+Attack on mage gear
#1
Posté 18 mars 2011 - 11:21
The whole champion's set is covered in it.
Speaking for the traditional build here, meaning damage-dealer or supporter.
As far as my knowledge goes: +attack contributes to the chance to hit for melee attacks.
While a mage's damage and attack chance is, besides gear bonuses, calculated of his magic value.
Thank you very much for the replies.
#2
Posté 18 mars 2011 - 12:01
So basically it isn't really that good for a mage, but if you're holding onto your cooldowns, especially in Nightmare, it is pretty handy to be able to keep up the pew pew to add to the stacking damage.
#3
Posté 18 mars 2011 - 12:07
You don't always have a spell that can do damage on the right enemy at the right time, but given a glancing blow does 1/10th of the damage, being able to do constant damage of the element the enemy boss doesn't like between your cool down really adds up.
#4
Posté 18 mars 2011 - 03:43
#5
Posté 20 mars 2011 - 11:44
and the staff gave no +% dmg to any spell type. it just had 100 attack. (no +magic either)
with the staff unequipped my wintersgrasp said it would do about 150 or so damage. with the +100 attack staff equipped, wintergrasp went up to about 180 dmg or so. (according to the tooltip)
Modifié par Caldria, 20 mars 2011 - 11:45 .
#6
Posté 21 mars 2011 - 12:17
Caldria wrote...
I'm not 100% sure. But i did notice that equipping a staff that gives, say +100 attack, actually increased the damage my spells did. while unequipping it lowered the damage.
and the staff gave no +% dmg to any spell type. it just had 100 attack. (no +magic either)
with the staff unequipped my wintersgrasp said it would do about 150 or so damage. with the +100 attack staff equipped, wintergrasp went up to about 180 dmg or so. (according to the tooltip)
That is because you equipped a staff that has more basic damage. The +% damage is not considered (if not in lower values for the spell's element), but the basic damage of the staff has an huge impact on the damage of spells.
+Attack has nothing to do with that, however. If you check you will see that the staff you have with +attack has also more basic damage.
#7
Posté 21 mars 2011 - 12:34
#8
Posté 21 mars 2011 - 01:35
ah, didnt think of that at all. thanks, cleared that up for me too.
#9
Posté 21 mars 2011 - 02:11
#10
Posté 21 mars 2011 - 03:57
#11
Posté 21 mars 2011 - 04:30
Is there any indications that +% (damage type) from any item does anything to improve damage at this time? that you, or anyone for that matter, are aware of....Amioran wrote...
Caldria wrote...
I'm not 100% sure. But i did notice that equipping a staff that gives, say +100 attack, actually increased the damage my spells did. while unequipping it lowered the damage.
and the staff gave no +% dmg to any spell type. it just had 100 attack. (no +magic either)
with the staff unequipped my wintersgrasp said it would do about 150 or so damage. with the +100 attack staff equipped, wintergrasp went up to about 180 dmg or so. (according to the tooltip)
That is because you equipped a staff that has more basic damage. The +% damage is not considered (if not in lower values for the spell's element), but the basic damage of the staff has an huge impact on the damage of spells.
+Attack has nothing to do with that, however. If you check you will see that the staff you have with +attack has also more basic damage.
#12
Posté 21 mars 2011 - 06:11
There's a staff (forget the name, but it's a later game one) that does 32+ spirit damage, +x spirit damage and +y% spirit damage.
so.. does the +x damage and the +y% damage carry over to spirit spells? Or just the %? or neither.
toss in elemental weapons (more +x spirit damage added to the staff). - does it also carry over?
#13
Posté 21 mars 2011 - 06:29
SuicidialBaby wrote...
Is there any indications that +% (damage type) from any item does anything to improve damage at this time? that you, or anyone for that matter, are aware of....
+% type of damage is considered in the calculation of that spell's element damage. If for example you use Fireball and the staff has +13% fire damage then it gets calculated (as Peter has stated explaining the formula).
However I don't know if the number shown (in this case +13%) is exactly the % increase on damage done for that element's spells or if the total formula change it somewhat to have less impact overall (since the +% is calculated on the end).
#14
Posté 21 mars 2011 - 06:31
wowpwnslol wrote...
Attack is needed to hit with staff attacks (glancing blows otherwise). Yet another mage nerf from Origins, where all staff attacks had 100% hit no matter what.
But staff attacks couldn't crit in Origins. Now they can. Don't cry "nerf" so much. It's just whiny.





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