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Thoughts on Redesigned Races


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#51
Asaghon

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Guess I'll be one of the few to say I like all of the redesigns.
Makes the races more diverse.
Before, Qunari and Elves were just a fatter and skinnier version of humans.
Alot of critisism on Elves wich I really don't understand tbh. They look alot better than in origins if you ask me. They looked boring in origins, now they have something that makes them a bit more distinct. There are a few ugly elves out there (like marethari) but most of them look ok or even great.

#52
Deylar

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I don't like the redesigns. Personally, they creeped me out. With their weird Chihua eyes. They gave me the heebers.

Check out these elves:

Posted Image

Yes, its the high elf of the Elder Scrolls series. But there is a way they can look humanoid and still look normal. High elves have longer more oval heads than humans. They are taller. and their ears stay to their side.

Elder scrolls series is a perfect example of making races look alien and human at the same time. Another example is the Dark Elf and the Wood Elf.

Posted Image

Wood elves have more pointed ears and they are extended out. They are shorter than humans, tend to be taller than dwarves though.

Posted Image

Whenever I see an elf. I think an elegant human. Someone taller and someone with a more elongated features.

No some Mouse/Chihua dog with large eyes. Or some terrible Na'vi impersonation.
My original warden, elf warden, was inspired by my favorite Human Like Elf picture.

#53
Plinky4

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The one problem I have with the elf redesign is Zev. He had a very distinct look, and it was jarring to see him with an elf face. If it were up to me, I would've determined that his father was human and made him a half-elf (if I remember correctly, Feynriel's features look quite like the elves in origins, also Zev's father's lineage is completely unknown), if only to keep his appearance consistent.

Modifié par Plinky4, 19 mars 2011 - 04:05 .


#54
Lenray

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The only redesign I really have a problem with is the Darkspawn. They've lost any intimidating presence they had in Origins imo

#55
Chidog20

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Honestly, I really liked the Qunari redesign. It sets them apart from humans more than just looking like a taller bulkier human. Not really liking the elves though. I'd rather see the old elf design than the new one. I just don't like how far apart the eyes are and how much the ears stick out...almost like bats (on some).

And then there's the darkspawn redesign. I abhor the new design. Luckily, you don't have to deal with them very much. However, I do like the redesign for the Emissary. It looks more like a mage than just a Hurlock with a staff.

#56
SkittlesKat96

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Qunari - They look a lot better now and are unique.

Elves - I think they look better now too, took me a little to get used to it.

Darkspawn - Okay thats the only one where I think I liked the Origins design better, it's not too game breakingly bad though, I'll get used to it. I miss the Genlocks though and they aren't really that scary anymore.

Is that all the races that got redesigned? I think so.

#57
Loc'n'lol

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Qunari : great
Elves : alright. They succeed at looking not human, but could be made a *little* less alien maybe.
Dwarves : no much difference, alright.
Darkspawn : the hurlocks are good to go for another round of redesign

#58
LongLuu

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although the Qunari new design look kind of badass, but still you get used to Qunari only larger, taller with a harder skin than human and then all of sudden they have horns? and unless you go on this forum, you would have no idea why some different creatures are called Qunari instead of what youve seen in Origins. Bioware should make a small note or codex or whatever to explain the redesign for those who import save.

Elves - well pretty much like most people had said, especially after you have watched Avatar, whats with the big eyes and freakish thin body? The pointy ear is kinda okay IMO.

Dwarf - I personally liked the redesign, they look somewhat less rough and more like a living being than in Origins. But then yeah, why there is no female dwarf in this game???

The darkspawn are okay but then again, where did those genlocks and shrieks go?

#59
Aermas

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 http://t1.gstatic.co...2givLpsJEc8A  I like all of these elves except the second picture (ears are a tad too long). Elves should look like humans to the point were you are never quite sure if they are an elf or not, other wise they cannot cover their ears & pass for human. Too many people give elves extreme looks, with horribly angled bodies & 12''long ears. Humanized elves were great & you should return to that.

#60
Scars Unseen

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Aermas wrote...

 http://t1.gstatic.co...2givLpsJEc8A  I like all of these elves except the second picture (ears are a tad too long). Elves should look like humans to the point were you are never quite sure if they are an elf or not, other wise they cannot cover their ears & pass for human. Too many people give elves extreme looks, with horribly angled bodies & 12''long ears. Humanized elves were great & you should return to that.


I disagree.  There is no reason to include elves at all, if you are going to make no effort to differentiate them from humans.  I will say, however, that Bioware may have exagerated  the differences.  I prefer the concept art:
http://dragonage.wik...e=Elves_DA2-png

Modifié par Scars Unseen, 19 mars 2011 - 05:37 .


#61
TJSolo

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I disagree. There is no reason to include elves at all, if you are going to make no effort to differentiate them from humans.


Efforts have been made in various games and books.
Subtlety is lost on a lot of people.

#62
Matterialize

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I really like the qunari redesign, and wasn't crazy about the new elves but I like 'em now. In retrospect, making elves identical to humans but with slightly pointy ears seems both lazy and done to death. Giving each race a distinct appearance keeps them interesting.

I feel that the more traditional elf designs are intended to make them seem like mankind's wiser, enlightened, distant cousins. But this isn't the way they're treated in Dragon Age - the race in this game is presented as a bunch of second class citizens, refugees and "lower than people". A holier-than-thou appearance and demeanour wouldn't suit them in this universe.

Modifié par Matterialize, 19 mars 2011 - 05:45 .


#63
Envor44

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Qunari - Best so far, they look very alien and unique in their own style.

Dwarves - It still look same as Origins

Elves - Good, but how about less Na'vi's style, they could go with LOTR style

Darkspawn - I like Origins style better

#64
DaewaNya

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Posted Image

I love elves ! Sure some looks ugly, well isn't it normal?

Modifié par DaewaNya, 19 mars 2011 - 05:57 .


#65
Aermas

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Keep the face more or less the same but shrink the ears, realistically they would be a major hindrance in battle & most warrior elves would be missing half of an ear

#66
Sabariel

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Elves? Creepy-as-hell.
Qunari? Sexy.
Dwarves? 90% creepy-as-hell.
Humans? Didn't notice any real differences... if there are any to notice in the first place... :D

#67
Matterialize

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Would be interesting to see some elves with severed ears, either as battle wounds or as a method of tagging slaves & criminals. Or a result of torture. Perhaps if we ever visit the Tevinter Imperium.

#68
TJSolo

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Matterialize wrote...

I feel that the more traditional elf designs are intended to make them seem like mankind's wiser, enlightened, distant cousins. But this isn't the way they're treated in Dragon Age - the race in this game is presented as a bunch of second class citizens, refugees and "lower than people". A holier-than-thou appearance and demeanour wouldn't suit them in this universe.


Except the history of the elves in DA is still the traditional one, tree loving people that had a large successful magical dominion and then some sort of fall.
The changes in elves looks more like an attempt to appease folks that want change for the sake of change. You know the kind, the ones that like sparkly vampires.

#69
Scars Unseen

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TJSolo wrote...

I disagree. There is no reason to include elves at all, if you are going to make no effort to differentiate them from humans.


Efforts have been made in various games and books.
Subtlety is lost on a lot of people.

Okay, I'll make a longer post then.  What I said was in reference to this game series, Dragon Age.  Not various games and books.  Dragon Age, where elves do not hide among humans by wearing a hoodie, but rather are openly discriminated against and segregated by humans.  

Sublety works fine when a specific work calls for it.  Dragonlance?  Tanis Half-Elven grows a beard to hide his elven ancestry.  Shannara?  Wren Elessedil hid her ancestry by wearing her hair differently.  These books called for a subtle difference in the races' appearances.  Dragon Age has the elves either thrown into an alienage, or having to fiercely protect what land they have remaining (Origins handled this aspect better than DA2, IMO).  There is no need for sublety here, because the only purpose it would serve would be to water down the race since the only other difference between them and humans in DA is culture.

 Same goes for the Qunari.  How many people thought that Qunari was just a different human culture at the beginning of Origins?  Sten just doesn't look different enough to justify calling him a separate species.

#70
Matterialize

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TJSolo wrote...
Except the history of the elves in DA is still the traditional one, tree loving people that had a large successful magical dominion and then some sort of fall.
The changes in elves looks more like an attempt to appease folks that want change for the sake of change. You know the kind, the ones that like sparkly vampires.

Fair point. Though, DA2 elves are a bit of a step in the opposite direction from Edward Cullen's gloriously chiseled cheekbones.

#71
Aermas

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It's dramatic is an elf could disguise oneself & slip away to wreak havoc on their human overlords, think about what would happen to an elf trying to cover his tracks & evade capture as he flees to the Dalish. Disguise would be irrelevant to someone that looked like a Na'vi, a human would easily pick an elf out of a crowd, but if he could hide his ears & be overlooked now it gets interesting.

#72
Scars Unseen

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TJSolo wrote...

Matterialize wrote...

I feel that the more traditional elf designs are intended to make them seem like mankind's wiser, enlightened, distant cousins. But this isn't the way they're treated in Dragon Age - the race in this game is presented as a bunch of second class citizens, refugees and "lower than people". A holier-than-thou appearance and demeanour wouldn't suit them in this universe.


Except the history of the elves in DA is still the traditional one, tree loving people that had a large successful magical dominion and then some sort of fall.
The changes in elves looks more like an attempt to appease folks that want change for the sake of change. You know the kind, the ones that like sparkly vampires.


http://dragonage.wik...ki/Elvhenan]Try again.[/url].  The old elven culture sounds more like ancient World of Darkness vampires that eventually get tired and go into torpor than tree hugging hippies.  The Dalish ended up as forest dwellers only because the humans took everything else.

#73
Deylar

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Old Norse

Men could be elevated to the rank of elves after death, such as the petty king Olaf Geirstad-Elf. The smith hero Völundr is identified as 'Ruler of Elves' and 'One among the Elven Folk' , in the poem Völundarkviða, whose later prose introduction also identifies him as the son of a king of 'Finnar', an Arctic people respected for their shamanic magic (most likely, the sami). In the Thidrek's Saga a human queen is surprised to learn that the lover who has made her pregnant is an elf and not a man. In the saga of Hrolf Kraki a king named Helgi rapes and impregnates an elf-woman clad in silk who is the most beautiful woman he has ever seen.

-----------------------------

Elves are Human. Or Humanoid.

To take all human features from them, no longer makes them humanoid

#74
tmp7704

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Scars Unseen wrote...

Dragon Age has the elves either thrown into an alienage, or having to fiercely protect what land they have remaining (Origins handled this aspect better than DA2, IMO).  There is no need for sublety here, because the only purpose it would serve would be to water down the race since the only other difference between them and humans in DA is culture.

It could actually be argued that subtle visual differences rather than blatant ones wouldn't "water down the race" but rather make a comment about our own nature. One which isn't really present with crude "if it's alien then it must look alien at a glance" approach.

#75
Johnny20

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I could live with everything else, but the Darkspawn redesign was atrocious. To me, Darkspwan are not even in Dragon Age 2.

Who's bright idea was that... LOL.