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+Attack on mage gear


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13 réponses à ce sujet

#1
Stammwuerze

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A simple question: why would a mage need +attack on any gear item?
The whole champion's set is covered in it.
Speaking for the traditional build here, meaning damage-dealer or supporter.

As far as my knowledge goes: +attack contributes to the chance to hit for melee attacks.
While a mage's damage and attack chance is, besides gear bonuses, calculated of his magic value.

Thank you very much for the replies.

#2
Rhys1984

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You'll notice that +attack adds to the bonus to attack your magic score gives you. If you notice, you'll get a percentage that obviously hits a cap at 100%. Having extra +attack improves the chance with your staff attacks that they will do maximum damage, rather than glancing blows.

So basically it isn't really that good for a mage, but if you're holding onto your cooldowns, especially in Nightmare, it is pretty handy to be able to keep up the pew pew to add to the stacking damage.

#3
Tomark

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it is actually quite useful.

You don't always have a spell that can do damage on the right enemy at the right time, but given a glancing blow does 1/10th of the damage, being able to do constant damage of the element the enemy boss doesn't like between your cool down really adds up.

#4
Stammwuerze

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Thanks for the nice answers.

#5
Caldria

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I'm not 100% sure. But i did notice that equipping a staff that gives, say +100 attack, actually increased the damage my spells did. while unequipping it lowered the damage.

and the staff gave no +% dmg to any spell type. it just had 100 attack. (no +magic either)

with the staff unequipped my wintersgrasp said it would do about 150 or so damage. with the +100 attack staff equipped, wintergrasp went up to about 180 dmg or so. (according to the tooltip)

Modifié par Caldria, 20 mars 2011 - 11:45 .


#6
Amioran

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Caldria wrote...

I'm not 100% sure. But i did notice that equipping a staff that gives, say +100 attack, actually increased the damage my spells did. while unequipping it lowered the damage.

and the staff gave no +% dmg to any spell type. it just had 100 attack. (no +magic either)

with the staff unequipped my wintersgrasp said it would do about 150 or so damage. with the +100 attack staff equipped, wintergrasp went up to about 180 dmg or so. (according to the tooltip)


That is because you equipped a staff that has more basic damage. The +% damage is not considered (if not in lower values for the spell's element), but the basic damage of the staff has an huge impact on the damage of spells.

+Attack has nothing to do with that, however. If you check you will see that the staff you have with +attack has also more basic damage.

#7
KAAurious

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You won't be casting spells constantly. Not even in the level +24 range. The higher your attack, the fewer glancing blows you'll have against boss targets with your staff. In otherwords, your filler damage will be more potent. Especially so if you have a staff for every occasion. (Targeting enemy weaknesses)

#8
Caldria

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@Amoiran

ah, didnt think of that at all. thanks, cleared that up for me too.

#9
wowpwnslol

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Attack is needed to hit with staff attacks (glancing blows otherwise). Yet another mage nerf from Origins, where all staff attacks had 100% hit no matter what.

#10
Atmosfear3

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Stronger staff blasts still help. The element type can stagger enemies by setting them on fire or freezing them.

#11
SuicidalBaby

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Amioran wrote...

Caldria wrote...

I'm not 100% sure. But i did notice that equipping a staff that gives, say +100 attack, actually increased the damage my spells did. while unequipping it lowered the damage.

and the staff gave no +% dmg to any spell type. it just had 100 attack. (no +magic either)

with the staff unequipped my wintersgrasp said it would do about 150 or so damage. with the +100 attack staff equipped, wintergrasp went up to about 180 dmg or so. (according to the tooltip)


That is because you equipped a staff that has more basic damage. The +% damage is not considered (if not in lower values for the spell's element), but the basic damage of the staff has an huge impact on the damage of spells.

+Attack has nothing to do with that, however. If you check you will see that the staff you have with +attack has also more basic damage.

Is there any indications that +% (damage type) from any item does anything to improve damage at this time? that you, or anyone for that matter, are aware of....

#12
MadDjinn

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that brings up another basic question:

There's a staff (forget the name, but it's a later game one) that does 32+ spirit damage, +x spirit damage and +y% spirit damage.

so.. does the +x damage and the +y% damage carry over to spirit spells? Or just the %? or neither.
toss in elemental weapons (more +x spirit damage added to the staff). - does it also carry over?

#13
Amioran

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SuicidialBaby wrote...
Is there any indications that +% (damage type) from any item does anything to improve damage at this time? that you, or anyone for that matter, are aware of....


+% type of damage is considered in the calculation of that spell's element damage. If for example you use Fireball and the staff has +13% fire damage then it gets calculated (as Peter has stated explaining the formula).

However I don't know if the number shown (in this case +13%) is exactly the % increase on damage done for that element's spells or if the total formula change it somewhat to have less impact overall (since the +% is calculated on the end).

#14
mesmerizedish

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wowpwnslol wrote...

Attack is needed to hit with staff attacks (glancing blows otherwise). Yet another mage nerf from Origins, where all staff attacks had 100% hit no matter what.


But staff attacks couldn't crit in Origins. Now they can. Don't cry "nerf" so much. It's just whiny.