PurebredCorn wrote...
I think it's one of the best parts of the game BingoParadox. Having companions with their own agendas is something I've wanted to see in an RPG for a long while. Isabela came back in my story but if she hadn't I wouldn't have thought less of the story. The Anders thing made me sick, but having things happen in a story that I didn't expect and that make me feel strongly tells me that the writing is very good.
Taking the safe route is predictable and boring and has been done a thousand times.
This, a thousand times over. Evoking such strong emotions in us just means that someone at bioware is evidently quite good at their job.





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