reason people keep saying Marethari was dumber than Merrill in this mess is because that's what she actually was. However you might disagree with her goal, Merrill's actions at least all actually led towards her goal. Marethari, on the other hand... by the Dread Wolf, woman! If saving Merrill's life was actually your highest priority, even more than your own, then why on Thedas did you let her go within a dozen miles of Kirkwall in the first place? Much less leave with me and my band of rough-looking strangers?
I mean, who was Hawke's character recommendation the first day you walked into the Dalish camp? Flemeth. That's not exactly a guarantee you're going to get a decent person. For all Marethari knew, half a mile out of camp we were going to toss a sack over Merrill's head and drag her off to the Tevinter slavers for a quick fifty sovereigns. She let us walk away with her anyway. This is not the choice of someone who values Merrill's continued well-being as her absolute first priority above anything else... so what changed in Marethari's head between act 1 and act 3? Prolonged exposure to that lovely Sundermount ambience?
The more I think about it, the more I'm with the people who have the theory that Marethari's final act against the demon was her own succumbing to pride; 'I can save Merrill from the demon because I'm just that awesome! Here, watch me do it!' The demon's coin to tempt Merrill with was the ancient legacy of her people. The demon's coin to tempt Marethari with was Merrill.
But out of the two people who were tempted, only one of them was dumb enough to willingly go for the abomination route. And it wasn't the one you don't like.
Nobody made Marethari do a damn thing that she didn't want to do. Such a pity those things were dumb things.She let Merrill drag the clan off the cliff, it's true. But it's still Merrill doing the dragging.
Modifié par cglasgow, 20 mars 2011 - 07:57 .





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